Official Soldat Forums

Soldat Interface Mods & Mod Making => Full Modifications => Topic started by: Serial K!ller on June 09, 2007, 09:34:01 am

Title: Quake arena mod[update]
Post by: Serial K!ller on June 09, 2007, 09:34:01 am
An old mod i updated to work with the 1.4.1 gfx size restrictions and weapons.ini

Features:
(http://www.denacke.net/matthi/skmods/images/quake-guns.png)

Download (http://www.denacke.net/matthi/skmods/mods/Quake_soldat_mod_v1.1.exe)
Title: Re: Quake arena mod[update]
Post by: Temp3st on June 09, 2007, 11:17:01 am

Are these copy and pastes or the real thing? Just wondering.... :P

the ingame guns are nice
Title: Re: Quake arena mod[update]
Post by: TBDM on June 09, 2007, 11:58:42 am
great mod as always SK!
love it!

QUAKE-style interface would be nice...:)
Title: Re: Quake arena mod[update]
Post by: wolfbr on June 09, 2007, 12:14:05 pm
very nice  ;D
i love the shotgun's laser ^^
Title: Re: Quake arena mod[update]
Post by: PaFel on June 09, 2007, 12:14:51 pm

Are these copy and pastes or the real thing? Just wondering.... :P

the ingame guns are nice

Maybe yes, maybe no, but anway it looks good :)
Title: Re: Quake arena mod[update]
Post by: TBDM on June 09, 2007, 12:19:21 pm
don't think these are copy-paste jobs, SK's mods are always drawn by himself...as far as i know..
Title: Re: Quake arena mod[update]
Post by: Will on June 09, 2007, 12:55:11 pm
one of the first mods that I used with soldat for over a month

huzzah for the new version
Title: Re: Quake arena mod[update]
Post by: Serial K!ller on June 09, 2007, 01:24:27 pm

Are these copy and pastes or the real thing? Just wondering.... :P

the ingame guns are nice

Maybe yes, maybe no, but anway it looks good :)

yeah it's just copied from pictures with some mixing and editing
I tried making some from scratch but they didn't work out to well or where to big for my taste.
Title: Re: Quake arena mod[update]
Post by: The Specialist on June 09, 2007, 04:46:41 pm
This is a really nice made mod.  It definitely gives Soldat the Quake feeling.

You could have relaced the Lighting Gun as a Nail Gun from Quake III Team Arena.  And replace the Hyper Blaster with the Lighting Gun.  My thought on the mod.
Title: Re: Quake arena mod[update]
Post by: Sotija on June 10, 2007, 05:07:37 am
Very nice mod.

Hope youre making new mods :P
Title: Re: Quake arena mod[update]
Post by: PHReaKeR on June 11, 2007, 10:10:22 pm
Quake Pwns, And you Pwn for making a Quake Mod.



PWN!!!


Oh yeah, and PWN.
Title: Re: Quake arena mod[update]
Post by: mxyzptlk on June 11, 2007, 10:58:51 pm
Several of these are not in quake 3 at all, but instead in quake 2.
Which make a lot of your first post false advertising.

But I digress.

I will download this and try it out.
Title: Re: Quake arena mod[update]
Post by: cyruskek on June 15, 2007, 11:57:54 am
A well made mod, sounds are very good. Good fun to play with a bunch of skilled bots. :)
Title: Re: Quake arena mod[update]
Post by: ChromedGun on June 15, 2007, 12:58:18 pm
I just tried your mod out and must say it's great. Next time I must play with players and not laming bots ;)

My favorite was the sub machine gun, I felt it was perfect in terms of damage, ammo and reload.