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Soldat Maps & Mapmaking => Mapping Ideas / General Discussions => Topic started by: Suowarrior on March 30, 2008, 11:51:49 am

Title: ctf_Highway ready but not ready
Post by: Suowarrior on March 30, 2008, 11:51:49 am
Hi guys again. This is my latest project. At first look it might seem pretty basic but I believe it isn't. The main idea of map is showed in last three screenshots. The map uses the flagroll effect. About look a few words: I wanted to do something bright and colorful but still playable. So I chose cartoon theme. Hopely you like it. But now give me some feedback so if there are problems, I can fix them.

(http://www.geocities.com/suowarrior/ctf_Highwayb_overall.gif)

(http://www.geocities.com/suowarrior/screenshot-08-03-29-02.gif)

(http://www.geocities.com/suowarrior/screenshot-08-03-29-03.gif)

(http://www.geocities.com/suowarrior/screenshot-08-03-29-04.gif)

Okay basically the idea is that player gets the flag and then he is surrounded by enemies (as it is usual). Then he throws the flag through bridge where the flag rolls at the bottom where it's easily taken by teammates.

(http://www.geocities.com/suowarrior/screenshot-08-03-29-05.gif)

(http://www.geocities.com/suowarrior/screenshot-08-03-29-06.gif)

(http://www.geocities.com/suowarrior/screenshot-08-03-29-07.gif)
Title: Re: ctf_Highway ready but not ready
Post by: PaFel on March 30, 2008, 11:58:41 am
Wow... It's HUGE! ;D
Title: Re: ctf_Highway ready but not ready
Post by: Duck Boi on March 30, 2008, 12:35:29 pm
I like it, and the cartoony style
But looks a bit empty, and the colours are horrible :|
Title: Re: ctf_Highway ready but not ready
Post by: jrgp on March 30, 2008, 12:57:04 pm
According to your geocities, you've used all of your bandwidth. Use a real Soldat mapping host (http://tms.jrgp.org).
Title: Re: ctf_Highway ready but not ready
Post by: As de Espada on March 31, 2008, 11:18:21 am
this map seems very cool, just change the ceil color (not green)
and remove those helicopters PLZ

ps.: the ropes+col things are too regular, they are always perpendicular to the poly, and seems weird. Some brightness variance would be good to.
Title: Re: ctf_Highway ready but not ready
Post by: Suowarrior on April 06, 2008, 05:04:06 am
Im pretty sure that this map will never be the beautiest, cos usually beaty maps need more interesting texture. But I want to create bright look, cos Im very bored to do/see dark maps. It's just a lot funner to me do maps bright and I think it's good for gameplay too. Thanks about feedback, I'll fix polycolors and fix some scenery...
Title: Re: ctf_Highway ready but not ready
Post by: Avarax on April 06, 2008, 05:54:27 am
Can't see screenies.
Title: Re: ctf_Highway ready but not ready
Post by: rumpel on April 06, 2008, 06:15:22 am
The GeoCities web site you were trying to view has temporarily exceeded its data transfer limit. Please try again later.

;D