Author Topic: Forum Map - Released  (Read 5737 times)

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Offline pinOi32

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Re: Forum Map - Released
« Reply #20 on: December 04, 2006, 06:57:55 pm »
I need SCENERY GFX Kamijunbg.png...I dont have it
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Offline KamikazeDuck

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Re: Forum Map - Released
« Reply #21 on: December 05, 2006, 12:51:51 am »
The map actually uses Kamijunbg2.png - a scaled down version of the other one. You don't need the original to play the map.

It's in the ZIP with the rest of the scenery. Heres the image anyway. Save it in your Scenery-gfx folder as Kamijunbg.png  ;)
« Last Edit: December 05, 2006, 12:55:55 am by KamikazeDuck »
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Offline pinOi32

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Re: Forum Map - Released
« Reply #22 on: December 05, 2006, 03:26:53 pm »
err...even though I did everything u said, it still shows the same error message :/

I really wanted to try this map too  >:(

any idea whats wrong?  ???
« Last Edit: December 05, 2006, 03:31:00 pm by pinOi32 »
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Offline KamikazeDuck

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Re: Forum Map - Released
« Reply #23 on: December 05, 2006, 03:36:57 pm »
Are you sure it doesn't say "Kamijunbg2.png" is missing? As I said, that's the scenery file which is actually used in the map.

Here's a two things you could try:
1. Check if it is actually Kamijunbg2.png which is missing. If it is, download it here.
2. Make sure you saved Kamijunbg.png as "Kamijunbg", and as a png file. Not as "Kamijunbg.png" and as a png or other file (sorry I didn't make that clear before).
« Last Edit: December 05, 2006, 03:47:16 pm by KamikazeDuck »
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Offline pinOi32

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Re: Forum Map - Released
« Reply #24 on: December 06, 2006, 04:20:42 pm »
errrrrrrrrrrrrrrrrrr ok
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Offline Death MachineX350

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Re: Forum Map - Released
« Reply #25 on: December 06, 2006, 09:04:17 pm »
Looks nice. I was thinking that it would be the actual forums though like "DM/HTF/Other maps" as one section and so on when I saw the title, but this looks nice too.

Offline Wolf_Man

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Re: Forum Map - Released
« Reply #26 on: December 07, 2006, 10:15:07 pm »
1 word....wow!
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Offline AlphaVergo

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Re: Forum Map - Released
« Reply #27 on: December 08, 2006, 10:55:33 am »
*sings* This map is freegin sweet *stops singing*
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Offline ANdro!d

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Re: Forum Map - Released
« Reply #28 on: December 12, 2006, 01:02:16 pm »
I d/l this map but when I opened the zip. file, I got a message saying that the file was corrupted.
Check the fucking rules on sigs.

Offline numgun

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Re: Forum Map - Released
« Reply #29 on: December 12, 2006, 03:26:30 pm »
Download it again, sometimes the download gets corrupted and ruins the file.

Offline Chakra

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Re: Forum Map - Released
« Reply #30 on: December 13, 2006, 05:10:10 am »
Someone wanna maybe make the bmp files in this map's scenery into png files? Might make it small enough to put on the forum's server. I'll see if I can find a way to compress the huge texture file too, without losing too much quality i hope.

Edit: Here, 140kb instead of 500 something. Didn't notice any difference in-game, and you'd be hard pressed to spot any faults when comparing this to the other.

I find the bots in any mode seem to get 'stuck' a lot by the way. Things like running into a box or just jumping up and down on the spot for a while. Pity, 'cos it'd make a fucking awesome boogie man map.  8)
« Last Edit: December 13, 2006, 05:43:12 am by Ru »
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Offline KamikazeDuck

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Re: Forum Map - Released
« Reply #31 on: December 13, 2006, 06:32:42 am »
Thanks Ru, I'll probably convert those sceneries tomorrow morning if I get the chance.  I'll have a go at editing the waypoints as well, I can't promise anything though, it's a pretty complicated layout.
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Offline Toumaz

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Re: Forum Map - Released
« Reply #32 on: December 13, 2006, 06:51:03 am »
Might make it small enough to put on the forum's server.

We tried it on the server once... frankly, gameplay isn't all that good and it caused people that didn't have top-of-the-range rigs to drop to about 15-20 FPS. I'd say no to putting this map in the rotation.

Offline ANdro!d

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Re: Forum Map - Released
« Reply #33 on: December 13, 2006, 09:50:15 am »
Download it again, sometimes the download gets corrupted and ruins the file.

When you're downloading it, does the filefront download page has to be opened. It's because when I was downloading it, I closed that window, that must be why I got it corrupted.
Check the fucking rules on sigs.

Offline GAMEOVER

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Re: Forum Map - Released
« Reply #34 on: December 19, 2006, 02:17:24 pm »
Excellent job.. if only we had some default maps that were as detailed as some of yours. plus karm

Offline SoulSnipa

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Re: Forum Map - Released
« Reply #35 on: December 29, 2006, 10:48:25 pm »
Its a shame it doesnt play well....

Offline homerofgods

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Re: Forum Map - Released
« Reply #36 on: July 18, 2009, 12:02:25 pm »
File is Unavailable on filefront, update link.

Offline VirtualTT

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Re: Forum Map - Released
« Reply #37 on: July 18, 2009, 03:07:46 pm »
TMS | Mirror 2 mb

Offline Wraithlike

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Re: Forum Map - Released
« Reply #38 on: July 19, 2009, 01:42:18 pm »
Wraithlike Casts Lock on Lvl. 18 Necromancer. Necromancer is hit for 10 points!t

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