THIS IS A COLLABORATION OF POSTS AT SOLDAT MODS ARCHIVE:
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OK, so I finished it.
(I cut some things that were incomplete or needed more work)
I would have loved to have more time to include about 50 other weapons
and silly stuff as well, but seriously, I haven't got the time available these
days!
I figure you guys would love to get your mits on it anyhow!
-It is VERY IMPORTANT that people reading this understand one thing...
This is DESIGNED to promote the easy addition of MORE weapons to the
folders and hence the game.
If you have a cool weapon or idea, simply make it to suit the apps gfx
and file requirements, them publish a link here on this topic!!!
It allows a FRIKIN MASSIVE collection of weapons to be accessable all at
once!!!
anyhoo, on to the archive...
It is an exe file, so I had to store it in a RAR file (four parts).
DOWNLOAD the 4 parts, decompress it to your desktop or whatever, then
RUN the installer package. Make sure you install to your Soldat folder.
It is frikin 10 meg and decompresses to around 30 meg (lots of gfx)
but its worth the extra HD space (whats 30 meg on a 300 gig HD anyhoo?)
(http://au.geocities.com/hardwarweaponskit/preview.jpg)
(http://au.geocities.com/hardwarweaponskit/index/Screen.jpg)
-Hardwar, it's the only war out there worth fighting!
(http://users.tpg.com.au/lazerage/Hardwar.gif) (http://soldatmods.edgegaming.com/integramod/viewtopic.php?t=111&start=0)
(http://users.tpg.com.au/lazerage/HardwarTactics.gif)
Hardwar: TACTICS!
Available NOW! (http://savefile.com/projects.php?pid=985062)
HARDWAR: TACTICS
HELP FILE
Hardwar: TACTICS (Home Page) (http://au.geocities.com/hardwarweaponskit/index.html)
Hardwar: TACTICS (topic) (http://soldatmods.edgegaming.com/integramod/viewtopic.php?t=111&start=0)
Hardwar: TACTICS (download) (http://savefile.com/projects.php?pid=985062)
Important: This application was created to allow EASY modding for all
newbies and seasoned Soldat players alike. It takes away all the hard
work away of trying to get your weapon menu looking cool, and allows
more time to be playing the game! (the smallest game gfx are about
all you need fuss over) ... Or for those who cant be assed using the
"soldat.exe -mod..." command line! ...ENJOY!
Ok, so this page is here to help newbies into the fun and frikin easy way
to add there own weapons to the Hardwar: TACTICS front-end launcher
for Soldat.
First you need to know that the application relies on being configured
correctly, ie it needs to be told where your copy of Soldat is lurking.
(http://users.tpg.com.au/lazerage/Locate.jpg)
After you have done this, you will be presented with the following screen:
(http://users.tpg.com.au/lazerage/FirstScreen.jpg)
Between these two stages, a couple of things take place...
A) The application updates the Config.HWK file in the Soldat Directory.
B) The application reads all the *.HWK files in all the known sub-directories
of the "Hardwar Weapons Kit 2006" folder.
These include:
(http://users.tpg.com.au/lazerage/Directories.jpg)
Each of these folders have a *.HWK file, which can be opened using old
notepad.
here is the Akimbo.HWK as an example:
(http://users.tpg.com.au/lazerage/Akimbo.jpg)
The application is VERY exact on the spelling of weapons listed. If you
miss-spell one file or an entire folder, it wont show the weapon in the app
or worse still, the sound, gfx or info files wont be copied over.
Here is an example of the beretta 92f (akimbo) folder, showing the files
utilised by the application:
(http://users.tpg.com.au/lazerage/Beretta.jpg)
Note the *.HWK and the *.WPN files included in the sub-folder.
These files contain the actual weapon stats and a brief description of each
weapon for use in the application.
Here is a closer look at the *.WPN file for the SLR:
(http://users.tpg.com.au/lazerage/WPN.jpg)
The raw info is as follows:
line 1: Credits for the weapon (seen only in the Weapons.ini file)
line 2: In-game name of the weapon
line 3: Damage factor
line 4: Fire interval (60=1 second)
line 5: Magazine Capacity (less than 300)
line 6: Reloading time (60=1 second)
line 7: Bullet Speed
line 8: Bullet Style (shotgun, rifle, arrow)
line 9: Start up delay (0=none)
line 10: Hit effect on accuracy
line 11: Movement effect on accuracy
The *.WIF (Weapon Information File) allows you to write something up
about the weapon you are adding/creating. It can be fictional or factual
or both.
The format I have used so far is as follows, however you may change it
as you see fit, BUT you are limited to only 6 lines of text in the *.WIF file.
Here is the SLR's WIF file as an example:
(http://users.tpg.com.au/lazerage/WIF.jpg)
Any gfx you use in Hardwar: TACTICS, must be as follows:
For the main app picture, it must be 109 pixels wide by 37 pixels high:
(http://users.tpg.com.au/lazerage/AuSteyr.jpg)
It MUST be in BMP format, with the last letters in the file "-Pic.bmp".
For the actual in-game gfx, it must be 50 pixels wide by 17 pixels high:
(http://users.tpg.com.au/lazerage/AuSteyrsmall.jpg)
It also MUST be in BMP format, with the last letters being "-Int.bmp"
Another thing to note, the SEMI folder is utilised by different slots.
The reason is that Soldat itself has Bolt-Action rifles, Grenade Launchers,
Pistols and Self-Loading rifles/shotguns. ALL these categories come under
SEMI (semi-automatic). To allow HUGE selections across slots that were
previously only for one type of weapon, you need to accomodate the
requirements of these exclusive weapons.
example:
The old Ruger77 does not have a magazine that falls when you re-load.
It is called SLOT7GFX for ease of understanding.
If you select the SLR for slot 7, the application will look for *.SLOT7GFX.bmp
and SLOT7GFX-2.bmp.
Every other slot will use the normal SLR.bmp and SLR-2.bmp.
Here is what I am talking about:
(http://users.tpg.com.au/lazerage/SLR.jpg)
Simply put, if you decide to do an automatic weapon, look at any sub-
folder in the AUTOMATIC folder and note the files utilised.
Another thing to note, the arrangement or order of the weapons in a *.HWK
file can be sorted any old way, you can group YOUR weapon together or use
the categories I have created for them. Just so long as the spelling of the
weapons matches the actual folders.
(http://users.tpg.com.au/lazerage/Akimbo.jpg)
POLITE NOTE:
The idea of this topic is to allow questions about modding using Hardwar: TACTICS,
not an opportunity for people to slag my work.
-If you really NEED to crap on about it, go to the MAIN Hardwar: TACTICS topic:
Hardwar: TACTICS main topic (http://soldatmods.edgegaming.com/integramod/viewtopic.php?t=111&postdays=0&postorder=asc&&start=0)
So there you have it, The Hardwar explained the easy way!