How does it work,its only 1 file!!!!
http://zenixstudios.com/files/2easgd.zip Zip form.
I have an idea how to make your mod have more sparks and stuff.
you could make bigger sparks(?) when bullet collides with ground (like in mecha mod only bigger)
I can host ur mods in whatever archive u want (if u want of course) on my personnal ftp server, AAANYWAYS, good job, the graphics reminds me of the halo mod v3 (or something...?)
Besides, how long took u to make those explosions????
numgun, if the third route according to the manual doesn't need proning, I might be able to get bots to use that jump. ;)
Oh, lol
I meant go ahead and make the demo! :P But I guess I can check out your work too.
... there was a problem for the bots to get into the bunker where the black flag is. they can enter it, but they have to do 100+ jump excersizes that they would realize that they are supposed to go there :P
... there was a problem for the bots to get into the bunker where the black flag is. they can enter it, but they have to do 100+ jump excersizes that they would realize that they are supposed to go there :P
lol. Maybe you need to position the jump waypoint more to the side. Remember, bots perform a movement exactly; don't just put a waypoint right above the one that connects to it (unless it's told to wait for a few seconds); if you jump straight up right after running, you still drift forward a little ;) Same with bots! Put 'em more diagonally and see what happens.
I'm amazed at how fast you grasped waypointing :o
BTW, I just tried the third launch technique and find it useless; when you bump into it and run towards the launch, by the time you hit the nose you're basically running at regular speed. :P
Okay, I'll go revise random stuff. I think there are some polygon colors and vertex connections I can improve as well...
Oh, and I really don't think Chakra knows how to waypoint jack. :P He just copied those threads over from the old forums; read the very last sentence of that particular thread—it was originally posted by Soap.
You can use this online. You can use any mods online. What do you mean?
What? This has modded anims.? What animations did you change, numgun? oO'QuoteYou can use this online. You can use any mods online. What do you mean?
No you cant. What about the BEST mod of all? The LOL mod.
What? This has modded anims.? What animations did you change, numgun? oO'QuoteYou can use this online. You can use any mods online. What do you mean?
No you cant. What about the BEST mod of all? The LOL mod.
I expected that you would include Gundam Wings :(
Alright, that answers a few questions. But, while you're going back over the update, you might want to fix the vertical shift that resulted in a few weapons, mainly the nuke launcher.
One more thing: I have an idea for a possible map. It would be completley inside one gigantic warship with a few asteroids and whatnot outside for decoration. A closed map like that could create some interesting situations.
Alright, that answers a few questions. But, while you're going back over the update, you might want to fix the vertical shift that resulted in a few weapons, mainly the nuke launcher.
One more thing: I have an idea for a possible map. It would be completley inside one gigantic warship with a few asteroids and whatnot outside for decoration. A closed map like that could create some interesting situations.
1. cant fix it.
2. dont want to be cause the nuke is actually supposed to be like that on the shoulder, its perfect like that.
as for the map: Im having a RS type map on a abandoned space station which has only some red emergency lights in few places, other it will be very dark and will have lots of cover.
but thats only in my mind right now.
Also I was thinking some type of dueling DM map, but I dont know what It will contain.
as Keron is delaying me, I thought of upgrading the mod with a major(1) improvent bunch.I'm sorry! :P I'll put your stuff first on my to-do list.
Yes, make it more showey. I like showey.lol, I felt the current was a bit clustered. If you're going to modify the blast effects, try to spread the pixels out more so you can still see mechs inside any of the... stuff...
Yes, make it more showey. I like showey.lol, I felt the current was a bit clustered. If you're going to modify the blast effects, try to spread the pixels out more so you can still see mechs inside any of the... stuff...
what is it, anyways? oO' Super-hot shrapnel blown off the mechs, or what?...
....slugs that can take out a mecha with few hits from this weapon.
-FRC type-E4 (halo origin)
The Fuel rod cannon is a choice for any pilot, who literally likes to blow the **** out of his opponents.
-LR-Karasa.....
Its says in the first page. btw the pic came out a bit ****ty coz of that giffy program. -.-Quote....slugs that can take out a mecha with few hits from this weapon.
-FRC type-E4 (halo origin)
The Fuel rod cannon is a choice for any pilot, who literally likes to blow the **** out of his opponents.
-LR-Karasa.....
@ billay: can you explain whats the problem? if you mean whats the .rar format, then I'll tell you to get winrar (zip program) and unzip the ERA-4.1.rar in your soldat directory. then go to the ERA folder and take all the files from it, then go back to your soldat directory and press ''paste''. it will ask to overwrite some files, just say ''yes to all''.Yeah, I know what WinRar is, but I tried to copy those files and paste it, but it messes with Soldat too. I tried to play regular Soldat and all of the text things like Destroyed instead of Killed and Mechs instead of players were changed....
done.
@ at cheg: have you heard of crouching when firing your law? ¬_¬
btw, dont ever throw your unused nuke launcher for nothing. it will lose all ammo and wont let you reload anymore.
@ keron: did you figure out the waypoints in the rear exit on ctf_minerva?
... @ keron: did you figure out the waypoints in the rear exit on ctf_minerva?Well, I've got the right ship functioning, probably only because the asteroid on its side is closer. :P Now for the left...
Yeah, I know what WinRar is, but I tried to copy those files and paste it, but it messes with Soldat too. I tried to play regular Soldat and all of the text things like Destroyed instead of Killed and Mechs instead of players were changed....*Ahem*
EDIT: And I don't have WinRar.
seriously foley, who the hell cares, he even said what everything was inspired from, so pull the stick out of your ass and shut up
Quoteseriously foley, who the hell cares, he even said what everything was inspired from, so pull the stick out of your ass and shut up
^ I care, because HALO is my favorite shooter i ever played. So, i WILL complain about it, and now i DONT care what YOU say.
^ Keron, If its combination of Mecha mods, why not writing it in the first post? D'oh. Okay, HALO isnt mecha-like. Well, seems RC likes Halo too.
and note your karma, you arent well liked. could it be that you are sometimes unfavorable in what you say *gasp*
Maybe thats the chainsaw??
And BTW try playing this without rendering bullet trails(in the soldat setup) . Lasers look ubercool with that
All of it is SO cool but I have a prob with the characters...Can you help me ?
Date Posted: November 24, 2006, 08:55:15 PM
Wait...Can go on those ship in the astéroyd thingy?
Date Posted: November 24, 2006, 08:56:46 PM
Can just some one give me the way to have the Robs?!!!!
Ps:Your Mod=THE BEST MOD EVER!!!!!!!!!!!!!!!!!
Date Posted: November 24, 2006, 09:41:54 PM
Can you go o those Scorpion Tanks in the game?!
Best designed maps for battles with bots, so they are now more difficult to beat.
I'm SOrry for getting invlovled but has anyone seen FM. Something Seriously Wrong might have happened to him
I'm SOrry for getting invlovled but has anyone seen FM. Something Seriously Wrong might have happened to him
Even after having this mod for a while, it still hasn't impressed the crap outta me. I mean, it's nice and all, but I'm not totally floored by it. Sounds aren't that impressive to me. They need compression.The blood is my favorite part too. Some sounds are pretty good, but yes some of the sounds somewhat disapoint me. Still, I like this mod a great deal, it's my default Soldat.
My favorite part of this mod is the explosive blood. I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.
Even after having this mod for a while, it still hasn't impressed the crap outta me. I mean, it's nice and all, but I'm not totally floored by it. Sounds aren't that impressive to me. They need compression.The blood is my favorite part too. Some sounds are pretty good, but yes some of the sounds somewhat disapoint me. Still, I like this mod a great deal, it's my default Soldat.
My favorite part of this mod is the explosive blood. I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.
I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.Lawl on that.
Mostly the lazer sounds. The modded chainsaw sound is cool, but mainly like the modded barret and aug sounds. All of the ballistic weapons' sounds are great in my opinion, just the energy/lazer/pulse weapons could do with some improved sounds. Just constructive criticism numgun. :)Even after having this mod for a while, it still hasn't impressed the crap outta me. I mean, it's nice and all, but I'm not totally floored by it. Sounds aren't that impressive to me. They need compression.The blood is my favorite part too. Some sounds are pretty good, but yes some of the sounds somewhat disapoint me. Still, I like this mod a great deal, it's my default Soldat.
My favorite part of this mod is the explosive blood. I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.
What sounds? can you tell me? When I get my pc back online ill be updating the mod anyways.
And how do you compress sounds?QuoteI'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.Lawl on that.
Mostly the lazer sounds. The modded chainsaw sound is cool, but mainly like the modded barret and aug sounds. All of the ballistic weapons' sounds are great in my opinion, just the energy/lazer/pulse weapons could do with some improved sounds. Just constructive criticism numgun. :)Even after having this mod for a while, it still hasn't impressed the crap outta me. I mean, it's nice and all, but I'm not totally floored by it. Sounds aren't that impressive to me. They need compression.The blood is my favorite part too. Some sounds are pretty good, but yes some of the sounds somewhat disapoint me. Still, I like this mod a great deal, it's my default Soldat.
My favorite part of this mod is the explosive blood. I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.
What sounds? can you tell me? When I get my pc back online ill be updating the mod anyways.
And how do you compress sounds?QuoteI'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.Lawl on that.
you intend to add mod conf in the next versions? he intends to add to more weapons and gosteks?
Year 0205?
Mostly the lazer sounds. The modded chainsaw sound is cool, but mainly like the modded barret and aug sounds. All of the ballistic weapons' sounds are great in my opinion, just the energy/lazer/pulse weapons could do with some improved sounds. Just constructive criticism numgun. :)Even after having this mod for a while, it still hasn't impressed the crap outta me. I mean, it's nice and all, but I'm not totally floored by it. Sounds aren't that impressive to me. They need compression.The blood is my favorite part too. Some sounds are pretty good, but yes some of the sounds somewhat disapoint me. Still, I like this mod a great deal, it's my default Soldat.
My favorite part of this mod is the explosive blood. I'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.
What sounds? can you tell me? When I get my pc back online ill be updating the mod anyways.
And how do you compress sounds?QuoteI'm using it in my custom mod. Because watching punks and supersoldiers explode when they get shot by a nerf gun rules.Lawl on that.
Ok, ill do something about the steyr, but ill leave the barret because I love it being so loud and a crappy sound. it just rocks. The steyr hurts my ears sometimes so ill fix it up.
and btw, as school computers have a paintshop pro, I made a new steyr replacement OF DOOM!>>>>(http://img132.imageshack.us/img132/8021/4fg5.png)<<<<
More maps plz man its so fun to play this mod rlly
very very nice mod,sounds are great some small tweaks make the mod really good,the weapons look really futuristic,and the bullets,grenades man thej look so good,the only thing u need to make/add is a weapon.ini so mind making one ?
also bots and some maps are a must
Date Posted: January 03, 2007, 08:16:51 AM
OMFG i just saw the maps and man -.- wtf are u a robot!? very very good only a phw bots and weapon.ini and ure mod is done
Date Posted: January 03, 2007, 08:18:27 AM
More maps plz man its so fun to play this mod rlly
i changed some stuff and added some stuff,like dragon robots for the blue guys (bots) changed some weapons and added my chaosblade also some new helmets but for the rest everything rlly good like i said i also found the weapon.ini well balanced i do understand this is the last version but will u keep making maps,i enjoy playing them.the spaceship is so ****ing awsome and the teleports in the spacestation i have no clue how u done that the bots even use them,also the waypoints are great (bots cap as fast as possible) i like the maps,ive been looking for the same themed maps and i only found like 5 but not waypointed :( so to end the story u still gone make maps space themed ?
Numgun I think you shuld make atleast one replacement for deagles , minimi and minigun. I know you fancy your custom 2x burst rifle but that would make it really complete and I wouldn't complain no more.
^Screw that, I got inspired again. ERA 5.2 is under work.So you working on 5.2? Nice, except few sounds this mod take similiar, but different atmosphere than Mecha Soldat, maybe you try add second different gostek? Btw, unregistered players can use modified fonts, just copy font files into mods/mod folder, also copy there Txt with font.ini, edit, where you write names of this font in mod folder, then rung, game. It's work, without changing default soldat fonts configuration. ;)
- Added file "Soldat\Txt\font.ini", allows to change in-game font (useful for mods and translations)So, as you can see, in Soldat, registering Soldat is unnecessary for modding-options and playing mods. Also you can take default.txt and bonuses to mod folder, not default :P
About maps: I saw screenshots with a jupiter background, But it seems you didn't succed.
That was a great idea(especially for DM). I hope you will finish it.
And you could do a level with an futurist industrial site.
and another sugestion: it woud be great to change the interface into a more hi-tec
one...
I'm not quite sure how I feel about the interface...
*Twitch* *Twitch* >: ETWITCH??? What does that meen?
is possible to play it without replacing the normal fileS?
AWESOME!
good-
-the interface is great
-the weapons gfx
-the news sounds
-the blood
-the fire of the weapons
bad-
-you it removed weapon.ini,bad ideia
-few weapons
-the interface/guns is very big
-some bullets are very big
my rate:
8\10
Oh I just noticed the stat gun looks tremendously like a highly miniaturized UT2k4 Ion Cannon. So many UT inspired items these days...
is possible to play it without replacing the normal fileS?
.ini with ivan's config don't work with 1.4.1 and people play online, so its only cool in singleplayer.
is possible to play it without replacing the normal fileS?
Good question ;)Quote
Almost.
It will replace only these:
-Interface
-Ingame texts
-Powerup kits
Meanwhile weapons, soldier gfx and everything else can only be turned on via the config.
numgun, you're wrong. I'm able to run this mod with the mod starter. Well, technically, the -mod parameter, but they work the same way. FYI, here's how to do it:
1. Extract the contents of the mod's archive to Soldat\Mods\ERA.
2. Cut the "Eradication-wars" folder and the "Eradication-wars.exe" file and paste them into the root Soldat folder.
3. Configure and run the mod as usual.
4. Optional: Move the interface files either into Soldat\Interface-gfx or into a Custom-Interfaces folder and load it. I always use the same custom interface, so I didn't do this.
Ba-da-bing, ba-da-boom, you've just hax0red this mod to work in a Mods folder. Feel l33t.
numgun, you're wrong. I'm able to run this mod with the mod starter. Well, technically, the -mod parameter, but they work the same way. FYI, here's how to do it:
1. Extract the contents of the mod's archive to Soldat\Mods\ERA.
2. Cut the "Eradication-wars" folder and the "Eradication-wars.exe" file and paste them into the root Soldat folder.
3. Configure and run the mod as usual.
4. Optional: Move the interface files either into Soldat\Interface-gfx or into a Custom-Interfaces folder and load it. I always use the same custom interface, so I didn't do this.
Ba-da-bing, ba-da-boom, you've just hax0red this mod to work in a Mods folder. Feel l33t.
But that plan was crushed due to the almighty ''real life'' things I have and my parents have the power to effect me too. So there wont be no stuff for soldat from me for a long time.
Things might change though, just wish me luck : p
I keep getting an error message when playing games with teams. I can play death matches and rambo matches but not ctf, tm or inf.
Its says the following when i start plaing:
"Access violation at adress 0053DA72 in module 'soldat.exe' Read of adress 00000000."
Hiya, I'm playing Gojmod and I'm in a average high level.. but i want to download it.. does it exist any downloads on internet?..
Hey, I have a quick question. When I play Soldat without mods (I have 3 different Soldat folders with different total mods) I don't have any problems. When I try to play the Eradication Wars mod I downloaded last night, I constantly get an error message (didn't get it the first hour I played, and then it started popping up more and more often). Same with the LandWarrior mod I got this morning. I forgot the name of the error, but I have to press "OK" about 20 times or so and it lets me continue playing until the error happens again. Anybody have this problem too?
BTW: VERY NICE MOD. Would be a little better if the Gosteks could be edited to be bigger or something, more "mecha-looking" I guess. Is there any way to make the players not run so fast?
EDIT: I just started playing ERA again and, once again, had no problems for 20 minutes or so and then the error popped up again. It says
"Access Violation at address 0053DA72 in module "Soldat.exe". Read of address 00000000"
Any help?
[FONTS]
Font1=BankGothic Lt BT
Font2=Lucida Console
FontMenuSize=12
FontBigSize=28
FontWeaponMenuSize=8
FontConsoleSmallSize=7
FontHeightScale=125
FontMenuBold=1
FontConsoleBold=0
FontBigBold=1
FontWeaponMenuBold=0
FontConsoleSmallBold=0
KillConsoleNameSpace=8
dead rofl
That sucka just Necroposted.