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when I changed the fps limiting code I changed the fps label as well to update every frame however it then becomes impossible to see what fps you currently have as it updates so often so I changed back to an average over 1 second.
Is it really THAT big of a deal that it needs several new option settings just for the measely FPS counter?
Quote from: L[0ne]R on February 19, 2011, 03:17:40 pmIs it really THAT big of a deal that it needs several new option settings just for the measely FPS counter?More the better. Thats no problem really at all, config.exe has plenty of space and so does soldat.ini too.
Quote from: Clawbug on February 19, 2011, 04:50:35 pmQuote from: L[0ne]R on February 19, 2011, 03:17:40 pmIs it really THAT big of a deal that it needs several new option settings just for the measely FPS counter?More the better. Thats no problem really at all, config.exe has plenty of space and so does soldat.ini too.The game is clogged up as it is with tons of useless options. Please stop requesting new ones.
From the config:Bitrate - should be forced to 32-bitAnimated scenery - should be forced to onVertical sync - should be forced to onDithering - not compatible with 32-bit bitrateAntialiasing - should be forced to onWindow mode resize % - should be combined with Resolution optionFPS Limit - should be forced to screen refresh rateRefresh rate - should be forced to screen refresh rateSound quality - should be forced to HighTeamspeak - integration with Soldat is pointlessSound output type - should be forced to the primary sound driverSound driver list - should be forced to DirectSoundBot seeing quality - should be forced to Normal/GreatRender bullet trails - should be forced to onRender weather effects - should be forced to onRender smooth polygons - should be forced to onRender background scenery - should be forced to onShow death console - should be forced to onInternet connection speed - useless metadataGame port - already available in in-game OptionsMax player ping - should only be available to dedicated serversServer greeting message - should only be available to dedicated serversServer link - should only be available to dedicated serversBackbuffer count - not implemented, but the game should force triple bufferingTexture filters - should be forced to Linear/AnisotropicResolution filters - should be forced to Linear/AnisotropicActionSnap - stupid featureIn-game Options:Bots difficulty - same as Bot seeing quality, should be forced to Normal/GreatExplosions effect sound - should be forced to onDistant battle sound - should be forced to onMP3 music - not needed, people should use Winamp/ITunes/Spotify/whatever insteadMaps background colors - should be forced to background colors
Bitrate - should be forced to 32-bitDithering - not compatible with 32-bit bitrateWindow mode resize % - should be combined with Resolution optionSound quality - should be forced to HighTeamspeak - integration with Soldat is pointlessSound output type - should be forced to the primary sound driverSound driver list - should be forced to DirectSoundBot seeing quality - should be forced to Normal/GreatBackbuffer count - not implemented, but the game should force triple bufferingTexture filters - should be forced to Linear/AnisotropicResolution filters - should be forced to Linear/AnisotropicActionSnap - stupid featureExplosions effect sound - should be forced to onDistant battle sound - should be forced to onMP3 music - not needed, people should use Winamp/ITunes/Spotify/whatever instead
Animated scenery - should be forced to onAntialiasing - should be forced to onRender bullet trails - should be forced to onRender weather effects - should be forced to onRender smooth polygons - should be forced to on
Vertical sync - should be forced to onFPS Limit - should be forced to screen refresh rateRefresh rate - should be forced to screen refresh rate
Max player ping - should only be available to dedicated serversServer greeting message - should only be available to dedicated serversServer link - should only be available to dedicated servers
...PC vs Mac is like AK47 vs M4A1...
Oh, I meant that I think Vertical sync should be the only option left. Maybe I was a bit unclear, sorry 'bout that.
Bot difficulty is not the same as seeing quality and should absolutely not be forced.
Quote from: 12th_account on April 02, 2011, 06:45:21 pmBitrate - should be forced to 32-bitDithering - not compatible with 32-bit bitrateWindow mode resize % - should be combined with Resolution optionSound quality - should be forced to HighTeamspeak - integration with Soldat is pointlessSound output type - should be forced to the primary sound driverSound driver list - should be forced to DirectSoundBot seeing quality - should be forced to Normal/GreatBackbuffer count - not implemented, but the game should force triple bufferingTexture filters - should be forced to Linear/AnisotropicResolution filters - should be forced to Linear/AnisotropicActionSnap - stupid featureExplosions effect sound - should be forced to onDistant battle sound - should be forced to onMP3 music - not needed, people should use Winamp/ITunes/Spotify/whatever insteadAll those I agree with.
Quote from: zakath on February 19, 2011, 09:47:59 amwhen I changed the fps limiting code I changed the fps label as well to update every frame however it then becomes impossible to see what fps you currently have as it updates so often so I changed back to an average over 1 second.How about average from 100ms or 500ms. Or better yet, let the user decide! Other option would be to have min/max numbers visible too, from the last second for example. Or the last update(and the update interval would be user-defineable. )
Quote from: 12th_account on April 02, 2011, 06:45:21 pmMax player ping - should only be available to dedicated serversServer greeting message - should only be available to dedicated serversServer link - should only be available to dedicated serversCare to explain why? Especially "Max player ping"; I don't se any reason why it should be left out.