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I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
Quote from: Xxypher on June 16, 2007, 11:30:42 pm8: Sticky Wall/ceiling PolyThis makes it so you can walk on/up the walls and ceilings, not probably something needed but still would be fun.I suggested something like this as a gravity effect a while back, and I would love to see this. Could make some creative no-jet maps with it.
8: Sticky Wall/ceiling PolyThis makes it so you can walk on/up the walls and ceilings, not probably something needed but still would be fun.
→ Destructible terrain, liquids, VEHICLES, mobile polygons (these would require a gigantic map format change as already covered above, they would be huge changes to gameplay which would disgust many players, even more glitches would result from them, etc.)
Quote from: Nfsjunkie91 on November 05, 2006, 12:01:23 am→ Destructible terrain, liquids, VEHICLES, mobile polygons (these would require a gigantic map format change as already covered above, they would be huge changes to gameplay which would disgust many players, even more glitches would result from them, etc.)Don't suggest list Explosive, bouncy settings, and teleport are still doable though. I think...
It should work with dead bodies too, if someone gets knifed midair then lands on the poly go figure.
all i can say is:scripting + mapping = pwn
Quote from: ChromedGun on June 18, 2007, 11:25:55 amIt should work with dead bodies too, if someone gets knifed midair then lands on the poly go figure.one word: LAG, what if the peices keep falling on the polygon BOOM! BOOM! BOOM! BOOM! that would create lag, and lag is bad.Date Posted: July 02, 2007, 07:53:06 PMQuote from: Avarax on June 25, 2007, 07:06:20 amall i can say is:scripting + mapping = pwnis it possible for you to teach me how to script? if I ever get a server I would want to know (I'm not expecting lessons tho )