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I noticed something very important about soldat recently, the guys have no inertia, you can stop a person with only a few bullets and effectively control what they do, if you get caught midair you have no way of maneuvering to dodge bullets. The idea is just make it less easy for bullets to control your movements.Has anyone noticed how much grenades bounce? they jump up like they are made out of rubber, about twice the height of a soldat.normally i don't care too much about realism, but it looks like ****, that and you can go under the grenade when it bounces.
In reality a bullet would throw you back even more than the slowing down it does in soldat.
Mythbusters FTW
Soldat front pageMost important features:...Game environment based on real physics rules...
QuoteSoldat front pageMost important features:...Game environment based on real physics rules...And Pie is right, Hiro what planet are you on?I think it is really stupid how you lose all your momentum because of some bullets.
Quote from: a-4-year-old on July 30, 2007, 08:09:20 amQuoteSoldat front pageMost important features:...Game environment based on real physics rules...And Pie is right, Hiro what planet are you on?I think it is really stupid how you lose all your momentum because of some bullets.Wouldnt it happen in real life? Do people run around with weapons in fancy environments w/ jets attached to their boots shooting eachother?wtf, ppl go play CS plx ;_;:
This is soldat. Part of the charm is that things like this happen. Besides, if we couldn't slow people down then PH34R boogieman! Besides, realism? In reality a bullet would throw you back even more than the slowing down it does in soldat.
Bullet pushing effect is probably the worst idea ever created, your player should never be out of your control.
Quote from: a-4-year-old on July 30, 2007, 09:20:47 amBullet pushing effect is probably the worst idea ever created, your player should never be out of your control.Isn't that quite an overstatement? It's just getting slowed down or in some cases pushed back a bit. It doesn't render you "out of control".
Quote from: Hiro on July 29, 2007, 10:55:21 pmThis is soldat. Part of the charm is that things like this happen. Besides, if we couldn't slow people down then PH34R boogieman! Besides, realism? In reality a bullet would throw you back even more than the slowing down it does in soldat.Actually, bullets barely move a person. Ever seen the Mythbusters episode where they busted the myth of the Hollywood bullet? Even a .44 mag round barely moved the pig they had set up. The thing that makes a person slow down/move is the pain.
If the pig was shot like over 6 rounds per second, I'd say it would move a bit.
Quote from: Nfsjunkie91 on July 30, 2007, 09:35:35 amQuote from: Hiro on July 29, 2007, 10:55:21 pmThis is soldat. Part of the charm is that things like this happen. Besides, if we couldn't slow people down then PH34R boogieman! Besides, realism? In reality a bullet would throw you back even more than the slowing down it does in soldat.Actually, bullets barely move a person. Ever seen the Mythbusters episode where they busted the myth of the Hollywood bullet? Even a .44 mag round barely moved the pig they had set up. The thing that makes a person slow down/move is the pain.If the pig was shot like over 6 rounds per second, I'd say it would move a bit.Shooter should move backwards for the same amount of enery as the victim.