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How about if it only takes a screenshot if you get a kill within certain parameters which you can set up.. ie +40m knife throw, or +200m barret shot, etc. That would be interesting.
Man, 20 kills per map...my GB would explode, also, when i press F4, soldat freezes a bit, so i guess that would happend also.
We already have endscreens, but why not killscreens?The only reason I can think why this would be a bad idea is if it would take the screens in bitmap format and fill up your hard drive, but if it would use png's I don't see a problem.
Quote from: mar77a on December 13, 2006, 04:53:16 pmMan, 20 kills per map...my GB would explode, also, when i press F4, soldat freezes a bit, so i guess that would happend also.GB?
Maybe soldat should by default record your highest killing sprees, and longest shooting distances, and airtimes, and ricochets, and save a screenshot for every time you top that record.I still think this is a pretty bad idea. I recently went to download High resolution textures for doom 1 and 2. There is a total of about 500 .png textures used in doom, if not less. The whole file was over 150MB. I must have killed over a million people on soldat. That would be far too many screenshots.
i like the idea maybe something like the autorecording? after killing you maybe type /save to save your screen shot of your kill, otherwise if you don't type /save within 10 sec it gets deleted. this would stop the problem to flood your computer with pictures.
I like that idea, but how about instead, a message pops up at the top saying 'push ALT S to save last kill'