Author Topic: The Next Laos  (Read 3379 times)

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Offline Messiah

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Re: The Next Laos
« Reply #20 on: August 26, 2006, 01:32:57 pm »
Its nice, but there are so many polys that are just waiting to fuck with someone as they are running -_-.

Offline mar77a

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Re: The Next Laos
« Reply #21 on: August 26, 2006, 01:52:44 pm »
Looks too big for a 3v3, am i right?

Offline Rambo_6

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Re: The Next Laos
« Reply #22 on: August 26, 2006, 02:40:58 pm »
Its nice, but there are so many polys that are just waiting to **** with someone as they are running -_-.

No worse than in Laos, really.

And i think it'd be well suited for 4v4.

I've finished waypoints, release time!

Offline grand_diablo

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Re: The Next Laos
« Reply #23 on: October 18, 2006, 10:10:44 pm »
looks a bit like an impact between Laos and B2b :P
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Offline echo_trail

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Re: The Next Laos
« Reply #24 on: October 19, 2006, 04:41:40 am »
Awesome, I love Laos. 
As do I, and this has nothing to do with laos.
The thing that charaterizes laos, is, among others, that you can't shoot into the spawnpoint while coming from above. Spawnkilling isn't possible, unliss coming from the 'middle road'.
This map will reult in a spawn massacre, if you ask me. The map looks good, though, I just don'øt think it qualifies as a new Laos.
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Offline numgun

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Re: The Next Laos
« Reply #25 on: October 19, 2006, 11:11:12 am »
It feels more like a total mutation of ctf_run. I like it tho.

Offline Spasm

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Re: The Next Laos
« Reply #26 on: October 19, 2006, 11:30:25 am »
Very nice map, but I don't really see Laos here.  Except for the colors.  Seems like there's not many places to pick up speed.
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Offline Mistercharles

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Re: The Next Laos
« Reply #27 on: October 19, 2006, 01:58:43 pm »
Was this ever released?
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