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Yes or No?

F12 - Yes
2 (50%)
F11 - No
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Author Topic: Backflip Pauses Sound  (Read 1584 times)

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Offline STM1993

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Backflip Pauses Sound
« on: July 04, 2008, 10:33:52 pm »
From Hair Trigger's suggestion about backflip saw, I've got another suggestion.

You know when you are backflipping and you are starting up your minigun or Barrett? The whole startup sound will play, but your gun actually is not fully started up. Then there's chainsaw. When you are backflipping or using the stat gun, the saw sound will play but you can't attack with it at all.

So I suggest instead that if you backflip, any startup or saw sound that is to be played will be paused until the end of the backflip, just like if you are reloading and you backflip. As for saw and stat gun, the sound played when using the stat gun with a chainsaw should also be removed.
« Last Edit: July 04, 2008, 10:36:22 pm by STM1993 »

Offline Ziem

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Re: Backflip Pauses Sound
« Reply #1 on: July 05, 2008, 02:15:38 am »
Startup sounds are also played when you switch/throw weapons.
This bug isn't changing the gameplay so much, so I guess it won't be fixed in next ver.

Offline Hair|Trigger

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Re: Backflip Pauses Sound
« Reply #2 on: July 05, 2008, 02:40:43 am »
I dont see why not, shouldnt be too hard for a smart kid like EnEsce to fix.  F12

Its totally not going to be noticeable.  But at the end of the day, its another bug fixed? 

Player since late 2007

Offline STM1993

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Re: Backflip Pauses Sound
« Reply #3 on: July 05, 2008, 05:20:51 am »
I agree its not an important problem, but then again, maybe since it is a bug, might as well fix it right? It's pretty deceiving to the player themselves.

Right, switch weapon is cancelled by backflip... should the switch weapon still be cancelled? I wonder.
« Last Edit: July 05, 2008, 05:22:44 am by STM1993 »

Offline DorkeyDear

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Re: Backflip Pauses Sound
« Reply #4 on: July 05, 2008, 10:26:13 am »
F12 for it to be fixed, just not high priority / in spare time