Heres the basics of the map. Obviously it isn't finshed. This is just the poly layout and some shading.
(http://img248.imageshack.us/img248/2491/infzhicktown41dq8.png) (http://img248.imageshack.us/img248/2491/infzhicktown41dq8.png)
Town close-up (http://i127.photobucket.com/albums/p124/flyingpeanuts/inf_z-hicktowntown.png)
When the server is up, the setup is:
Name: {Z}ombie-[defense]
Port: 23173
IP: Always changing.
Warning: With me sometimes doing things in the background (server testing to make sure things aren't crapping out), there is usually a good amount of lag. If anyone attempted to join today, they couldn't really because of the ping being too high (I was downloading something in the background, nice huh? *sarcasm*) and I didn't really do anything to fix it... I'll do better in the future. I learned from doing this little testing that in order for this to be fun, there needs to be at least 20 zombies :-\ and my mediocre internet couldn't host that many without extreme lag.
This could always be changed into ctf where the story would be that the zombies are trying to steal the cure to the zombie virus to rid themselves of their painful tortured zombie lives, but what they realize, because they are too stupid, is that they are only piles of mutated rotting human. yup