As the title implies, it isn't directly related to Soldat, and I wish for it to be implemented somehow into Polyworks....
Anyway, doesn't anyone here get tired of the fact that you have a wall, like inside a cabin, and you have the weather turned on for that map. And it either rains or snows inside a cabin or a tunnel in trenchwars maps like tw_limbo?
What I'm suggesting here is, can we put a option on sceneries for it to go in front of the weather effect even though it's set in the back or the middle?
EFF TWELVE