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Topic:
SOLDAT 1.4 RELEASED!
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Author Topic: SOLDAT 1.4 RELEASED!  (Read 52125 times)

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Michal Marcinkowski

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SOLDAT 1.4 RELEASED!
« on: April 28, 2007, 09:58:18 pm »
Ladies and Gentlemen, I know you have all been (im)patiently waiting for Soldat 1.4.
Thanks to all that contributed to this version. This version was a collaborative effort and it wouldn't happen without you.
Be sure to read the known issues at the end of the changelog. Because there are still some orders pending from people that bought the registered version of Soldat I'm leaving the current price for just a few more hours, after that it's going to be raised.
So without further delay, it is with your encouragement, criticism and support from you all that I can happily release Soldat 1.4 to you all to enjoy. Please use the torrent link provided to help distribute Soldat 1.4 for others and ease server load, and seed for as long as you can.


Changes 1.3.1-1.4:

- Added new maps: ctf_Cobra, Island2k5, Leaf, inf_Messner, htf_Zajacz, htf_Prison, htf_Erbium, Factory, ctf_Steel, ctf_Ruins, ctf_Division, ctf_Conquest
- Added BattlEye anti-cheat engine integrated ("BattlEye_Anti_Cheat=" soldat.ini option)
- Added game screen resolution change (for registered players)
- Added minimap (F2 key; for registered players; "Disable_Minimap=" server-side option; "MiniMap_..." position and transparency options )
- Added new Soldat intro starring the Soldat ghost
- Added completely new lobby server uses reliable TCP/IP connection (http://rr.soldat.pl)
- Added color icons for server ping in servers list
- Added country flags in server list
- Added unicode support (for all menus; taunts)
- Added chatting with IME composition (for East Asian fonts)
- Added fonts size change option (more info: Soldat\Txt\fonts-help.txt)
- Added shadows under console and chat text
- Added font can be changed in menus through Soldat\Txt\font.ini (or language specific e.g. english.ini)
- Added default game keys shown in escape menu during the first 3 run times
- Added separate file "weapons_realistic.ini" for realistic mode weapon settings
- Added window resize option in Config (windowed mode can be stretched to fullscreen)
- Added transparency of bullet depends on bullet strength (the stronger it is, the more visible)
- Added team colored kill console
- Added team colored chat messages
- Added flags and weapons start blinking 5 seconds before disappearing
- Added suicide weapon shown in kill console
- Added recoil setting to weapon modifications (works in non-realistic mode)
- Added F9 hides Soldat to tray (Alt+Tab also)
- Added player catches on fire from lava polys
- Added transparency enabled on polygons
- Added server address added at end of gamestat.txt
- Added gamma brightness adjustment option (works only in fullscreen; right mouse button sets default value)
- Added PNG loading - if BMP not found in folder PNG is used
- Added network protection banning stolen registration keys
- Modified weapon balance (more info in Soldat\weapons.ini)
- Modified reworked and fixed maps (more info in file Soldat\Maps\Maps Change-log.txt)
- Modified bullets (except Barrett, M79, LAW, Knife) lose 50% of power after screen distance and another 50% after 2 screens
- Modified bullet graphics for better visibility
- Modified new random texture used instead of blank.bmp (to prevent scenery delete cheating)
- Modified flamer does not kill owner
- Modified Alt+F3 hides player names on screen, F2 reserved for minimap
- Modified increased visibility of grenade trail
- Modified player does not lose points after team change
- Modified gun recoil behaviour in realistic mode (thx to Ramirez)
- Modified parachute cannot be dropped for 2 seconds after respawn
- Modified all suicides displayed as "Selfkill" in kill logs
- Modified grenades cause 50% more damage to owner
- Modified players can't unpause game if server is paused
- Modified log and screenshot filenames are timestamped now
- Modified picked up weapon doesn't have to be reloaded
- Modified weapons are higher and more visible when lying on ground
- Modified crouch and prone position give less recoil
- Modified players menu does not appear after kicking from server
- Modified registration restriction taken off font changing
- Modified grenade bink works on weapons with grenade throwing
- Modified flames behaviour and power
- Modified knife throw delay is slightly shorter
- Modified respawn counter background overlaps console text
- Modified faster server pinging
- Modified killconsole look; added spaces between kills; long names render smaller
- Modified taunts can be scrolled only after pressing chat button and not typing anything
- Modified Config program; added Troubleshooting FAQ button link
- Fixed Alt+Tab problems, Soldat now always minimizes to tray
- Fixed weapons mod MovementAcc hack
- Fixed "wrong map version" error when scenery count was less than 5
- Fixed hits not registering while player near collider and on ground shot at certain angle
- Fixed flooding server with taunt messages (only 3 the same can be sent)
- Fixed instant shot; avoiding startup time (for Barrett and LAW) when weapons fire bar is reloaded
- Fixed Soldat starting suspended or page popping out when ad server down
- Fixed team change bug
- Fixed gun jamming when standing on dropped weapon and changing weapon
- Fixed mouse cursor display with sensitivity other than 100%
- Fixed "no bots" filter saving
- Fixed idle kicking during paused game
- Fixed Soldat resizer screen hack
- Fixed parachute network problems
- Fixed flames in network bug
- Fixed chat text reappearing after erasing whole text
- Fixed not being able to vote for 2:00 minutes after team change
- Fixed map sector bug (when more than 255 polys in sector)
- Fixed textures not loading from Mod directory
- Fixed weapon and gostek graphic restrictions (weapons no larger than 64x64, gostek 16x16).
- Fixed player weapons settings in hand not changing after loading new weapon mod
- Fixed messed up menu graphics on first installation and game start
- Fixed Barrett typo (not changed in weapons.ini for compatibility)
- Fixed explosion damage not calculated using anti-lag (like bullets)
- Fixed player colors using transparency (no-head exploit)
- Fixed weather effect sound not working with sound volume
- Fixed grenade and M79 trail position
- Fixed file download exploit

Known problems:
- Soldat crashes after starting or joining game.
If your video card does not support rendering to texture technology (really old cards pre-Geforce era) then the only way to run Soldat is by checking Video Compatibility in Soldat Setup (under `More` tab).
Checking Video Compatibility means that you won`t take advantage of the new font rendering engine (UNICODE and shadows won`t be supported). Also the minimap won`t work. This is also the current way to run Soldat on Wine.
- Windows Vista doesn`t seem to work with antialiasing in fullscreen (turn off antialiasing in Vista).
- Using the flamer for too long in multiplayer will cause kick (will be fixed soon)
- If fonts are not working properly be sure that the font files (bgothl.ttf and lucon.ttf from the Soldat folder) are copied into Windows\Fonts folder.

Download links:
http://www.soldat.pl/download.html
« Last Edit: April 29, 2007, 09:56:15 pm by FliesLikeABrick »
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Doc

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Re: SOLDAT 1.4 RELEASED!
« Reply #1 on: April 28, 2007, 09:58:49 pm »
Direct link at SFD:

http://soldat.planets.gamespy.com/index.php?action=file_view&id=147

I GOT BIG BANDWIDTH BOYS !
« Last Edit: May 30, 2007, 10:11:24 am by Doc »
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Psycho

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Re: SOLDAT 1.4 RELEASED!
« Reply #2 on: April 28, 2007, 09:58:58 pm »
Finally its out :D Great job MM now I'm off to test the new features ;) oh I downloaded soldat before this tread was made :D

I will be uploading(seeding) for the rest of you :)
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yin_kami

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Re: SOLDAT 1.4 RELEASED!
« Reply #3 on: April 28, 2007, 09:59:19 pm »
yay omg!!!!!!!!!!!!
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khoacalacan

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Re: SOLDAT 1.4 RELEASED!
« Reply #4 on: April 28, 2007, 09:59:29 pm »
Hurraaaa!!! Thanks for the release. Time to play

Direct Download Mirror: http://download.xdreamer.net/Soldat/soldat14.zip
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KamikazeDuck

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Re: SOLDAT 1.4 RELEASED!
« Reply #5 on: April 28, 2007, 09:59:50 pm »
Rock on Michal! Thanks for the update!

Soldat just keeps getting better.
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FliesLikeABrick

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Re: SOLDAT 1.4 RELEASED!
« Reply #6 on: April 28, 2007, 10:00:06 pm »
http://www.soldat.pl/links/mirrors.php?catid=5

EnEsCe

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Re: SOLDAT 1.4 RELEASED!
« Reply #7 on: April 28, 2007, 10:00:26 pm »
Yay, finally, time to start upgrading servers.

Zamorak

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Re: SOLDAT 1.4 RELEASED!
« Reply #8 on: April 28, 2007, 10:00:42 pm »
YES! FInally.
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ZamoraK |2Wai|

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Re: SOLDAT 1.4 RELEASED!
« Reply #9 on: April 28, 2007, 10:01:43 pm »
YES YES happy!
50% done!
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Mastadi

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Re: SOLDAT 1.4 RELEASED!
« Reply #10 on: April 28, 2007, 10:01:56 pm »
f**k YEAH!!! I knew i shouldn't go and sleep! MM, kocham cię!
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Iq Unlimited

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Re: SOLDAT 1.4 RELEASED!
« Reply #11 on: April 28, 2007, 10:02:54 pm »
yay lol
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Dolfo

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Re: SOLDAT 1.4 RELEASED!
« Reply #12 on: April 28, 2007, 10:03:26 pm »
It's kinda a let down that there are still problems after taking so long. Thanks anyways though..
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Flamiex

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Re: SOLDAT 1.4 RELEASED!
« Reply #13 on: April 28, 2007, 10:03:48 pm »
http://www.wormsrenegade.com/soldat14.zip another mirror if anyone needs it.
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Captain Ben

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Re: SOLDAT 1.4 RELEASED!
« Reply #14 on: April 28, 2007, 10:04:05 pm »
cool

BUT WHAT THE HELL IS WITH THIS TORRENT CRAP
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wedding

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Re: SOLDAT 1.4 RELEASED!
« Reply #15 on: April 28, 2007, 10:04:47 pm »
YEAH ITS OUT!!!!!!! ***Downloading***
 ;D ;D ;D ;D ;D ;D ;D
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NorrisScott

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Re: SOLDAT 1.4 RELEASED!
« Reply #16 on: April 28, 2007, 10:05:41 pm »
Oh sweet christ.

MM, YOU SIR, ARE INCREDIBLE.
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Soldat Name: Kazuo Kiriyama

LordDragoon

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Re: SOLDAT 1.4 RELEASED!
« Reply #17 on: April 28, 2007, 10:06:07 pm »
yeah ..
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Shoot Hiyo

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Re: SOLDAT 1.4 RELEASED!
« Reply #18 on: April 28, 2007, 10:06:36 pm »
THANK YOU!
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scg_912

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Re: SOLDAT 1.4 RELEASED!
« Reply #19 on: April 28, 2007, 10:06:59 pm »
YAY
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