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Soldat Talk => Game Improvements / Suggestions => Topic started by: vigge_sWe on June 01, 2007, 10:24:40 am

Title: In-GAME clan
Post by: vigge_sWe on June 01, 2007, 10:24:40 am
It should be good with a IN-GAME clan function. You can start a clan inside the game, for an example we start the [n00b] clan, and there every ppl can join. And if they join they gain a [n00b] tag before their name. Then you can set options to the clan and see how much ppl has joined. And clan-wars.
Title: Re: In-GAME clan
Post by: User No. 2 on June 01, 2007, 10:45:52 am
I hope you're joking.
Title: Re: In-GAME clan
Post by: vigge_sWe on June 01, 2007, 10:54:09 am
No. Why should I post it then?
Title: Re: In-GAME clan
Post by: iDante on June 01, 2007, 06:49:48 pm
No I like this idea. And there would be a whole menu of options, the ability to start a clan server, etc.
Title: Re: In-GAME clan
Post by: urraka on June 01, 2007, 07:07:08 pm
This is not a bad idea, but it would mean adding a lot of things. To start with, a player registration feature, and also server where all clans and players are stored. Well, and of course all the menus and options for creating clans, accepting members, making clan wars, etc...
I think it's better to forget about this idea.
Title: Re: In-GAME clan
Post by: NinjaGimp369 on June 01, 2007, 08:24:13 pm
Yeah, its not really necassary, the clan system right now is fine.
Title: Re: In-GAME clan
Post by: haha on June 01, 2007, 08:43:09 pm
i actually like it
Title: Re: In-GAME clan
Post by: iDante on June 01, 2007, 08:51:12 pm
Yeah, its not really necassary, the clan system right now is fine.
I think about sums it all up, it might be nice but we have infinite clannability with what we have now.
Title: Re: In-GAME clan
Post by: vigge_sWe on June 02, 2007, 05:13:01 am
I think this would be a good idea in the future in a large update, like in 1.5.
Title: Re: In-GAME clan
Post by: waynechriss on June 02, 2007, 12:00:00 pm
I don't even know how the "now" clan works, but whatever rocks your boat is fine with me.
Title: Re: In-GAME clan
Post by: LtKillroy on June 02, 2007, 07:07:02 pm
This is not a bad idea, but it would mean adding a lot of things. To start with, a player registration feature, and also server where all clans and players are stored. Well, and of course all the menus and options for creating clans, accepting members, making clan wars, etc...
I think it's better to forget about this idea.
exactly, waaaaaayyy too much time for something this simple. The now clan is go to clan website, ask permission, put the word [noob] in name I.E. Major [noob]
Title: Re: In-GAME clan
Post by: Dev1200 on June 04, 2007, 07:11:12 pm
He's thinking Halo 2 :P

Would be INSANELY hard to script, 98417902479823609423 clans would pop up ;]
Title: Re: In-GAME clan
Post by: vigge_sWe on June 05, 2007, 08:48:11 am
Why not earn money on it? Like 1$ a month per clan and if it is a really big clan like 2$ a month then the members can have the clan running by paying by SMS. Then probably the registration fee can be a bit cheaper if it is many who pays clan.
Title: Re: In-GAME clan
Post by: ChromedGun on June 05, 2007, 10:35:39 am
Erm, F11 to paid clans. As a matter of fact, F11 to the whole idea. Sure, it sounds good now but people would abuse it (every noob would create his own clan and run around using it, not joining anyone else "i already have a clan" and stuff wouldn't work correctly, it would become Slogan instead of Clan)
Title: Re: In-GAME clan
Post by: The Red Guy on June 05, 2007, 10:30:22 pm
Why not earn money on it? Like 1$ a month per clan and if it is a really big clan like 2$ a month then the members can have the clan running by paying by SMS. Then probably the registration fee can be a bit cheaper if it is many who pays clan.
Or maybe it can be only for registered users.
Title: Re: In-GAME clan
Post by: Xxypher on June 06, 2007, 08:55:46 pm
I say its a good idea.

Have a special setting or game mode where you have to have the same thing before your name like [S-I-C] and it will group you, and the other team have like >RE< and it will group them, and then anyone without those two abbreviations will be set to spectator.

Like you can set what two clan tags are playing.
And no for paying, and no to registered only, I may be registered, but some of my clan members aren't.

So, good idea? Bad idea?
Me myself I would F12

Title: Re: In-GAME clan
Post by: vigge_sWe on June 07, 2007, 08:20:41 am
But if only the leader is registered and the members don't need to be registered.
Title: Re: In-GAME clan
Post by: Daimarus on June 07, 2007, 08:28:47 am
This is hard to make and it reminds me MMORPG like WOW or LineageII, not Soldat...
Title: Re: In-GAME clan
Post by: Xxypher on June 07, 2007, 11:22:41 am
But it would be good for clan wars
Like
[S-I-C] Has won the match!
Title: Re: In-GAME clan
Post by: SpiltCoffee on June 07, 2007, 06:23:02 pm
Then write a a server script if you're really desperate. Lol.
Title: Re: In-GAME clan
Post by: Clawbug on June 07, 2007, 08:52:14 pm
Would be INSANELY hard to script, 98417902479823609423 clans would pop up ;]

I disagree with you. :P
Title: Re: In-GAME clan
Post by: iDante on June 07, 2007, 08:58:47 pm
Would be INSANELY hard to script, 98417902479823609423 clans would pop up ;]

I disagree with you. :P
Hmm... I don't know about the hard to script part but if it was easy to make a clan then a lot would pop up by random noobs testing out soldat for the first time.
Title: Re: In-GAME clan
Post by: {depth}shaman on June 08, 2007, 02:00:52 am
i think this is a fine idea. Right now its way to hard to keep a clan going. All three clans I've joined have died in like a month. A rigid electronic structure would make clanning so much easier. Right now I'm too good for pubs but, setting up clans and what not without a good system is just too much time that I'm not willing to invest. Support right here.