Official Soldat Forums
Soldat Talk => Game Improvements / Suggestions => Topic started by: colby on January 07, 2007, 12:50:25 am
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Replacing flame god with no clip is an idea that i would like to have in the game.
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Like as in infinite ammo?
No need, as the flamer has a good 200 shots in it. And it takes a fraction of a second to reload.
I don't think that is very necessary. :-\
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Maybe he means he doesn't like flamethrower, and that he wants it to be replaced with infinite ammo for his CURRENT weapon (Not flamer), which he thinks he more useful. Am I correct, colby?
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Like as in infinite ammo?
No need, as the flamer has a good 200 shots in it. And it takes a fraction of a second to reload.
I don't think that is very necessary. :-\
no you would carry your current gun and you wouldnt get a flamer. flamers are in my opion the worst gun on the game. yeah dasilverguy just like you said it.
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Like as in infinite ammo?
No need, as the flamer has a good 200 shots in it. And it takes a fraction of a second to reload.
I don't think that is very necessary. :-\
no you would carry your current gun and you wouldnt get a flamer. flamers are in my opion the worst gun on the game. yeah dasilverguy just like you said it.
You mean like, get infinite ammo on your gun? Could be a power up.
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Like as in infinite ammo?
No need, as the flamer has a good 200 shots in it. And it takes a fraction of a second to reload.
I don't think that is very necessary. :-\
no you would carry your current gun and you wouldnt get a flamer. flamers are in my opion the worst gun on the game. yeah dasilverguy just like you said it.
You mean like, get infinite ammo on your gun? Could be a power up.
exactly
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No, because there's no way that could be turned into a hack.
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No, because there's no way that could be turned into a hack.
hmmm im not shure if you are right we would need and expert to tell us the truth
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...it's already a hack... what is the difference?
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...it's already a hack... what is the difference?
you earn it as a power up for all the soldat players that dont hack
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I wouldn't count on the flamer being replaced with anything. Especially with something like infinite ammo.
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... ok let's 'try' this :
you have m79 and pick up this bonus ... what then?? m79 has fireint 5 so it will work as hack.
on the other hand - barret => u'll have to wait 4 sec's to shoot ... it doesn't matter how much ammo you have
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how about adding a power-up that gives your next few seconds really high shot speed? itd be great for the knife, spas, almost anything except the barrets. but they can use it with their secondaries, as can the rugers.
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I thought this was going to be a request for a the noclip mode from CSS/HL2.
No way, like other people have said, the M79 would be das uber weapon if they picked this up.
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What do you mean by no clip? No clip meaning the flames go through walls? Or no clip by......yeah. Because flamethrowers don't use clips. Actually, no guns in the game use a clip.
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What do you mean by no clip? No clip meaning the flames go through walls? Or no clip by......yeah. Because flamethrowers don't use clips. Actually, no guns in the game use a clip.
magazines... whatever. We know what he means.
Date Posted: January 08, 2007, 04:07:30 PM
... ok let's 'try' this :
you have m79 and pick up this bonus ... what then?? m79 has fireint 5 so it will work as hack.
on the other hand - barret => u'll have to wait 4 sec's to shoot ... it doesn't matter how much ammo you have
Good Point
m79s, barrets, laws, miniguns, and just about any auto would be abused like crazy.
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M79 could be fixed by switching the fireinterval and reload time, right?
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No new bonuses will be added to the game (Marcinkowski said so himself) because it would require a change in map format, and so far he plans to not modify any of it; it's in The Official Suggestions Sticky. Please review that before suggesting an idea.
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Would it really require a change in the map format? He's not adding anything more, just replacing one powerup with another. The format for the powerup in the map info could remain exactly as it is now.
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-Vis- is right. Just keep everything map-related the same & edit the backend of the bonus.
As for the bonus itself...
I personally don't see the need for infinite ammo. Since it would only be for 15 seconds or so.
This really only benefits automatic users, unless there is no reload time. In which case it is worse.
Think of getting chased by a Barrett with unlimited ammo & no reload time. You'd be dead.