Official Soldat Forums

Soldat Maps & Mapmaking => DM/HTF/Other maps => Topic started by: SoNNy on July 27, 2006, 02:53:29 am

Title: db_Pirates
Post by: SoNNy on July 27, 2006, 02:53:29 am
Hi, there is my first dodgeball map = db_pirates
Overwiew (http://soldat.gamepark.cz/ftp-sonny/Poverwiew.PNG)
Download (http://soldat.gamepark.cz/ftp-sonny/Pirates.rar)
[/list]

screens:
(http://soldat.gamepark.cz/ftp-sonny/p1.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p2.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p3.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p4.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p5.PNG)

enjoy it!  ;)
Title: Re: db_Pirates
Post by: jrgp on July 27, 2006, 07:47:39 am
I really like the map:
good shading, scenery, texture, etc
But what really bugs me is the server you used for the pics.
It is slow as hell. Please use the free fast http://imageshack.us instead.
Title: Re: db_Pirates
Post by: The Geologist on July 27, 2006, 10:33:35 am
Good map, but oyu need to learn the art of rotating and changing your sceneries, like the patches on the flags.  That, and the water just looks horrible.  Experiment.
Title: Re: db_Pirates
Post by: Plonkoon on July 27, 2006, 10:56:45 am
Hooray! Pirates!

I can see a problem with gameplay though.  When people throw knives at maximum speed, they will just overshoot the ship and go off the edge.   :P 

And I dont really like how the flags are kinda choppy looking, and I think you need a different water scenery.
Title: Re: db_Pirates
Post by: TrmD on July 27, 2006, 11:24:40 am
Really good looking map, but the problem is, the map is way too big... It would be nearly impossible to hit your opponents if they stick to the end of the ship farthest away from your ship, partly because you can't see them, and also the fact that the knife may not have the speed in order to hit them at such a distance... also, the flags are kinda choppy, as Plonkoon said, and the water just doesn't look right... But I love the scenery, the layout, and the amazing effects on the ships the make them look realistic ;D