Author Topic: Game Mode: Territorial Take Over (Join the Fun)  (Read 7056 times)

0 Members and 1 Guest are viewing this topic.

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Game Mode: Territorial Take Over (Join the Fun)
« on: June 16, 2007, 01:49:39 pm »
Hey everyone.
As you know I'm beginning to get into scripting...  My newest server-script is its own game mode and therefore I'm going to need custom maps.
Tell me if you're interested without having heard what the game mode is and PM me if you want further info.
Thnx to all in advance!

Date Posted: June 14, 2007, 02:40:10 PM
Hey again,
I figured nobody would be interested after hearing this ambitious and unsupported speech.
I have finally gotten to the point where the game is playable.
Please come and see how it is - it may be empty but if I see someone join I'll jump in too and show yee around.

UPDATE:  6/26 12:30am EST
Okay after reconfiguring my home's network (had to factory-restore my router) I finally have my other computer working correctly and I'm gonna use it to host a little server with the script for you to test.  It's a modified version of the map (completed!) in the attachment and auto-download works so that's no problem...
It'll only be that one map (for now) and it's mainly for showing people how it works.  Don't forget !commands in the game.  The IP and port (port changed):
76.108.251.20  23053
Server name:  Territorial Take Over
BE is turned off due to its current problems*
No password, no bonuses, no weapons mod, no bots, not realistic - yet, no health/grenade boxes

NEW UPDATE:  6/28/2007
Game now has multilingual compatibility with easy way of adding new languages.  Currently supports English, Spanish, and German.
Anyone who wishes to add a language please PM me.
Join and use /english /espanol or /deutsch to change language!

Join and check out the features!  And comment about them here*

Again, I need more maps - DOWNLOAD the attachments, it's pretty self-explanatory


Overview:


Closeup 1


Closeup 2


Closeup 3
« Last Edit: June 30, 2007, 01:08:15 am by zyxstand »
Can't think of anything original to put here...

Offline fireblade212

  • Camper
  • ***
  • Posts: 263
  • The gods chose right.
Re: Game Mode: Take Over (Testing)
« Reply #1 on: June 16, 2007, 03:29:35 pm »
looks good, ill test it out

tested it, already haha, but yea its a pretty nice one, thought it was a really nice idea, will be good in future
Mapmaker-mapmaker plus                         

Working map-  thinking
My game forum(register)

Offline urraka

  • Soldat Developer
  • Flagrunner
  • ******
  • Posts: 703
Re: Game Mode: Take Over (Testing)
« Reply #2 on: June 16, 2007, 06:55:53 pm »
I tested it. Looks very interesting, I'd like to see how the game goes with more players cuz the idea is good.
urraka

Offline fireblade212

  • Camper
  • ***
  • Posts: 263
  • The gods chose right.
Re: Game Mode: Take Over (Testing)
« Reply #3 on: June 18, 2007, 02:32:24 pm »
refresh the ip or port or something, i cant get on anymore
Mapmaker-mapmaker plus                         

Working map-  thinking
My game forum(register)

Offline Radical Terrorist

  • Camper
  • ***
  • Posts: 375
  • The Turr'rst
Re: Game Mode: Take Over (Testing)
« Reply #4 on: June 23, 2007, 09:11:14 am »
Put the 23073 in the port, the rest in the IP. Dont link both in IP bar with a colon.
Never take life seriously. No one ever gets out alive.

Offline fireblade212

  • Camper
  • ***
  • Posts: 263
  • The gods chose right.
Re: Game Mode: Take Over (Testing)
« Reply #5 on: June 23, 2007, 09:54:16 pm »
Put the 23073 in the port, the rest in the IP. Dont link both in IP bar with a colon.

i know,, i had it on fave server now it just wont load
Mapmaker-mapmaker plus                         

Working map-  thinking
My game forum(register)

Offline Radical Terrorist

  • Camper
  • ***
  • Posts: 375
  • The Turr'rst
Re: Game Mode: Take Over (Testing)
« Reply #6 on: June 25, 2007, 06:22:04 pm »
I don't think faves work right now. Use xfire to save it as a fave or ASE.
I tried out the map man. VERY good, and yes, I agree it will be interesting to see where this goes. Just have to ask, how do you zone the map in development for capturing it? I'd like to try making one for you.
Never take life seriously. No one ever gets out alive.

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Game Mode: Take Over (Join the Fun)
« Reply #7 on: June 26, 2007, 12:18:48 am »
hey sry - couldn't get a steady server running (and still can't really).  I'm using my other computer to temporarily - hopefully you can join.
For any info on how to make the map please download the .txt file - it's all explained there (also download the .pms for references)
Can't think of anything original to put here...

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: Game Mode: Take Over (Join the Fun)
« Reply #8 on: June 26, 2007, 09:29:19 am »
I WILL HELP YOU! THIS IS A GREAT IDEA!!!  ;D

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Game Mode: Take Over (Join the Fun)
« Reply #9 on: June 26, 2007, 11:11:11 pm »
Woo finally got screenshots uploaded.
Also, I'm gonna have a server up and running for a long while now since I have no better use for my bandwidth atm.
76.108.251.20  23053
Server name:  Territorial Take Over
BE is turned off due to its current problems*
No password, no bonuses, no weapons mod, no bots, not realistic - yet, no health/grenade boxes
Can't think of anything original to put here...

Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: Game Mode: Take Over (Join the Fun)
« Reply #10 on: June 27, 2007, 02:54:00 am »
Wow... i love it, i was testing the server (alone) and looks funny.

Will look better if some one do the style of tw maps (long) but with more places like: ground, underground and air

Offline SirJamesaford

  • Flagrunner
  • ****
  • Posts: 763
  • SirJamesaford is still in the early Beta stage.
Re: Game Mode: Take Over (Join the Fun)
« Reply #11 on: June 27, 2007, 08:16:22 am »
GOOOOOD... me and zyxstand ownt 2 dudes once... that game is pretty fun.  It does need more maps.
And if the dam breaks open many years too soon
And if there is no room upon the hill
And if your head explodes with dark forebodings too
Ill see you on the dark side of the moon

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Game Mode: Take Over (Join the Fun)
« Reply #12 on: June 27, 2007, 08:20:56 am »
it needs more people rather than more maps imo :O

but hopefully the one will bring the other

Offline SirJamesaford

  • Flagrunner
  • ****
  • Posts: 763
  • SirJamesaford is still in the early Beta stage.
Re: Game Mode: Take Over (Join the Fun)
« Reply #13 on: June 27, 2007, 08:23:46 am »
it needs more people rather than more maps imo :O

but hopefully the one will bring the other

IMO its doomed to fail... it saddens me to say but i dont think it will take off
And if the dam breaks open many years too soon
And if there is no room upon the hill
And if your head explodes with dark forebodings too
Ill see you on the dark side of the moon

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Game Mode: Take Over (Join the Fun)
« Reply #14 on: June 28, 2007, 04:26:53 pm »
it needs more people rather than more maps imo :O

but hopefully the one will bring the other

IMO its doomed to fail... it saddens me to say but i dont think it will take off

hmm... too bad you didn't support your opinion with reason.

In any way, I have just added a new feature - multilingual text (currently only english, spanish and german) - try it out!
If anyone wishes to add a language PM me and we'll talk!
Can't think of anything original to put here...

Offline Cappy

  • Flagrunner
  • ****
  • Posts: 629
Re: Game Mode: Territorial Take Over (Join the Fun)
« Reply #15 on: June 30, 2007, 12:21:22 pm »
Sounds good man, imma try and play it later.

[DE] ~ ~ ~

Offline Funkyguts

  • Major(1)
  • Posts: 10
  • This is my [friend's] dog. BEWARE!!!
    • www.something.com
Re: Game Mode: Territorial Take Over (Join the Fun)
« Reply #16 on: June 30, 2007, 04:20:12 pm »
@ Sirjamesaford

On of those peeps didn't happen to be me did it?

Cool idea and all. I'm making a couple maps right now. ( You really need a more reliable server. :O )
HAHA!!! I MADE YOU READ!!!

Offline Kavukamari

  • Camper
  • ***
  • Posts: 435
  • 3.14159265358979, mmm... pi
Re: Game Mode: Territorial Take Over (Join the Fun)
« Reply #17 on: June 30, 2007, 04:46:25 pm »
I finally made a map!!!

TTO_Circut-Grid.pms

it's a lot like my DB map (DB_Circut-Grid.pms) with same texture, but it a tto map

OVERVIEW:


is attached to post, dload zyx, and place on server

Instructions: put "fx_li_spot1-sk.png" in scenery folder, if u already have it, great!

weapon removers only go in red and blue bases, the squares in all bases exept red & blue are for the flags, the rectangles in red and blue bases are for the "main flags" (tells score)

that's about it (the bases are the parts with the big colored circles in them)
« Last Edit: June 30, 2007, 05:32:30 pm by Kavukamari »
"Be mindful of fame, show a mighty courage, watch against foes. Nor shalt thou lack what thou desirest, if with thy life thou hast comest out from that heroic task."

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: Game Mode: Territorial Take Over (Join the Fun)
« Reply #18 on: July 01, 2007, 09:16:39 am »
@Kavukamari : I do not believe that the enjoyability of the map is good... but it can be playable but i don't know if it will be funny  :-\.

 It needs MORE time...

Offline Funkyguts

  • Major(1)
  • Posts: 10
  • This is my [friend's] dog. BEWARE!!!
    • www.something.com
Re: Game Mode: Territorial Take Over (Join the Fun)
« Reply #19 on: July 01, 2007, 10:53:44 am »
I can see a lot of conflict at the area between the two bases. And why did you put green and yellow bases also?
HAHA!!! I MADE YOU READ!!!