I haven't uploaded anything yet, but if I'm convinced that you guys are okay with very sh*tty/none sound effects and having to switch weapons around, I may yet release a beta. I'll see what I can do about "graininess," originally I wanted it so that "no color was used twice in any int-gfx" but thinking back, not sure if that's what people like to see.Well, I mean, Its okay to have the same colours in different weapons, it doesn't take away from quality as long as you don't use same colour palette for each weapon.
Those interface graphics look grainy. Still, I am entitled to d/l this since I got into the H3 beta and I want to see how well the Spartan Laser relates to the one in H3. Great job on the weapon shapes. I just wish they didn't look so grainy.
Please, this is not the place to start disputing personal likes or dislikes of certain Halo weapons; all weapons will be included regardless. My mission is to emulate Halo weapons to the best of my ability while keeping gameflow fun and interesting. Tweaks were made to the Spartan Laser due to the lack of vehicles in Soldat; therefore now it's a medium-range anti materiel (not anti material, that's different) weapon. As of now, it can consistently kill 4 people with one shot, however, it has a reasonably long wind-up; making it tough to use in close combat and especially vulnerable to fast firing close-range weapons like the SMG, etc. While you can take down clumps of Flood with it now, Flood can easily overwhelm the long reload and windup, blah blah blah, blah blah.It's great. Definetly got rid of the graininess. I really want this to be released. Just get rid of the graniness on the shotgun, BR, and the pistols.
[M7 Caseless]
(http://i78.photobucket.com/albums/j82/SGunny/m7_thinshade.png)
I've tweaked the M7 int-gfx too, see what you guys think.
As it is supposed to be an off line mod, I suppose that finite ammo be used, but only if you want to.
Like, make 2 versions of every weapon, finite ammo and infinite, or make the realistic mod have finite ammo.
BTW, I've been kicking around the idea for making a Soldat mod config program in C++. I've already created a program to duplicate files, I know C++ can add on to files (for the weapons.ini) and I'm pretty sure C++ (or at least Dev-C++, my IDE of choice) can do GUIs. All I need to know is how to get C++ programs to work with subdirectories, that is, seeing what files are in another folder, opening those files, writing those files to another folder, etc.
All right, Shiv, you're half-right. It's not too long; yours is a bit too stubby, but the shape wasn't exactly correct on mine either. Here's the new MA5C compared with the most sideways view of the MA5B I could find.you have to release this soon. My god this is shaping up to be great.
[MA5C New]
(http://i78.photobucket.com/albums/j82/SGunny/ma5c_new.png)
[MA5B]
(http://i78.photobucket.com/albums/j82/SGunny/ilmHalo_PTG_assaultrifle.jpg)
[Carbine]
(http://i78.photobucket.com/albums/j82/SGunny/carbine.png)
Finally finished the carbine interface gfx, hope you guys like it [stupid platypus gun happens to be one of the hardest guns to do].
[MA5C]
(http://i78.photobucket.com/albums/j82/SGunny/ma5c.png)
Better :)
[Steyr AUG]
BulletStyle=7
MovementAcc=4
Um ... I thought that the MA5B and the MA5C looks exactly the same. Correct me if i'm wrong
I'll see what I can do.Holy crap, leave that one as it is..Please release this soon. I constantly keep coming back to this thread to see if this is released.
Here's an even more revised MA5C...
[MA5C]
(http://i78.photobucket.com/albums/j82/SGunny/ma5c_new-1.png)
And the MA5C and MA5B are two very different guns, even if they look similar.
Valorman: I hope this doesn't lower your interest in my mod, but it may not be out for a while.
i need the mod :DNo. Im guessing he doesn't because there wouldn't be a possible to get them since the beta is over.
will be great!!!
You have the sounds?
Oh and sorry, I may be away for a few days. Sorry. :'( :-\
Maybe make the scope a bit bigger. When I say Bigger, I mean raise the top of it a bit because the scope is kinda fatter than the BR scope in Halo 2.Oh and sorry, I may be away for a few days. Sorry. :'( :-\
Eh I kinda lied.
Anyways, here's what I got for the BR55HB:
[BR55HB SR]
(http://i78.photobucket.com/albums/j82/SGunny/br55hb_sr.png)
The outline was resized from an official Microsoft side-view planform for the BR55HB and then I filled in the colors. Any suggestions? I don't think it's perfect yet.
Sorry Sky, I haven't gotten the sounds yet. I've been kinda busy with some other computer graphics stuff. :P And what Val said. ^^
(http://i78.photobucket.com/albums/j82/SGunny/300px-BR55HB_SR_Battle_Rifle_outlin.jpg)lol, the scope you made is only one line long. that one in the pic is at least 2. In-game, the scope looks like a friggin telescope.
Well, looking at the original base, I'd have to say the shape's mostly accurate. Well, at least the stock [I'm going to change the grip a bit]. But sure, I'll make the scope bigger, since stuff in Soldat needs to be exaggerated a bit.
All right then, here's my latest iteration of the BR55HB:It looks great! but the bot comments might be a bit long, haha.
[BR55HB SR]
(http://i78.photobucket.com/albums/j82/SGunny/br55hb_sr_new.png)
I do hope I did the scope justice now; added an in-game scope also. Erm, not sure if you guys like the little nub on end of the grip or not, so I included both versions, take your pick.
Anything else?
================================================
EDIT:
Here are a few screens of what in-game DM is like right now. Of course I have bots set to Stupid so to take screenies a bit more efficiently, that explains why they're looking up mostly, lol! ;D
(http://i78.photobucket.com/albums/j82/SGunny/hltmod_screen1.png)
(http://i78.photobucket.com/albums/j82/SGunny/hltmod_screen2.png)
(http://i78.photobucket.com/albums/j82/SGunny/hltmod_screen3.png)
looks good, your coloration doesnt have much mercy on human weapon distinction (black gun on black person)
All right then, here's my latest iteration of the BR55HB:
[BR55HB SR]
(http://i78.photobucket.com/albums/j82/SGunny/br55hb_sr_new.png)
I do hope I did the scope justice now; added an in-game scope also. Erm, not sure if you guys like the little nub on end of the grip or not, so I included both versions, take your pick.
Nice missile pod :)I think he said sometime in October, am I right Espadon?
when i will be finished?
Espadon, I think he meant "Where is the trigger on the BR55HB SR?" lol.
I've been busy at work with my Halo 3 mod [no surprise] and I've come out with:Sky, he clearly stated he was changing it ;)
[Reworked Plasma Shots]
(http://i78.photobucket.com/albums/j82/SGunny/plasma_rifle_h2.png)
Reworked to look like the actual thing in game.
[AIE-486 HMG]
(http://i78.photobucket.com/albums/j82/SGunny/aie-486h_hmg.png)
It was about time that Halo had a portable LAAG. AIE was a easy weapon to do. Eh.
[Weapons Menu]
(http://i78.photobucket.com/albums/j82/SGunny/weaponsmenu_beta.png)
So this is what the weapons menu looks like right now. It's pretty much what the Beta is going to look like, except the Needler graphic will be tweaked [so it won't be that fat] and the M41 rocket launcher will replace the Missile Pod.
I dont know if your going to had new spartan armor. This site doesn't have really clear pictures but you should check it out because you wont find pictures of the new armor that you get to customize.
http://hushedcasket.com/node/2023
ALso they have new weapon called Spartan Rifle.
nothing, exuses
Not taking those suggestions, Adad, sorry. I've experimented with high-velocity shotguns but in the end, it's either the M90 or the Spartan Laser, and I think people would mourn the loss of the M90 more than the Spartan Laser (which is doing quite well in the Ruger slot).u can make M90 chainsaw(it works) and make energy sword knife, then u can put convie carbine it the mod.
u can make M90 chainsaw(it works) and make energy sword knife, then u can put convie carbine it the mod.
EDIT: I think the text is too little
And wheres the SPNKR
Yep, I've considered that. I dunno though, it's neither got the 3-shot nor the 36-shot mag and the 12-shot mag just looks a bit odd. I'll release a BR55 patch for the Beta some time so you guys can take it for a spin and tell me about it. Thanks for the suggestion though, Blackburn.You could do it like the halo 2 demo mission was, just single shots. I'm sure people wouldn't mind it.
Yep, I've considered that. I dunno though, it's neither got the 3-shot nor the 36-shot mag and the 12-shot mag just looks a bit odd. I'll release a BR55 patch for the Beta some time so you guys can take it for a spin and tell me about it. Thanks for the suggestion though, Blackburn.a 3-shot bullet wont work, b/c then u would need a 3-shell shell gfx.(I tried)
Hold on! That weapons.ini file on page 9 was blank! I've already overwritten my old one so now I can't play with your mod's ini file. Please repost it, I wanna see what it's like with your "slightly tweaked" new one.
With Red vs Blue ending this mod brings back so many memories...
Great stuff... I'm afraid I don't like Halo, though. Not Halo after Microsoft bought Bungie, that is. Original Halo had me drooling. But it's obvious you put a lot of work into this, and the inclusion of RvB bots was a great idea ;)
Awesome, man. I cannot wait for this mod to be released.
Question: What is the W/AV M6 G/GNR? I haven't heard of it, but I bet its probably from Halo 3.
And, M7 Caseless?
Oh and I like how you implemented RvB into your mod =D
I wish I could also provide Halo sounds, but I don't have any effective sound recorders..
Oh and on the Weapons window, I think it would look better if you only have the Halo 3 Logo only behind the Primary Weapons; but thats just me.
I dunno why the fuel rod cannon would be the m79 since it fires semi-automatically 6 rockets. Again, thats just me. Um.. the brute shot fires 4 grenades in halo 2 and 6 in halo 3 dunno how its concerned to be some sort of minigun.. it would be better as the ruger since the real brute shot fires 4 grenades while the spartan laser seems more suited for the position of a minigun; although it, obviously, isn't.
I think you should make the Carbine the Ak or Aug, since you implemented the needler as the rambo bow.
Hunh, you're right, I got a 404 error too. Okay, here's the patch uploaded to FileFront:
Halo Cumulative Patch 1 at FileFront (http://files.filefront.com/HLT_Cumulative_Patch_1.zip/;7995205;/fileinfo.html)
when i can download this
Actually, where are all the other beta testers? Am I seriously the only one that knows what beta testers are supposed to do? (Give feed back)
I don't see much feedback. Maybe we(you) need beta2 so more people can test stuff.
I haven't Played Halo 2. It'll always be blood gulch for me.What ^he said.
I just realized this: your MA5C shoots a little faster than halo3 version(make interval 7-8).
Nicely looking mod. Sadly it's kind of futuristic...but maybe some guns are my cup of tea...your color technique is unique and not simple...as I'm looking...even if it's zoomed I can't find out your style. Little bit chaotic but effective - suprisingly.
The (-) I would like to mention is that there are too many futuristic mods lately and there are much Halo mods out there - BUT ! this one is turning very nicely and looks really hot. This will be maybe the best Halo mod for soldat as well...
And for the Gosteks in this last pages...amazing. I'm just wondering ...how somebody can make so real-Halo-lookin' helmets just with few pixels...(I wonder 2 times more coz I'm trying to make gosteks and I'm such a noob in it)
And by the way thanks for the semi-transparency tip via PM.
I haven't made any maps in the longest time, so I was hoping that the mod would catch some mapmaker's eye, lol.
[And yeah, I kinda noticed quite a lot of people want it. But it has to be as perfect as I can make it first.]
YOu should ask Demonic or Keron. They are pro especially Keron.
AWSOME, I WANT IT
Holy cow! Does that thing change color as it goes?! DUDE! O.O
Lol, why did you blow up pictures that were already blown up 4x? ;)When I "blew up" I was talkng about the picture. I didn't blow it up at all if it alrdy blewn up, that idiotic...
Lol, why did you blow up pictures that were already blown up 4x? ;)When I "blew up" I was talkng about the picture. I didn't blow it up at all if it alrdy blewn up, that idiotic...
... what's wrong with being an art noob? :PThe only problem here is that you aren't one ;)
The only problem here is that you aren't one ;)
EDIT: W00t 500th post?
I am only releasing this, and future updates to active beta testers.
You are already.how about just make another spartan: [H3]Spartan A55 Ass
And I tried looking. Eric Nylund just never came up with the other serials.
if anyone says that I am lying, here is the proof.-
Another thing, you said no TW style maps, but you don't get jets in halo... What do you think the jets should be set at then?
I don't like the health/grenade/bonus boxes from the 2nd to last screenshot. Those bright white edges are really bothering me. Maybe you should try softening up the edges. Also I really like the interface. Too bad I'm not registered. Oh well. Good job Espadon, it's looking really nice.
As for the map thing, I really don't know, since it doesn't pertain to this mod XD. I don't play Halo; I just love the story.
Plus i think you should get different textures for the last two pics. The texture to me doesn't really fit on that map.
I have a XBOX and a halo2, you want to borrow it(you are paying for shipping fee)?
you really should remove smg from the multiplayer, a smg dosent kill fast enough to be considered a primary, replace it w/ a BR or some brute weapon instead.
make the plasma rifle and needler dual weilded(make it just 3-4 pixels right and 1 pix up), b/c they will never stand a chance fighting a guy w/ a BR/AR.
change the bow into something else, maybe you can make it shoot fuel rod and make the bow's graphic into a hunter shield.
Correct me on this: for the second map, the flags spawn over the bottom paths, which are shown as dead-ends.
I know a great Idea on how to make fire bar, just make it like the heat indicater on plasma rifle(have some hole on the graphic and make the actual fire bar behind the plasma rifle graphic(I never modded a custom interface b4 so Im not sure If you can do that, sry if Im wrong).
Date Posted: July 29, 2007, 05:09:00 PM
two more Idea, make the blood into shield spark and make lil blood blood.
and make plasma rifle have 300 rounds.
Hmmm, no fire bar eh? But then again, even sniping in this mod doesn't really need a firebar. If you were to use it with normal soldat then it probably should have a fire bar. Is it just me or does the shield bar stick out a pixel or so on the left?
And how did you get the powerup text over on the left?
I think you're lacking in modding experience to suggest some of these tweaks; some are very good, but others are not feasible...sorry about the halo1 crap, but I dont think I said anything about grenades color. I only said you should change the grenade's shape alittle.
Keep in mind that this is the Multiplayer Beta, so any POA changes will be for the offline version (but I'll try to do it).
And I personally love marines. And flood helmets just won't look right... Uh, but I think I'm going to replace the SIII hair with the Arbiter's helmet.
Why does the Brute shot fire clusters? I see..oh, as in cluster frags. I was thinking just the too, but right now the fragments are blue for the plasma nade... I'll changed the brute shot to cluster if I can find a cluster alternative that has grey fragments.
Minigun inaccuracy is fine, I really don't care for overpowering. It already has enough ammo and image to blast through like 6 people at once.
And you're right about the explosive needler...will nerf that.
Nade coloring is directly from Halo 2 manual, and you're describing the Halo 1 nade, so that's a No also...nobody wants to play a Halo 1 mod you know? There are tons of those lying around.
MA5C is fine, you're still thinking about the old MA5B, which is stubbier. Get that Halo 1 crap out of your head. Same with the Udos, really no way to do two-toned accurately (and they can't be color changed independantly because of how they are animated), and Blackburn suggested having the boot bigger, but that's not possible, as it will cause even more alignment issues than the gostek already has. And the Jet thing...is just bizarre.
I'll consider the other stuff; the sfx advice is good. Thanks ada.
Minigun is already overpowered....no need to make it accurate to boot.
erm... can i download this now? (to lazy to read all xD im only looking at the picture ;D)
>.>are you sure? when can i download this then? (j/k ;D)
If you read you would know that you CAN'T DOWNLOAD THIS yet.
There, now I hope people notice and stop asking. :)
>.>are you sure? when can i download this then? (j/k ;D)
If you read you would know that you CAN'T DOWNLOAD THIS yet.
There, now I hope people notice and stop asking. :)
this is unfair! :'(
All right, I'm back. Whew, I'm glad to see that after 5 days of stagnation, people are still checking this thread XDthe shotgun's muzzle flash's front part is fatter than normal(2 pixels maybe?).
Anyways, the mod is tentatively scheduled to roll out late September/October 2007, depending on how smoothly things go.
As for the flashes, I need to know some things:
o Muzzle flashes for Brute weapons -- they're pretty much same as human MFs, right?
o M90 Shotgun flash -- I've never seen it, so does it exist? If so, what does it look like?
o Plasma Pistol flash -- if anyone can find a screenie, I'd be obliged.
o M41 Rocket Launcher -- same as above, I'm having trouble finding a good picture showing the flash.
Thanks for all the help guys. ^^
can you give a hint/tip when this mod is finished? ;D
Fast_Ede, i like your Avatar :D (how to you make animation (something like that) picture? (i know i sound stupid now... ;D))
Well, I don't know an easy way to make a *.gif from that but this might help ya.
Espadon, check this: In the latest version of soldat most of the original bots seem to have bright blue/red face plates on their helmets. I don't think it was like that before so maybe you'd better see if something's changed.
Fine...I'll pm you a copy later...but you gotta promise to give feedback on weapons balancing and stuff.posting me? o.O omg yeah! ;D
Why does it take so long for this project to get finished. A nice quality mod can be done in couple of days. A couple of more days for weapon.ini balancing if it has one... I don't see a point in mods being developed for months. Atleast for soldat.
Why does it take so long for this project to get finished. A nice quality mod can be done in couple of days. A couple of more days for weapon.ini balancing if it has one... I don't see a point in mods being developed for months. Atleast for soldat.
Do remember that I'm bogged down with all sorts of other stuff, like my clan, my clan's needs, my real life needs, my...etc. And...I don't think you're much of a perfectionist. What I've found is what looks good one day looks fugly when you look at it again...3 months after. And you are the last person to criticize me for not turning out mods quickly. Look at yourself...geez, I'm not even gonna say anything but anyone doing a search for mods that were done by a 'Will' would be disappointed. I haven't yet found one d/l link by you.
Oh, and does any Halo 3 player know if the AR still has the the same firing sound as the AR from Halo 1?
Oh, and does any Halo 3 player know if the AR still has the the same firing sound as the AR from Halo 1?Pretty much. It sounds a little more defined, though, a bit sharper and crisper, instead of the choppy 'baaakhhh' sound the Halo 1 AR makes. It sounds like 'beeeeehhhk'. Just extract the sounds and use Audacity to make it sound like that or something.
Are you going to put those new 'nades in? Maybe as a cluster replacement or something?
ok, i will try to help, can you please tell me what you need? :D
buuu... i want it now :Ddont beg for it... ASK for it... so can i PLEASE have the beta? ;D
Andrelie, have you played Halo 3 Beta? If not then no.ok, i understand, but 1: "I'm not passing out any more betas because all you people do is get a beta and disappear", im not one of them. but i under stand, and good luck finish this ;D (just tell me if there is something you need then i will try get it)
And Freedom. No.
I'm not passing out any more betas because all you people do is get a beta and disappear (very few exceptions).
NO MORE OF YOU SO-CALLED "BETA TESTERS!"
Andrelie, have you played Halo 3 Beta? If not then no.I played the beta for H3. 'Twas awesome.
NO MORE OF YOU SO-CALLED "BETA TESTERS!"Well said. Personally, observing the progress is pretty cool. I don't mind if I don't get a copy. I mean, I will download it as soon as you make it a public release, and I like to help, but you must be under a load of crap already, what with real life, finishing the mod, and trying to make it perfect. I admire that. So begging and hassling for a "beta" doesn't exactly relieve the workload.
Oh , and the flamer, I like, I like. but I think the front need some tweaking, isn't the nozzle pointed up a touch?
[Gugnir]
Damage=2500000
FireInterval=225
Ammo=10
ReloadTime=0
Speed=150000
BulletStyle=14
StartUpTime=180
Bink=10
MovementAcc=-12
Recoil=0
GungnirDAMN! I knew I'd get that wrong.
Espadon, haven't you noticed how the arrows act strangely when they are stuck in teh ground. I tried experimenting with them too but they are like, rotating when dissapearing. It looks sorta funky.That's how the normal arrows act, I don't think Espadon can change that. Of course the only option would be to take out the bow and arrows. The latter is happening since the needler is being replaced, but the bow still should exist. I quite like how the needler works as the bow anyway.
Oh cool I would of loved to be a Beta tester....lol ;)he said, no more betas ;)
This needs a fancy new explosion in alhpa transparency sauce with a cherry of epicness on top of it.
This needs a fancy new explosion in alhpa transparency sauce with a cherry of epicness on top of it.
yeah but which explosion to choose? Plasma or frag?
Also are you going to add in any vehicles?What do you think?
yeah but which explosion to choose? Plasma or frag?Personally, the old mods that had plasma explosions were loads of crap.
That helmet there isn't actually even a helmet. It's a hairstyle. I meant the helmet that is when you select "helmet" in the options menu.
No, that /helmet/ (normal hair) will not change the gold bit if you change shirt color. At least I'm pretty sure it wont.
So say if you made everything black in SSCC (soldat skin colour changer) it would still be gold?
THAT thing looks to me like a remake of the LAAG minigun's interface graphic.Granted, I do suck in Soldat and could never kill more than one guy in a life :P, and again, yeah, I 'borrowed' some of the LAAG graphics. I did modify it though; I can send you a nicer pic of the actual file itself.
Anyways, Bungie's announced Halo 3's gone GOLD. They're manufacturing everything now.What does that mean "GOLD"? ???
I'm not sure if 1.4.2 also fixed the weapons-gfx PNG-foil effect but I'll go test it ASAP.
I'm not sure if 1.4.2 also fixed the weapons-gfx PNG-foil effect but I'll go test it ASAP.
I believe it is still there much to my dismay.
Bungie.net's updated info on Covenant weapons.
Covenant Weapons (http://www.bungie.net/News/content.aspx?type=topnews&cid=12753)
^Ace
GIMP is a free photo editor.
Maybe all the screenies and stuff should be put on the first page
After September 25th, I can guarantee that. xD
Making weapons fire clusters never works correctly. The damage is always goofed up.
So, where is the link to download?
This isn't hype...This is people repeatedly asking random stuff that's been asked before. XD
And for the record, yes this mod is looking sweet! (There's your hype :D)
I did. But like, I found people just running off thinking it was the real deal, tons of greenbags not even giving feedback, you know?
I see tons of people with torches and pitchforks. I assure you all, it's getting there. Working on the sounds... ...will update screenshots to current version soon.
When u gonna release it?Just wait, man. He'll release it eventually.
Man...
thread started: June 14, 2007
current date: November 16, 2007
-.-
Updated screenshots to reflect CP3. Please check it out ^^
Will add a poll later...
Looks damn nice. The ingame stuff looks extremely good, but the ''photorealistic'' style on the interface weapons look kinda wierd though. Dont know how to really explain it bt they look kinda grainy, cramped and some of the even deformed. Also the scaling looks wierd between the small weapons and the big ones make it look kinda cramped.What? To me the guns look about as close as you can get to the proportions in halo. The only one that looks anything out of shape IMO is the MA5C which I think should have less butt and more barrel part...
The only one that looks anything out of shape IMO is the MA5C which I think should have less butt and more barrel part...
[Hip-fired Spartan Laser???]well, Master Chief is a super-cool cybernetic solider(spartan), he can hip-fire ANY weapon.
(http://i78.photobucket.com/albums/j82/SGunny/lowslung.png)
(http://i78.photobucket.com/albums/j82/SGunny/newma5c.jpg)put the spartan laser in the minigun slot would be even better...
Better?
(http://i78.photobucket.com/albums/j82/SGunny/newma5c.jpg)
Better?
(http://i78.photobucket.com/albums/j82/SGunny/SLASnew.png)?Looking good so far, one question, don't laugh at my stupidity, but in the place of the mini gun, is that the "big gun that fires heat seeking missiles that lock onto vehicle's" in halo 3, because i'm not sure, but the end of it looks round, the same as the one in halo, i wasn't sure if it was, and i also can't remember the name if it :S
You're thinking of the Missile Pod [currently that's the Spartan Laser up there as #0]. I might make the Missile Pod a primary and dumb-fire arrow-missiles [nonexplosive] 'duds' that just stick into the ground instead of as the LAW option currently [since it's way OP'd compared to the RL]. I need to revise that carbine's shading, looks pretty terrible.
when this out?If you have read atleast 5 pages of the thread, you'd know this isn't released. It says, In developement. Also I want the Spartan laser still in Ruger slot.
Hmm, I kinda like the BR55 too, but it doesn't fit in soldat because of it's 3 shot fire rate. The only way I can think of to make the ruger slot do that is have 3 bullets in the bullet graphic, but that's cheating and doesn't actually make 3 bullets.
Carbine is fine for a ruger slot.
Well, I fixed the hip-shot thing for the minigun slot... and I agree with my beta testers, it is currently working very well in the minigun slot. I don't know, its still very much in the air, but I'm digging the wind-up right now.good job, now there will be balance in the force/game.
Sky -- I'll think about it.
Yeah I know, and that's a problem -- BR55 in the hands of bots is serious OP'd. So I'm really really not sure. It's all very annoying.We all hate the 3 round magazine.
Then again I might go the traditional way with the 3-shot magazine... eew...
Got a question wich has been bothring me.You.
What are you gonna do for blood?
(http://i78.photobucket.com/albums/j82/SGunny/SLASnew.png)?
just my thought i think the plasma rifle shouldn't take the place of the minium [sic] or w/e i think the plasma rifle should take the place of the HK mp5 and put the Battle Rifle in the minmum [sic] place.
just my idea. i think it would make more sense.
BTW, in Halo: Landfall, the ODSTs fire the BRs in full-auto. That helps very little, doesn't it?
So, replace it with the Carbine. Or single shot BRs, like in the original Halo 2 trailer.
That's a really low-res image you got there.Well, that's the only picture of it. ;)
It'll make sense anyways for the bots in HLT to fire full-auto since the bots in Halo have fired the BR in auto mode, too, right?Not that I remember, no. But, doesn't matter I suppose. Hell, just make it full auto already.
(http://i78.photobucket.com/albums/j82/SGunny/SLASnew.png)?
Got a question wich has been bothring me.
What are you gonna do for blood?
You.
I think the compressed '3' in the Secondary Weapons menu looks out of place. Get rid of it imo, one 3 is enough.
I just thought that this bit of information would be interesting, Espadon, to your response saying that the 20 round magazine is completely innacurate (taken from Halopedia). It's something to chew on and think about:Wow. You are one huge halo techy fan :o. But not to really Put you down but... We're not doing R/S, We can't pick bullet types in the Ini., And I dont like the 20 round Clip either, but Espadon knows that it is 36. I just think you took the 20 round magazine suggestion from someone else(*COUGH*YOURSELF*COUGH*)
It is interesting to note the ammo used for the Battle Rifle. It uses a new 9.5mm x 40 Experimental Round. The 7.62 x 51 mm NATO round is a rather high-powered round used on the MA5B and on modern-day marksman rifles and machine guns. The 7.62 mm already has a history of having too much recoil because of the rounds high power, which made it hard to fire fully-automatically in assault rifles. While the BR55's larger 9.5 mm round would be heavier and would thus presumably generate even more recoil than the 7.62 mm NATO, this is not necessarily the case. Since the Battle Rifle's rounds have a noticeably shorter case length than the 7.62 mm NATO (40 mm vs. 51 mm), they most likely contain much less powder than the 7.62 mm NATO, which would yield less muzzle energy and thus less recoil, making the weapon more manageable.
However, the size of the ammo would have a problem fitting in the 36-round magazine of the current Battle Rifle. If a Heckler Koch G3 (which is chambered in 7.62mm x 51) has a standard magazine count of 20 and be the size that it is, it would be hard to see a cartridge much wider than the 7.62mm fit inside of a magazine of the Battle Rifle's size and with a capacity of 36 rounds. The Battle Rifle's magazine would have to be about twice as long as it actually is to hold that many rounds. This is a continuous pattern with UNSC assault rifles as a similar instance occurred with the MA5B. The MA5B has a magazine of 60 rounds chambered in the 7.62mm x 51 with a rather "small" magazine size, which looks to be smaller than the Battle Rifle's magazine.
Note: Please see discussion about the further speculation about this ammunition at http://halo.wikia.com/wiki/Talk:BR55_Battle_Rifle
Sorry. Just bored, wanted to do something worth it :PGot a question wich has been bothring me.
What are you gonna do for blood?
You.
umm....?
simple question: can you give us a rough % of how much of the work has been done and the % of time left till the release?
And I just got out of school (I had an extra intense last week so I've been busy) so I'll do a quick video for them. I'll see.Good, because I have a really aggravating next week studying for finals.
FAAAAAAAAAAAAAAAAAAAACCCCCCCCCCCCCCCKKKKKKKKKKKKK!!!!! cant wait for this!!!!Eh?
Date Posted: December 08, 2007, 12:51:07 pm
'twitch' 'twitch' need 'twitch' h..h...'twitch' h...HALO TRILOGY!!!!!!!!!!!GAGAGAGAHJHGAJSAD *runs off into distance screaming incoherantly*
Yeah, since CP4 looks like it's going to change quite a lot.I didn't really mean balancing, I just wanted a bit more of HALO feel to this mod, because bullets(hits instantly) in HALO are always faster than plasma/needles.
As for ballancing, I thought it was quite well ballanced. Although the M7 is a little weak and the brute shot in the hands of a bot is rambo.
Aw, okay, since I lowered the speed since the first beta because i wanted to reduce the range to Soldat-like, you know. Real weapons fire like hitscan too, but bullet dodging is part of Soldat's game mechanic, since you have one less degree of freedom to move in. I'll fiddle a bit with velocities then, if I can still have the game feel fun with the quick bullets, I'll shoot up an update, otherwise... I just want to keep this mod feeling fun.just about 300 for the speed of AR's bullet would be perfect.
or you could replace the M7 with a BR
Whens this expected to be finished?You havn't read this thread, haven't you?
Whens this expected to be finished?I suppose that you thought that after 36 pages, asking when this comes out would be rather novel.
or you could replace the M7 with a BR
Wouldn't make sense during online play.
I'll consider the BR in slot 3 for the offline set though. Good idea, only gripe I have is that I think that there's a subtle intrinsic inaccuracy inherent in the MP5 slot. Then again it could just be me.
Umm..no i dont feel like reading 36 pages, thank youWell Zeating, you better start, cause I did.
I could put an alpha-t 'laser' pointer on the S-laser but I'd have to see if I get the plastic-film bug first.Is there a way to use the sniper line as a supplement to the laser pointer?
And I know it doesn't sound like the Beam Rifle, but I have neither the Carbine sound nor the S-laser sound, ya know? ;)
How About changing the knife to a gravity hammer and changing the anim to a swing or smash instead of a stabNatch. I like the knife. Since when can you throw hammers? :P
i would also like to suggest to add that minigun from halo, that you can rip out of its stand (i don't know much about halo), to the minigun spot. that would be pretty cool. and then have an improved version of that weapon as an actual stationary gun.We're already thinking about removing the LAAG and replacing it with the Splazer. No one liked the LAAG. But I already made a turret change to look like the LAAG small turret. Espadon, I think I sent it to you a while ago.
Thanks, I'll check out the sounds later. I'll probably have the big AIE for the H3 Stat, and the 247 as the stat for the H2 set.nice, have you modded anything in game(like the weapon the soldaten holds?because on the CP3...the smg is silver on one side and matte-black on the other side).
I redid some menu graphics:
[Current Menu]
(http://i78.photobucket.com/albums/j82/SGunny/newmenu.png)
Changes include:
o Shotgun [test]
o Alpha glow for Needler, PRifle, PPistol
o Revised Needler
o Revised sniper rifle bipod
o Revised Splaser stock [internal texture]
o Revised Brute Shot [color corrected and proportion adjustments]
o Revised Carbine [the last version sucked]
'Silver' is the magazine/clip thing, right? Because I can't do it really if it's like that. Unless someone's willing to overlook the fact that no magazine drops when reloading while facing left.I thought black is the mag thing.
No offense Espadon, but the interface graphics look beautiful.I doubt anyone would take offense to that. ;)
(http://i78.photobucket.com/albums/j82/SGunny/newguns.png)Very much, although is that the halo 2 NEEDLER?? In halo 3 they slimmed down the needler so it wasn't as fat. Downsize it but dont kill the needles?
Do you prefer this needler over the 'glow' one?
i think the particle beam rifle is sweet, an option instead of the SRS99d S2-AM? just an option would be cooli believe espadon said that he would try to include every single weapon in halo. so there will be loads of options, one of which surely is the particle beam rifle.
Okay, added a poll on that then. Devi, you're right, needler is a bit fat. I'll work on it. Needler's definitely the toughest weapon to make, because it's the first weapon I modded on Soldat. Like... ever. And that was 3 years ago xDThx 4 putting that poll up.
this mod looks awesome!
Just wondering could you give us a estimate as to when we could be expecting this mod to come out?
Dude, this looks sexy.By the time you read this entire topic,it'll be released.
I seriously want this.
niceThank you for the pointless post?KTHXBAI
*Lurks around all the tw servers looking for Blak|'nEspadon* No. No idea where the hell he is.he might be playing on DO tw server.
... A bubble shield? ??? You arent serous are you? Bubble shields are for defense, if you get hit with 1 in halo, the bubble shield traps you and protects you from enemies, its also a device, 1 use and its gone.
ehm.... I dont think knife has to be a KNIFE... you could make it into a ehm.... bubble shield, only kills and retreavable.please read the whole thing, I am aware that bubble shield is a shield and that its also single use.
it would be cool to see some kind of babble activating and kills your enemy. In a flash.
I suggested it because a knife or sword does not really fit the halo theme.
Lol, a knife doesn't fit so he puts in a killer shield...
For the record, IMO that halo knife fits halo. They just don't seem to use them in the games ;) .
It's too complex for the Halo game mechanic. Ideally, you'd shove the knife through a armor juncture, but it's toohardcomplex to program that into a game, and slashing with a small knife in Halo is just silly.
I just think its weird that you need 10 shots of needler to kill someone, and you pull out a ancient knife, and with one stab, goes through all the armor, even the shield that MC has, and kills him. thats just bad.Teh needler is teh pwn! 4 the luv o' gawd, THEY EXPLODE WHEN IMPLANTED IN2 FLESH!!!(Srry 4 my gay talking 2day. bored.) Ofcouse the freaking knife goes through flesh! What do you want? a little Bubble shield that protects instead of damages?? Maybe We could make the combat knife a mental transfigurator :o.
+ your knife looks more like a scimitar to me
Date Posted: December 21, 2007, 04:50:26 pmIt's too complex for the Halo game mechanic. Ideally, you'd shove the knife through a armor juncture, but it's toohardcomplex to program that into a game, and slashing with a small knife in Halo is just silly.
exactly, silly. you got a bunch of tecnologically advanced weapon, and a knife, doesnt seem to fit very well.
maybe we should make the knife into some kind of pill that cures retardation. of course, you get that for free seeing how you turned out
mind you, there is armor? there is also energy shield, I mean sure, this is just a mod, but since you are making a HALO mod, most if not everything should go with how it supposed to be. and in my world, a knife does not go through the damn high teched suit that MC is wearing.I shall prove you wrong With one of my beautiful pictures.
maybe we should make the knife into some kind of pill that cures retardation. of course, you get that for free seeing how you turned out
If you wanna far-shot it, go whine to the Bungie guys that the oddball, a skull ffs, can knock out a one ton superhuman.I wonder what would happen if you did that to a 250 lb. human? :p
mind you, there is armor? there is also energy shield, I mean sure, this is just a mod, but since you are making a HALO mod, most if not everything should go with how it supposed to be. and in my world, a knife does not go through the damn high teched suit that MC is wearing.
I am propose this suggestion:Congratulations, You have pointed out the Obvious.
Alpha Team - SPARTAN
Bravo team - Covenant
Charlie team - Flood
Delta team - marines
When is the end of production of mod?
Thats it. Just for excruciator!Gravity hammer just came back to mind, you cant stab with it, but you can crush the sh*t out of your enemies. Here's what I suggest for the gravity hammer. Ask "Field general" If you can use his knife poa file. Its a overhead slash Poa, if you want to make your own, go to the Anims file and search for, bije.poa. you need a special editor to edit them. Espadon, I don't care. You could probably beat the feck out of the Chief if you threw a f*cking gravity hammer at him. Why not just slow the throw speed down. If you're really angry with it, just get rid of the throw speed entirely.Just don't set it to 0. Gravity hammers look awesome. They're awesome like your sudden mastery of png. Give it a png glow at the top for petes sake.
http://halo.wikia.com/wiki/Gravity_Hammer
The Gravity Hammer is essentially an oversized blunt hammer that serves as an excellent mêlée weapon because of its tremendous weight and through the 'brute' strength of the enemy. It can also manipulate gravity, altering it to propel objects and living beings alike away from its bearer.
The Gravity Hammer was first seen in Halo 2, although it was unusable at the time. In Halo 3 the Gravity Hammer can be used.
It is primarily used by Brute Chieftains, although Brute Captains have been seen using it in Starry Night and the Halo 3 E3 2007 Trailer.
The most notable Gravity Hammer is the Fist of Rukt, which was wielded by the greatest[1] Brute Chieftain, Tartarus[2].
there is a lot more to like than just that :PThats it. Just for excruciator!Gravity hammer just came back to mind, you cant stab with it, but you can crush the sh*t out of your enemies. Here's what I suggest for the gravity hammer. Ask "Field general" If you can use his knife poa file. Its a overhead slash Poa, if you want to make your own, go to the Anims file and search for, bije.poa. you need a special editor to edit them. Espadon, I don't care. You could probably beat the feck out of the Chief if you threw a f*cking gravity hammer at him. Why not just slow the throw speed down. If you're really angry with it, just get rid of the throw speed entirely.Just don't set it to 0. Gravity hammers look awesome. They're awesome like your sudden mastery of png. Give it a png glow at the top for petes sake.
http://halo.wikia.com/wiki/Gravity_Hammer
The Gravity Hammer is essentially an oversized blunt hammer that serves as an excellent mêlée weapon because of its tremendous weight and through the 'brute' strength of the enemy. It can also manipulate gravity, altering it to propel objects and living beings alike away from its bearer.
The Gravity Hammer was first seen in Halo 2, although it was unusable at the time. In Halo 3 the Gravity Hammer can be used.
It is primarily used by Brute Chieftains, although Brute Captains have been seen using it in Starry Night and the Halo 3 E3 2007 Trailer.
The most notable Gravity Hammer is the Fist of Rukt, which was wielded by the greatest[1] Brute Chieftain, Tartarus[2].
we are making progress! but still, I dont think gravity hammer fits as a knife because you dont tecnically throw them, and they are not used for stabbing, you swing those things, and last time I checked, you cant "swing" a knife in soldat.
So whatever, knife stays knife. I don't really care about it. The only thing I liked about this mod is the needler and the bullets, the covenant carbine and its bullets, and maybe the sniper rifle.
Espadon, I don't care. You could probably beat the feck out of the Chief if you threw a f*cking gravity hammer at his ass.
how the hell can u use the Brute Shot as the Minimi?where did you get this information? the plasma rifle is the minimi
http://halo.bungie.org/faq/characters.html
Can we play at marines in this mod?
could you imagine someone missing with a sniper, then whipping out one big mother effin hammer and throwing it to crush you? teh awesomenes ;DI couldn't.
Course its from your ass, it only makes sense!could you imagine someone missing with a sniper, then whipping out one big mother effin hammer and throwing it to crush you? teh awesomenes ;DI couldn't.
because the knife is invisible when un-equipped, so the hammer will have to appear from thin air, and people will wonder: where the F**k did you pull that big hammer out of???lol(hint: your ass)
@ Aarni Valkea: Good luck at winning my oh-so-worthless attention first, highness.
*sigh* the knife and chainsaw's range is determined by its speed. If you lower the speed to a very low value, their kill-zone becomes so small that any melee weapon would become a harmless foam stick.Espadon, I gave you the link to that website in the first place :P Credits Scorpio?
Devi -- that's what Nemi and I were talking about. The BR55/HB has been in that configuration in the mod for as long as I even had the weapon. Just don't know if people would accept it.
Oh, and those movies were pretty good for helping me time the firing rates of the weapons. Thanks Scorpio.
Credits Scorpio?
Go to the middle of the page, find my post WITH THAT WEBSITE SCORPIO!!!! YOU STOLE MY ESPADON LUV CREDIT T.T
there is a lot more to like than just that :PThats it. Just for excruciator!Gravity hammer just came back to mind, you cant stab with it, but you can crush the sh*t out of your enemies. Here's what I suggest for the gravity hammer. Ask "Field general" If you can use his knife poa file. Its a overhead slash Poa, if you want to make your own, go to the Anims file and search for, bije.poa. you need a special editor to edit them. Espadon, I don't care. You could probably beat the feck out of the Chief if you threw a f*cking gravity hammer at him. Why not just slow the throw speed down. If you're really angry with it, just get rid of the throw speed entirely.Just don't set it to 0. Gravity hammers look awesome. They're awesome like your sudden mastery of png. Give it a png glow at the top for petes sake.
http://halo.wikia.com/wiki/Gravity_Hammer
The Gravity Hammer is essentially an oversized blunt hammer that serves as an excellent mêlée weapon because of its tremendous weight and through the 'brute' strength of the enemy. It can also manipulate gravity, altering it to propel objects and living beings alike away from its bearer.
The Gravity Hammer was first seen in Halo 2, although it was unusable at the time. In Halo 3 the Gravity Hammer can be used.
It is primarily used by Brute Chieftains, although Brute Captains have been seen using it in Starry Night and the Halo 3 E3 2007 Trailer.
The most notable Gravity Hammer is the Fist of Rukt, which was wielded by the greatest[1] Brute Chieftain, Tartarus[2].
we are making progress! but still, I dont think gravity hammer fits as a knife because you dont tecnically throw them, and they are not used for stabbing, you swing those things, and last time I checked, you cant "swing" a knife in soldat.
So whatever, knife stays knife. I don't really care about it. The only thing I liked about this mod is the needler and the bullets, the covenant carbine and its bullets, and maybe the sniper rifle.
and i dont think you read the text you quoted, excruciator. because thinkto urself mentions adding new animations. also, the throwing part is just what attracts me. could you imagine someone missing with a sniper, then whipping out one big mother effin hammer and throwing it to crush you? teh awesomenes ;D
Ok one questionOh waah, shame on you, you told me you're making your own Halo mod. Or are you just one of those people who just has a big mouth and no skills?
im not going to read through all the posts
When or How Soon? is this mod coming out?
http://i179.photobucket.com/albums/w307/Everyst/screenshot-07-12-25-08.jpg... C-37, yet another person registered just to comment on this topic. Espadon, you have a fan club. C-37, M79 bullets are naturally of ballance from there center and rotate at the END of there gfx, Don't blame Espadon, blame mm for that horribly ugly rotation system. Also Espadon, Not accusing you or anything... Are you just using gradients for those plasma bullets/brute shot bullets?
Does the Brute Shots ammo go always like that?
Tsk.. Tsk... Tsk... Excruciator and your negativity... You don't have any Imagination at all don't you?
it'll be more better
Yeah, there'll be dual maulers for deagles. It'll be fun. Although it'll probably mean that spas would have to equal single mauler. Dunno how the balancing would work.
The battery of the plasma rifle/any plasma covenant gun/flashlight, is located where the glowing part of the gun is, AKA. The energy from the battery seeping out to make plasma, understand?Incorrect statement. Plasma is ionized gas. The battery is used to convert gas into plasma, which is temporarily stored in the muzzle of the gun. This is possible with powerful electromagnetic coils. When it reaches the maximum charge, the electromagnetic coils move the plasma cloud into the target. Upon impact with the target, the cloud of superheated plasma ignites on the target. The plasma travels in a straight line; however, the gun can track multiple plasma rounds.
Confusing talk about plasma weps :PWe're trying to figure out how many rounds/charges it has per battery. If you look in halo 3 videos with the PR, You see it has 4 cylindrical batteries where the ammo should be.*COugh*CHARGES*COUGH* I think it has a charge of 120 shots, It's in the stats many players report and halo wiki. Lol, LOL, another pointless reply that has forced me to check this thread. >:(
Mauler for spas will probably look weird cause the pellets will come out farther then the barrel/muzzle, simply because the Mauler is so much smaller.[/size]
@ Espadon,Also... Balancing will be a HUGE priority in Soldat. Remeber, We can't make certain weapons overpowered by making them just like in the real halo. Why balancing will be a crazy high priority in Soldat mods like this? Because in halo, you have to search for strong weapons/ammo/guns. In soldat, God lays out a table of 10 guns for you when you spawn. If you put a scarab gun in.... Everyone will choose it, Understand?(DON'T HATE ME!)
What? Sure, 120 shots/4 batteries=30 in each of the four batteries; but 100 percentage/4 batteries=25 percent in each battery, 1.5 shots*25 percent in each battery=37.5 shots in each battery, and 37.5 shots per battery*4 batteries=150 shots. You can actually just equate that as 1.5 shots in one percent charge*100 percent total=150 shots, or 1.2 shots in one percent per battery*100 percent total=120 shots. Therefore, 1.5 shots per charge, 150 shots total. For your idea to work, each percent must contain 1.2 shots. Relative to the game (not your "statistics"; me actually counting every single effing shot), that's too little. I got 152 shots. I think that was lucky on my part. I mean, you're free to try.Confusing talk about plasma weps :PWe're trying to figure out how many rounds/charges it has per battery. If you look in halo 3 videos with the PR, You see it has 4 cylindrical batteries where the ammo should be.*COugh*CHARGES*COUGH* I think it has a charge of 120 shots.
Can I be a beta tester?If you get to be one, Lucky you XD.
Thanks for reminding me that I'm dumb.Did I tell you useless information, or did I help there? You're sort of hard to understand cause of the lack of sarcastic expression on forums.
Can I be a beta tester?
Jesus Christ.Yeah, I just quoted myself.
I'm gone for a week, and this thread has already gone to hell.
Anonymous quotes I've picked up from the last three pages:
"I wanna Beta!" (Iamwas actually surprised that the number of requests seemed to go down, until you just asked.)
W/E You can edit the Ini anyways so if your un satisfied with the Default Ini. you can modify it there. (I'm talking of course about the plasma rifle's reload/ charge amount. Still no reports on the amazingly awesome covenant portable turret?The plasma rifle needs either no reload, or a stiflingly long reload time. Already OP.
I like quick reply. :D It does have a scroll on it...Yeah, but then I'd have to type in all of the BB code manually. That sucks. :(
I don't know much about the ammo for PR thing, all I think I know was that the battery had a "100" maximum. Based on what I've read here, that is a percentage?
I think if Nemi really did count all the shots then 150 could be a good amount of ammo to have for the PR. I don't know if that is still a little overpowered though...
Edit:You're telling him useless information. Very uselss information.Thanks for reminding me that I'm dumb.Did I tell you useless information, or did I help there? You're sort of hard to understand cause of the lack of sarcastic expression on forums.
Double Edit:Wait... Is it just me or is everybody forgetting that they can customize the mod themselves by opening up the Weapons Gfx/sounds/ini folders to do what they think is right? Why are people getting lazy and Etc. I changed halo 3.5 So it has accurate gfx and ini...
Esp, I reckon the knife should be a dead energy sword. I just dont like the idea of a knife in halo as the master chief or the marines dont use any.he already said that the energy sword can't be the knife already because it doesn't match. For example the energy sword will look like it will cut someone but it won't because the sword is too long.
Esp, I reckon the knife should be a dead energy sword. I just dont like the idea of a knife in halo as the master chief or the marines dont use any.he already said that the energy sword can't be the knife already because it doesn't match. For example the energy sword will look like it will cut someone but it won't because the sword is too long.
Oh and btw read the entire damn thread. I just finished reading it yesterday >.> uber log.
Thus, effectiveness of the knife until it's inferior to the fist.
no i haven't i've only played halo 1...Esp, I reckon the knife should be a dead energy sword. I just dont like the idea of a knife in halo as the master chief or the marines dont use any.he already said that the energy sword can't be the knife already because it doesn't match. For example the energy sword will look like it will cut someone but it won't because the sword is too long.
Oh and btw read the entire damn thread. I just finished reading it yesterday >.> uber log.
Erm, Wtf. Its a DEAD energy sword. Dead energy swords have no blade, thus only the grip. Havent you played Halo 2 or 3?
Eclipse, The freaking dead energy sword is merely a weak useless, stick. The stick creates magnetic power(Or what ever the feck the stupid covenant call that) Which bonds with the other side of the energy sword stick's polarity to make a sword of "Energy"(I won't say Plasma because Hiro has no Imagination and convinces us that "Plasma" is Ionized gas.) If you threw that stick at someone, just that weak, useless stick. Unless your enemy was some freaking retard, that Stick of a dead energy sword would do fecking nothing.Geez, what language. Anyways, the 'stick' creates electromagnetic fields, not magnetic fields. The difference is that magnetic fields are just those that surround magnetic ore, like magnetite. Electromagnetic fields are those that surround electromagnetic coils. The coils are basically wire wrapped around in coils, hence the name, that generate an electromagnetic field when electricity is flowing through. Seriously, have any of you people passed middle school science?
Edit: I saw your needle Png file, and thought It was a little to large to be a needle, so I went ahead and made my own, try it out!...
http://www.youtube.com/profile?user=FlamingRain231
http://www.youtube.com/watch?v=_uM912gDTR0&feature=related
http://www.youtube.com/watch?v=wnx7V904vEI
http://www.youtube.com/watch?v=kWxdcA3aSAE
http://www.youtube.com/watch?v=i3H6T4Q4G2s&NR=1
http://www.youtube.com/watch?v=uodg-VC_bL0&feature=related
The sword hilt can still kill you in 2-3 hits.
Thus, effectiveness of the knife until it's inferior to the fist.
Well... The blue is Transparent so you can only see a small amount of it.(Stop Whining. Looks awesome In game)But, it's blue. :p
Hee hee, me and Nemi are one now apparently. XDI agree that the knife is way better than throwing a handle and its a knife from the future! Who knows they could have made the knife extra sharp or have nanotechnology in it that burns a hole in the armor O.O and btw the other sentence was....weird.
For the record, I think the knife is cool. At least, way better than the idea of throwing around a handle.
The Combat Knife (UNSC CQCWS) is a United Nations Space Command infantry-sized knife.
Overview
The multi-purpose combat knife has a 20 centimeter (8 inches) blade made of high carbon steel coated for corrosion resistance and is 43.3 centimeters (1 foot, 5 inches) sheathed. All UNSC troops are issued with a combat knife for close quarters combat or in situations when ammo is scarce. It is also balanced for throwing. It only appears in the novels and on the backs of ODSTs in Halo 2.
Appearance
It cannot be used in the games. The only time a combat knife is seen is on the backs of Orbital Drop Shock Troopers and on the chest of the C.Q.B Armor Permutations, though they are never used in combat.
Trivia
* The ODST Action Figure, made by Joyride Studios, has a Combat Knife that can be held by the figure.
* It was Spartan-104's favorite weapon.
* You may also notice that it appears in difficulty level badges from Normal to Legendary.
* In Halo 3 Concept Art for EGM, a Spartan is shown with a combat knife on his right leg, however this was just an artistic look for the ODST armor.
* The combat knife can be seen in its sheath on the breastplate of the CQB armor.
Heh, that's 'cos someone quoted me, with Nemi's quote. ;DFor some reason, people think that Anime is directly associated with Japan. I'm ashamed of my nationality.
As (I'm assuming) an anime fan, do you know the Japanese implications of 'being one'? >:D
(Don't worry Nemi, I wont pull anything weird). ;)
2nd: The brute shot's bullets look fugly! FUGLY GRADIENT! JUST FUGLY! STOP USING GRADIENTS FOR ALL YOUR GFX!
3rd:They're just ugly.
Maybe in a couple of months, ESP might release another beta. Beg for it. Or plead. Or beg and plead. Or bleed and peg.Yeah now that I think about it halo font in game would really look bad in Soldat. I was just wondering about it for some reason and had to ask. I'm very eager for another beta since I never got the first one. I don't want to beg or plead for it. I don't like to sound too whiny and something else. Uh....bleed and peg? O.o
Yeah, don't use the Halo font, please. It sucks.
>Laser Guy: Nice stolen sig. I can't read the site descrip.
Maybe in a couple of months, ESP might release another beta. Beg for it. Or plead. Or beg and plead. Or bleed and peg.huh?
Yeah, don't use the Halo font, please. It sucks.
>Laser Guy: Nice stolen sig. I can't read the site descrip.
Only Esp knows when it'll come out. It could be a couple of months away........................................................................................
Bad sounds. Just release it and update later ffs.
fugly essence
covenant carbine? It's to fat and short.
I <3 the second font, download links? Anyways... wtf is with your BR55.... did you change it to fugly essence while we were gone? and what happened to the covenant carbine? It's to fat and short.Dude just google the fonts...its that easy. The carbine matches perfectly..don't know what you were talking about.
First font. It's clean and simple.
PASS THE LINK TO DOWLOAD :D!!!fail
Espadon, maybe some films from this mod? You can use fraps:-)Do you know you can only record up to 30 seconds with the free version?!
http://www.fraps.com/download.php
I use ZGame Record, also not-so-legal. ::) I'll do a quick demo as soon as I can find it.You didn't show us the plasma rifle!
Date Posted: January 27, 2008, 10:43:03 am
I made a demo video finally! It might have crappy quality, but it's youtube, so who cares. Here's the link: The Video! (http://www.youtube.com/watch?v=5z5gjuT62PM)
Obviously, the video quality isn't great, so I'm going to upload the video file for download later.
can u xplain this poll?
BTW, for CP4 will the BR55 be automatic or burst fire? Or both and we can switch?
Wait has the mod been released yet. I haven't been here for a while so yeah.No the mod has not been released yet.
Um, I think I have everything thats not CP4 so far, so I probably wont need a complete package, just the patch should be fine.Me.
And um, where is the "Devi" you're talking to?
Ok, so Thinkto urself used to be called Deviant? Interesting.There is a part of me that barely anybody on this forum knows of....
I don't know about 'lighted internal sights' or anything though...Teh sights are lighted
Oh, like that. Um, maybe just a blue pixel or two would work?
It will look disproportionally stupid, sorry.
CP4's coming around. Might draw up one or more beta testers. Hiro, Nemi, Adad, any of you want a complete up-to-date HLT package instead of just CP4?As a side-thought, you should also add other contributors, such as Deviant and Arbiter, to the Beta. They provide great insight. Also, I need help with videos. Plz h3lp!!!1shift+1lolz
Kinda says it in the name. MA = Military Assault [Rifle, Model] 5C; BR = Battle Rifle, [Model] 55.
Date Posted: February 14, 2008, 03:32:08 pm
Update: New Sangheili Gosteks.
Tried making Halo 3 Elite armor, like the one Ntho Sraom wears, although at this point I think it looks a bit more like Taham's armor...
that armor is a little bulky, it looks more like a jiralhanae armor...
[Halo 3 Elite Gostek]
(http://i78.photobucket.com/albums/j82/SGunny/eltminor_gostek.png)
Tell me what you think.
Oh, the oddball thing is an incomplete Arbiter helmet or something. I was testing some stuff... eh. The leg issue can't really be helped. I tried. I'll... try harder though. And the alignment thing...well, can't really get the elite to crane its head right because facing left pushes the stuff below the head to the left. It's aggravating. Soldaten are never really symmetrical. But are the feet okay?
Edit: 50 pages! Uh oh...