I don't really want to stir up s**t anymore, but I don't think you're telling the whole truth here EnEsCe.
EnEsCe: As some of you know, [almost] every time I have released a dedicated server there has been some debug stuff that I forgot to remove upon release (Most notably lines in console).
How is it possible that you somehow remembered to remove the ping code for every server release, but it somehow "accidentally" managed to stay in your binary for this long? If what you said was true, the ping code would've been enabled for ALL servers or NO servers at all. But it was only enabled on yours, so it's obvious to me that this was no accident. Furthermore, this whole ping issue has been in your attention for months, probably over half a year, and it's only now that you suddenly find the code causing this after you're caught red handed. Isn't that a bit too convenient.
I'm also offended that you blame the SCTFL admins for posting malicious comments about you. We HAD heard your side of the story (both Poop and I were active during the discussion on #Shoozza yesterday, and we knew both sides' story). We greatly care for this community and all we wanted is for the truth to get out, we were not in any personal crusade after you. I for one have always supported and defended you being a dev for the game, when many has had major issues with it. It's not really an issue though, since we were also planning on canceling the sponsorship, so no hard feelings.
I also think the deleting the topic out of "mad rage" isn't the whole truth. I can understand that you were angry and you deleted it from the General Discussions, but why would you remove it from the trash bin as well, which no regular members can even see. The only reasonable explanation is that you were trying to hide your involvement.
I think there are too many inconsistencies for your story to hold, but at least you're showing remorse, which I find positive. Let's leave the rest for MM and the others to decide, but I'd like to also show my full support for Shoozza becoming part of the development team. He's a nice and intelligent guy, and I believe he's got what it takes to make Soldat a better game.
EDIT.Also you said this earlier:
[04:06:41] <EnEsCe> It's not really losable, every single person in that thread, including you, is proving to be a moron who lacks perspective and logic. That binary that was posted was UPX compressed... Why would I UPX compress a binary that was only going on my server?
Now we all know for a certain that the binary was on your server, yet it was UPX compressed. And you had to know about this from the start, because binaries don't UPX compress themselves. I'd sure like to hear an explanation for this, because right now it looks like you were trying to come up with a "logical excuse" to deny your involvement-