Official Soldat Forums

Server Talk => Scripting Releases => Topic started by: DorkeyDear on August 13, 2007, 09:59:13 pm

Title: Counter-Strike v0.7 BETA
Post by: DorkeyDear on August 13, 2007, 09:59:13 pm
Script Name: Counter-Strike v0.7 BETA
Script Description: A long project that dragged on.
Please note that this is still in BETA stage, meaning it is up to you guys to find the bugs and to give suggestions.
To Toumaz: I honestly was planning on posting this on the forums very recently. I am not just posting it because you posted yours and I want to overrule it, not that I am, but... eh.. I kept delaying myself on posting it until I finally today.

Includes:
How to use the script:
Quote
/buy 10
/buy 1
/buy 2
/buy 3
/buy 4
/buy 5
/buy 6
/buy 7
/buy 8
/buy 9








/buy 12





/buy 13
/buy 14
/buy 15



/buy 11

/buy 16






1 - 9 and 0 for primaries, uiop for secondaries, and qw for items

Hosting:
  • Survival must be enabled
  • Realistic is recommended
  • Every weapon must be turned off in soldat.ini. This means:
Quote from: soldat.ini
Weapon_1=0
Weapon_2=0
Weapon_3=0
Weapon_4=0
Weapon_5=0
Weapon_6=0
Weapon_7=0
Weapon_8=0
Weapon_9=0
Weapon_10=0
Weapon_11=0
Weapon_12=0
Weapon_13=0
Weapon_14=0
Quote from: WeapCount.txt
2500
10
10
10
10
10
10
10
10
10
10
10
10
6
6
6
6
Note that the first number is the base cost, and the rest are the number of times people bought that weapon number, in order, from 1 - 16.
Quote from: mapslist.txt
ctf_cs_assault
ctf_cs_estate
ctf_cs_italy
ctf_cs_militia
ctf_cs_office
ctf_cs_oilrig
ctf_cs_siege
ctf_de_cbble
ctf_de_celtic
ctf_de_chateau
ctf_de_dust
ctf_de_dust2
ctf_de_nuke
ctf_de_piranesi
ctf_de_train
This is what is currently being used on Curt's CS. You may use whatever you like. You don't even need ot use CS maps if you don't wish to.

Anything I missed?

Original Author: Curt (DorkeyDear)
Core Version: 2.6.2
Bugs and Issues:
Ideas to be Implemented:
Rejected:
ARSSE:
When viewing your server with ARSSE, it may be annoying to see the "<user> is cheating - Not allowed weapon" message over and over; to hide those messages, use this script:
Code: [Select]
if $DATA = * is cheating - Not allowed weapon
  HIDE
  HIDE LOG
endif

Example Servers:
Server Name   IP or HostnamePortPasswordOffline TimesQuick Link
  • Extream Realism (CS)
   69.49.45.12423074Quick Link (http://soldat://69.49.45.124:23074)
Running your own server with this script? Tell me about it and I'll add it to the list.
If you have a server in the list, and if there is ever a large period of time (several hours) that the server is expected to be offline, please let me know to take it off the list or note that it may not be always up.

Change Log:
0.7 BETA
Please post comments and/or suggestions in this thread.

To improve this and future scripts, it is up to you to report bugs.
Title: Re: Counter-Strike v0.7 BETA
Post by: ..::HHH::.. on August 14, 2007, 09:33:50 am
cool!

 i will try this out when i install soldat again;) i've allways liked cs, and it would be cool in soldat!
Title: Re: Counter-Strike v0.7 BETA
Post by: Iq Unlimited on August 14, 2007, 03:19:10 pm
can you like include a soldat.ini and a Taunt.txt with this so I dont have to change all my stuff?
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on August 14, 2007, 05:43:15 pm
Ok, I uploaded taunts.txt, Soldat.ini, WeapCount.txt, and mapslist.txt to make it easier for people.
Title: Re: Counter-Strike v0.7 BETA
Post by: Amida on August 14, 2007, 05:51:50 pm
Running this script on my INF server, works fine...good job :)
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on August 14, 2007, 06:53:58 pm
Running this script on my INF server, works fine...good job :)
Want me to put your server in the list of example servers? Tell me info if you do.
Title: Re: Counter-Strike v0.7 BETA
Post by: MR X on August 15, 2007, 08:58:27 pm
can you make some script that you only can buy extra: nades, clusternades, vest, and/or bonusses? so that the weapons can be used at all time and you can just buy some extra's. would apreciate that. cool script tough.  :)  can you pm me maybe about this suggestion?

Found a problem:
When you buy a weapon (/buy #) then you get kicked from the server (reason: not allowed weapon).
how to fix it. i tryed disabling battleye but doesnt work
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on August 16, 2007, 12:20:43 pm
I must have forgotten to disable the anti-kick thing on my Soldat.ini (thats if you used that file). I'll check now.

Date Posted: August 16, 2007, 01:18:49 PM
Quote from: Soldat.ini
Disable_AntiCheat_Kick=1
Isn't this the thing that makes it so people don't get kicked for that? I already have it set to 1 in my downloadable Soldat.ini.
Title: Re: Counter-Strike v0.7 BETA
Post by: MyiEye on August 18, 2007, 06:26:42 pm
Nice one man, but I'm havin trouble with flood kicks I keep getting kicked for flooding. :( Please help someone
Title: Re: Counter-Strike v0.7 BETA
Post by: Xxypher on August 18, 2007, 06:35:32 pm
And servers that are up hosting this?
Title: Re: Counter-Strike v0.7 BETA
Post by: chillis34 on September 10, 2007, 03:29:12 pm
Mine
Title: Re: Counter-Strike v0.7 BETA
Post by: Ride on September 10, 2007, 04:02:53 pm
and the server ip/port is?
Title: Re: Counter-Strike v0.7 BETA
Post by: chillis34 on September 10, 2007, 04:31:01 pm
I think you should add a money regeneration every time you die and ive noticed in 1v1's that some times the living player doesnt die at the end of the round

the server name is Extream Realism (CS)
ip: 69.49.45.124
Port: 23074
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on September 22, 2007, 09:49:57 am
Counter-Strike Build 2 Pre-Release 2 is now available
(im not sure how I should do my version labeling yet... so hopefully I would have made up my mind by the time I release the final version of this build.

please note of any bugs or anything
Title: Re: Counter-Strike v0.7 BETA
Post by: Kitty on September 22, 2007, 12:42:23 pm
Are you suppose to get extra money each time u chat?
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on September 23, 2007, 08:49:51 am
Are you suppose to get extra money each time u chat?
lol, oops, i put it in the wrong spot..

Date Posted: September 22, 2007, 04:26:55 pm
Pre-release 3
Title: Re: Counter-Strike v0.7 BETA
Post by: colby on September 25, 2007, 08:04:31 pm
XD ahhh funny bug. GREAT work, cs is sweet, and would work great in soldat... cant wait to try it.  i just want to know one thing, in source, less popular weapons are cheaper and change weekly, is that, or could that be implemented?
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on September 29, 2007, 10:05:09 pm
in source, less popular weapons are cheaper and change weekly, is that, or could that be implemented?
yeah.. i already implemented a thing for a server-side popularity thing so more popular weapons on the one server are more expensive.. if ur talking about a global thing like that, its possible, but i don't see myself doing that any time soon
Title: Re: Counter-Strike v0.7 BETA
Post by: KwS Pall on October 27, 2007, 12:20:18 pm
easy to avoid kick when you use battle eye juzt enable all weapons and insert that code:
Code: [Select]
procedure OnJoinGame(ID, Team: byte);
begin
// here you set money on start
SetWeaponActive(id,1,false);
SetWeaponActive(id,2,false);
SetWeaponActive(id,3,false);
SetWeaponActive(id,4,false);
SetWeaponActive(id,5,false);
SetWeaponActive(id,6,false);
SetWeaponActive(id,7,false);
SetWeaponActive(id,8,false);
SetWeaponActive(id,9,false);
SetWeaponActive(id,10,false);
SetWeaponActive(id,11,false); //at my server is enabled
SetWeaponActive(id,12,false);
SetWeaponActive(id,13,false);
SetWeaponActive(id,14,false);
end;

but when i enable ussocom i have a bug at map change that i can't choose weapon... but i have written also buying for bots  ;D
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on October 27, 2007, 12:31:46 pm
easy to avoid kick when you use battle eye juzt enable all weapons and insert that code:
Code: [Select]
procedure OnJoinGame(ID, Team: byte);
begin
// here you set money on start
SetWeaponActive(id,1,false);
SetWeaponActive(id,2,false);
SetWeaponActive(id,3,false);
SetWeaponActive(id,4,false);
SetWeaponActive(id,5,false);
SetWeaponActive(id,6,false);
SetWeaponActive(id,7,false);
SetWeaponActive(id,8,false);
SetWeaponActive(id,9,false);
SetWeaponActive(id,10,false);
SetWeaponActive(id,11,false); //at my server is enabled
SetWeaponActive(id,12,false);
SetWeaponActive(id,13,false);
SetWeaponActive(id,14,false);
end;

but when i enable ussocom i have a bug at map change that i can't choose weapon... but i have written also buying for bots  ;D
i already tried this a while ago.. the wepaons menu still appears with no weapons in the list :P
Title: Re: Counter-Strike v0.7 BETA
Post by: sai`ke on October 27, 2007, 02:19:01 pm
Yes, you can even get stuck on the weapons menu that way.
Title: Re: Counter-Strike v0.7 BETA
Post by: jeffreydj on January 12, 2008, 09:04:34 am
how can i set, that all players get a knife and the us-combat at the beginning of a round for free?
Title: Re: Counter-Strike v0.7 BETA
Post by: KwS Pall on January 12, 2008, 01:40:27 pm
just find somehow how to buy it for free...
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on January 12, 2008, 06:04:47 pm
how can i set, that all players get a knife and the us-combat at the beginning of a round for free?
us-combat?

to set knife free, in prices.ini have these:
Quote
[Weapon_12]
Base=100
Dynamic=false
Usage=100
Enabled=true
For Usage, it'd be better to leave it at whatever it was at instead of 100...
Title: Re: Counter-Strike v0.7 BETA
Post by: jeffreydj on January 13, 2008, 07:18:21 am
ok...i enabled secondary weapons in soldat.ini und set the price in prices.ini. now i want to set the joincash but changes in settings.ini dont change the joincash in the game...it´s still $4000.
Title: Re: Counter-Strike v0.7 BETA
Post by: DorkeyDear on January 13, 2008, 06:19:03 pm
ok...i enabled secondary weapons in soldat.ini und set the price in prices.ini. now i want to set the joincash but changes in settings.ini dont change the joincash in the game...it´s still $4000.
I just looked at the source really quick and seems to look like it should work fine... I have it so if there is an error trying to get that info, it should put in 4000...

I just tested it really quick and changed 4000 to 10000 and it seemed to work.. You must have a typo somewhere in the ini file or something.
Title: Re: Counter-Strike v0.7 BETA
Post by: jeffreydj on January 14, 2008, 04:08:21 pm
ok, i´ll replace the ini with the ini from the zip-file. i hope it´ll work after that.