Official Soldat Forums

Server Talk => Scripting Discussions and Help => Topic started by: Avarax on January 22, 2007, 03:44:21 pm

Title: DoDamage() = DoHealing()?
Post by: Avarax on January 22, 2007, 03:44:21 pm
will it be possible to call the function this way:

DoDamage(ID,-500);

and therefore heal the chosen player? this would make crazy stuff possible ;Q
If it's not possible, I'd share a bed with EnEsCe to have it implemented ;-*
Title: Re: DoDamage() = DoHealing()?
Post by: cooz on January 22, 2007, 04:29:19 pm
my talk with Enesce soem time ago:
[13:34:58] <cooz> btw you never answerd question: will DoDamage() be able to heal?
[13:35:13] <EnEsCe> I dont know
[13:35:16] <EnEsCe> probably

so we'll have to test it after release ;)
Title: Re: DoDamage() = DoHealing()?
Post by: EnEsCe on January 22, 2007, 07:32:30 pm
I am assuming it will heal, since DoDamage is normally called with the bullet damage and when you use negative bullet damage, it heals.