Author Topic: CoD 2: The Last Hurrah | A WWII Conversion for Soldat  (Read 9741 times)

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Offline ultraman

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CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« on: November 04, 2006, 06:53:49 am »
I realise there are a few WWII mods out there, but I'm big CoD player and I want to make a CoD mod for Soldat, I doubt it will be as good as Field Marshal's upcoming WWII: TCS, but this is my first mod, so calm down please ;D

I've got SpazP3k3r helping me with this mod, so he gets credit too ;D
The weapons so far

German

Gewehr 43


Mp44


Mp40


M1987 Trench Gun


Kar98K


Scoped Kar98K


American

M1A1 Carbine


Browning Automatic Rifle


Thompson


M1 Garand


Colt 1911


Springfield


Grease Gun


Russian

Mosin-Nagant


Scoped Mosin-Nagant


SVT-40


PPSh


TT-33


We are planning to include All the German, American, Russian and British weapons from CoD 2, plus a few extras.

If anyone knows where we can get any WWII sound effects that would be nice ;D

P.S Can everyone tell me what they think of the strap on the B.A.R, I wasn't sure whether to put it there or not. SpazP3k3r said no, but I put all 3 version of it there.
« Last Edit: November 07, 2006, 02:42:03 am by ultraman »

Offline Will

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Re: My upcoming CoD Mod
« Reply #1 on: November 04, 2006, 07:20:43 am »
The weapons are quite bland , try making them more contrasted. But all in all thats pretty good , and I really like the shape

Offline Dairy

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Re: My upcoming CoD Mod
« Reply #2 on: November 04, 2006, 08:54:15 am »
Very nice ....but It looks more like resized originals to me.

Offline -viper-storm-

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Re: CoD 2: The Last Hurrah
« Reply #3 on: November 05, 2006, 03:05:55 am »
Secks = Gewehr, Scoped 98k,thompson and the B.A.R, they will look ausome on soldat. Keep at it. The straps look ok, id recomend having no strap but it would be different from others.
« Last Edit: November 05, 2006, 03:10:51 am by -viper-storm- »

Thanks to Serial K!ller.

Offline The Bone Collector

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Re: CoD 2: The Last Hurrah
« Reply #4 on: November 05, 2006, 06:13:45 am »
that gewehr 43 looks nice, but they all need a little bit more colour detail. The Buttstock of the thompson and the MP44 need to be more woodish, so maybe a little yellow/timber brown for Thompson.
Other than that, nice work....

offtopic: btw, why has no mod/admin nabbed ^ ^ (stephen) his sig? its 4kbs to big, and about 100pixels to big from what the forum rules say...
« Last Edit: November 05, 2006, 06:15:47 am by The Bone Collector »
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Offline ultraman

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Re: CoD 2: The Last Hurrah
« Reply #5 on: November 05, 2006, 06:28:47 am »
Thanks for the comments, btw does anyone know something I could replace M79 with? Did they have grenade launchers in WWII? Same deal for the chainsaw, what can I replace it with? Any ideas for sounds?

Offline The Bone Collector

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Re: CoD 2: The Last Hurrah
« Reply #6 on: November 05, 2006, 06:42:51 am »
Thanks for the comments, btw does anyone know something I could replace M79 with? Did they have grenade launchers in WWII? Same deal for the chainsaw, what can I replace it with? Any ideas for sounds?
I don't know about M79, but your Chainsaw could be restore health, or you could mod it onto another gun (using weapon mod capabilitys)
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Offline ultraman

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Re: CoD 2: The Last Hurrah
« Reply #7 on: November 05, 2006, 06:56:32 am »
Yeah, that's a good point, but I don't think I'll do the health restore thing, it would take away the point of having medikits, I wonder what gun to change it for...Btw does anyone know how I can get once of the weapon set editor doo-hickeys like in 40K, Mecha and Spec Ops etc. mods, where you choose your guns before launching the game? Do I have to make it myself? ???

Offline The Bone Collector

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Re: CoD 2: The Last Hurrah
« Reply #8 on: November 05, 2006, 07:07:22 am »
Yeah, that's a good point, but I don't think I'll do the health restore thing, it would take away the point of having medikits, I wonder what gun to change it for...Btw does anyone know how I can get once of the weapon set editor doo-hickeys like in 40K, Mecha and Spec Ops etc. mods, where you choose your guns before launching the game? Do I have to make it myself? ???
That would be Lord Ivans config right?
Use the searh function of the forums, or check the archives of the old forums.

FAKE EDIT: I did it for you, but no results. PM Ivan, and he might send it to you. Be aware that he's a busy guy, and he may reply very slowly (i.e no reply for a week or 3)
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Offline ultraman

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #9 on: November 05, 2006, 07:46:46 am »
I PM'd Lord Ihvan but more importantly:
UPDATE: Added M1 Garand, Springfield and Colt 1911

I did the Garand, SpazP3k3r did the Colt and the Springfield.
« Last Edit: November 05, 2006, 07:51:32 am by ultraman »

Offline The Bone Collector

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #10 on: November 05, 2006, 08:06:06 am »
That colt is nice, but I do believe that the colt isn't that colour (it isn't that colour on CoD 1, as I have that game)
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Offline Sotija

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #11 on: November 05, 2006, 11:39:13 am »
I love the shading very much actually i love it.
Weapons look very cool.

The machinegun is the best.

Offline xtishereb

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #12 on: November 05, 2006, 12:51:32 pm »
There is an excessive amount of jaggies on the Thompson. By "jaggies" I mean pixels which stick out and keep the gun from looking "smooth". Try messing with the lower part of the stock and the handle so that it looks straight. Also, the trigger is in the wrong place.
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Offline -viper-storm-

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #13 on: November 05, 2006, 02:58:31 pm »
Lol i was going to say that. The older weapons look better, i.e the german ones. The m1 garand looks...off. The springfield is nice but the upper stock part it TOO smooth.

Thanks to Serial K!ller.

Offline Mistercharles

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #14 on: November 05, 2006, 05:35:49 pm »
All to most of the weapons have been shrunk. It's fact. My reasoning is that the guns have more than 256 individual colors. No one, not even gameover, uses that large of a palette. Plus, the mediocre outlining kinda made it obvious that you don't pay that much attention to detail.

Nice try.
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Offline Wraithlike

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #15 on: November 05, 2006, 07:36:32 pm »
MC, how do you find out how many individual colors are in an image?

Offline Mistercharles

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #16 on: November 05, 2006, 07:53:38 pm »
^Opened up photoshop, pasted image onto a new canvas, saved a GIF, used exact color palette. PS tells me how many colors the palette has.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Wraithlike

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #17 on: November 05, 2006, 08:19:47 pm »
Thank you, and yes, definately shrinkdowns.

Offline SpazP3ck3r

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #18 on: November 06, 2006, 12:17:50 am »
Hey this is my first post Just an update that Ultraman hasn't put up yet, we have finished almost all the russian and british guns so in game gun graphics will be starting soon
My personal theory on this topic is that when you walk out of the room, old people start dancing.

CoD 2: The Last Hurrah | A WWII Conversion for Soldat:
http://forums.soldat.pl/index.php?topic=7251.0

Offline ultraman

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Re: CoD 2: The Last Hurrah | A WWII Conversion for Soldat
« Reply #19 on: November 06, 2006, 02:43:43 am »
I promise you, these are not shrinkdowns, they took me very very long time. I did have  photos of the guns to work from though.

P.S If you want me to stop the mod because you think the guns are resizes, I will. But personally I'd rather like to finish it...
« Last Edit: November 06, 2006, 02:48:21 am by ultraman »