Official Soldat Forums
Soldat Maps & Mapmaking => DM/HTF/Other maps => Topic started by: SoNNy on July 27, 2006, 02:53:29 am
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Hi, there is my first dodgeball map = db_pirates
- Custom sceneries:Yes
- Custom Texture:Yes
- Bot Support:No
Overwiew (http://soldat.gamepark.cz/ftp-sonny/Poverwiew.PNG)
Download (http://soldat.gamepark.cz/ftp-sonny/Pirates.rar)
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screens:
(http://soldat.gamepark.cz/ftp-sonny/p1.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p2.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p3.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p4.PNG)
(http://soldat.gamepark.cz/ftp-sonny/p5.PNG)
enjoy it! ;)
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I really like the map:
good shading, scenery, texture, etc
But what really bugs me is the server you used for the pics.
It is slow as hell. Please use the free fast http://imageshack.us instead.
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Good map, but oyu need to learn the art of rotating and changing your sceneries, like the patches on the flags. That, and the water just looks horrible. Experiment.
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Hooray! Pirates!
I can see a problem with gameplay though. When people throw knives at maximum speed, they will just overshoot the ship and go off the edge. :P
And I dont really like how the flags are kinda choppy looking, and I think you need a different water scenery.
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Really good looking map, but the problem is, the map is way too big... It would be nearly impossible to hit your opponents if they stick to the end of the ship farthest away from your ship, partly because you can't see them, and also the fact that the knife may not have the speed in order to hit them at such a distance... also, the flags are kinda choppy, as Plonkoon said, and the water just doesn't look right... But I love the scenery, the layout, and the amazing effects on the ships the make them look realistic ;D