Poll

Do you like my idea

Yes do dis fo meh plzzz
24 (85.7%)
No i like soldat the way i like my bread, plain
4 (14.3%)

Total Members Voted: 28

Author Topic: Grenade Explosion Time  (Read 8594 times)

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Offline LeetFidle

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Grenade Explosion Time
« on: October 06, 2008, 04:01:56 pm »
So basicly, i Was thinking, Adding a time to the grenades explosion. For example, mabey a gamemode varient for TW you could instead of useing the grenade for grenades(what?) you them for mines, let me show you...

[Grenade]
Damage=150000
FireInterval=80
Time=999999999
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

The numbers would represent the ammount of seconds it would take for the explosion to happen. In this example the time is set so high so that in order for the grenade to explode it would have to be steped on like how a mine is used.


Just an idea i wanted to throw out :D
« Last Edit: October 06, 2008, 06:42:40 pm by LeetFidle »
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Offline chutem

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Re: Grenade Explosion Time
« Reply #1 on: October 06, 2008, 04:09:55 pm »
Thats a very interesting Idea. F12 because it is so cool.
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline mar77a

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Re: Grenade Explosion Time
« Reply #2 on: October 06, 2008, 04:46:12 pm »
How come this isn't moddable yet!?

Offline Gotfryd

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Re: Grenade Explosion Time
« Reply #3 on: October 06, 2008, 04:52:45 pm »
It can be useful. F12.

Can you add a poll, please?

Offline Chariot

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Re: Grenade Explosion Time
« Reply #4 on: October 06, 2008, 05:45:24 pm »
How come this isn't moddable yet!?

When was the last time any great idea was added to the weapons.ini (besides recoil)?
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Offline LtKillroy

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Re: Grenade Explosion Time
« Reply #5 on: October 06, 2008, 05:51:01 pm »
Been suggested before. Doesn't mean that's a bad thing, it just is.

I like it, but not that necessary. F12.
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Offline Lord Frunkamunch

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Re: Grenade Explosion Time
« Reply #6 on: October 06, 2008, 08:51:01 pm »
Why not. f12
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Offline Decaying Soldat

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Re: Grenade Explosion Time
« Reply #7 on: October 06, 2008, 09:29:14 pm »
Yep, why not.

Offline STM1993

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Re: Grenade Explosion Time
« Reply #8 on: October 07, 2008, 02:25:03 am »
Ahh, that would be nice for modding and can be helpful if there are any issues with grenades. But I'd suggest that if it were to be put into a server or as [Weapon Mod], they must show the new timer used in the server, otherwise it can be really a headache to some players who enter a server, thinking its default weapons balance but having the grenade crapped up.

*heh heh heh, set the timer = 0, and watch people self-destruct when they use grenades, MWAHAHAHAHA!!!*

F12!



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Woot!!! 1000 posts!!! I am ELITE~!)
« Last Edit: October 07, 2008, 02:27:59 am by STM1993 »

Offline homerofgods

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Re: Grenade Explosion Time
« Reply #9 on: October 07, 2008, 06:02:00 am »
I wouldn't want this in a normal game like ctf. but maybe in TW or something.

Offline tehsnipah

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Re: Grenade Explosion Time
« Reply #10 on: October 07, 2008, 07:28:00 am »
For TW, it would be nice, but not in other modes.
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Offline Ziem

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Re: Grenade Explosion Time
« Reply #11 on: October 07, 2008, 10:11:34 am »
Yeah f12... not really necessary but improves modding/wm balancing a bit.

Offline Chariot

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Re: Grenade Explosion Time
« Reply #12 on: October 07, 2008, 10:40:32 am »
For TW, it would be nice, but not in other modes.

It's something that would be added to the weapons.ini file. It has nothing to do with gamemodes.
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Offline LeetFidle

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Re: Grenade Explosion Time
« Reply #13 on: October 07, 2008, 10:42:34 am »
I wouldn't want this in a normal game like ctf. but maybe in TW or something.
mabey a gamemode varient for TW
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Offline Gotfryd

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Re: Grenade Explosion Time
« Reply #14 on: October 07, 2008, 12:13:39 pm »
*heh heh heh, set the timer = 0, and watch people self-destruct when they use grenades, MWAHAHAHAHA!!!*

That's really a demonic idea! XD

Thanks for adding the poll, LeetFidle.

Offline SadistAtHeart

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Re: Grenade Explosion Time
« Reply #15 on: October 08, 2008, 02:58:56 am »
This is an excellent idea. Setting time to a high value would mean... landmines! :D

Offline echo_trail

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Re: Grenade Explosion Time
« Reply #16 on: October 08, 2008, 03:29:12 am »
I predict a TW revolution.
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Offline blackdevil0742

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Re: Grenade Explosion Time
« Reply #17 on: October 08, 2008, 04:09:38 am »
Heh kinda funny if you're a server admin and set the time to 0.1 :D
Could be handy so F12.

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Offline KYnetiK

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Re: Grenade Explosion Time
« Reply #18 on: October 08, 2008, 10:38:54 am »
Brilliant!

 f12
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Offline Boglizk

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Re: Grenade Explosion Time
« Reply #19 on: October 09, 2008, 03:38:07 pm »
I agree with the previous statements.

F12
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