Author Topic: [Request] APM meter  (Read 3363 times)

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Offline -Major-

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[Request] APM meter
« on: August 15, 2009, 11:10:44 pm »
well, I'd like to have a program to meet the APM (actions per minute), and having stats like, how many times each movement was pressed. and if possible, having a graph of timeline and APM (where timeline is the time a map is played).

I'm not sure if this is possible to do, I guess the APM meter would have to be a third party program running and gather all the key being pushed down, and then reading the soldat.ini to check keys and matching.
For the timeline, I have absolutely no idea, and since one needs a timeline to make APM, it's needed. if one can just notice when a map is started and finished, it should work out.

Offline |_ancer

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Re: [Request] APM meter
« Reply #1 on: August 17, 2009, 02:31:52 am »
Offtopic* Isn't this topic suppose to go into the Developer's corner?*

Offline -Major-

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Re: [Request] APM meter
« Reply #2 on: August 17, 2009, 12:53:17 pm »
Offtopic* Isn't this topic suppose to go into the Developer's corner?*
how would I know? Oo

I guess I'll have to do this shit myself -.-
« Last Edit: August 17, 2009, 02:47:27 pm by -Major- »

Offline jrgp

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Re: [Request] APM meter
« Reply #3 on: August 17, 2009, 11:42:04 pm »
Offtopic* Isn't this topic suppose to go into the Developer's corner?*

Yes. /moved.
There are other worlds than these

Offline iDante

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Re: [Request] APM meter
« Reply #4 on: August 18, 2009, 12:48:42 am »
That smells like the kind of thing that battleye would pick up on.

Offline TmTgr

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Re: [Request] APM meter
« Reply #5 on: August 21, 2009, 04:35:12 am »
I might be able to do it, but it would be done in an almost-hacklike-way, so i'm not sure if i should.

Offline Thomas

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Re: [Request] APM meter
« Reply #6 on: August 23, 2009, 10:05:38 am »
you could record a demo and pick it to pieces