Official Soldat Forums

Soldat Talk => Game Improvements / Suggestions => Topic started by: yellowraiden on September 04, 2007, 01:10:51 am

Title: back falling movement
Post by: yellowraiden on September 04, 2007, 01:10:51 am
look like this

set a new key to start this gesture, just like 'prone'

when jetting, it go same angle as prone jetting down, but it can shoot our back side.

i think this is just cool
Title: Re: back falling movement
Post by: Boots on September 04, 2007, 04:43:50 am
Hhahahaha!

Serioslly, That made me laugh.. F11 still ;P
Title: Re: back falling movement
Post by: Lord Frunkamunch on September 04, 2007, 07:04:09 am
Pretty good idea, the standard button placement should be right next to the prone key.

F12 :O
Title: Re: back falling movement
Post by: BRADEN on September 04, 2007, 07:12:13 am
Boots you're an obvious noob. It's a good idea.
Title: Re: back falling movement
Post by: Mitak on September 04, 2007, 07:17:11 am
Yeah it will be amazing to pwn from that position!
F12!!!

You can also play dead and when someone comes near you, you corpse him! XD
While he's thinking that you're dead.
Now I don't know if this idea is only gonna be available in air because if used on ground, you'll look like you're lying and if you're wounded you'll most likely look like a corpse. So it may be irritating.
Title: Re: back falling movement
Post by: PaFel on September 04, 2007, 07:24:00 am
Good idea - prone+crouch to stand just roll the mouse (the same like you can do to stand up from prone) 2700

Yeah it will be amazing to pwn from that position!
F12!!!

You can also play dead and when someone comes near you, you corpse him! XD
While he's thinking that you're dead.

This would destroy this idea.
Title: Re: back falling movement
Post by: NinjaGimp369 on September 04, 2007, 08:15:05 am
Good idea - prone+crouch to stand just roll the mouse (the same like you can do to stand up from prone) 2700

Yeah it will be amazing to pwn from that position!
F12!!!

You can also play dead and when someone comes near you, you corpse him! XD
While he's thinking that you're dead.

This would destroy this idea.

So true... I never thought of that, the Soldat should only be able to "back" prone in the air then, once he/she hits the ground, he stands up again.
Title: Re: back falling movement
Post by: Mitak on September 04, 2007, 08:29:03 am
Mitak the ruiner ;D

I also thought of another idea and I think it's good but maybe noobish.
Enabling rolling in air @_@ When jets are available of course :)
Title: Re: back falling movement
Post by: Geoffrey on September 04, 2007, 12:41:17 pm
^If you jump of a ledge and don't jet but keep holding the jump and backwards keys then click jets you can do a backwards roll in mid air even after falling.

When you land wouldn't you just plough your head straight into the ground? What would the angle you lie at be as well? Would an angle that gets gradually gets steeper be most feasible and realistic?
Title: Re: back falling movement
Post by: Mitak on September 04, 2007, 12:50:13 pm
Yeah so true.
I know about that backflip in air but my idea is to roll in air as much as you want when flying.
That's great coz then you can dodge bullets [retard]
Title: Re: back falling movement
Post by: O.R.I.O.N. on September 04, 2007, 01:33:35 pm
Lol. Matrix dive. F12.
Title: Re: back falling movement
Post by: Carlitos on September 04, 2007, 02:10:20 pm
that made me laught
Title: Re: back falling movement
Post by: xtishereb on September 04, 2007, 02:46:48 pm
I could've sworn this was suggested before.
Perhaps this would trigger if you are aiming in the direction opposite to the one you are moving and you prone in midair. It would be deactivated by either unproning or aiming in the opposite direction, as you get out of a prone now.
Title: Re: back falling movement
Post by: LtKillroy on September 04, 2007, 03:25:56 pm
It's the exact same thing as proning except the other direction. Since it takes a half a second to switch to the other way and a half a second to hit a key, gonna have to go with F11.
Title: Re: back falling movement
Post by: Lord Frunkamunch on September 04, 2007, 04:47:43 pm
Ahh, no. Completely different. Have to ever tried to turn around and fire in the other direction while proning? The second you look anywhere past straight up/down, you stop proning and get up.
Title: Re: back falling movement
Post by: Valorman on September 04, 2007, 05:23:56 pm
Shit, this would look hella badass when shooting with the Deagles.
Title: Re: back falling movement
Post by: SpiltCoffee on September 04, 2007, 05:31:26 pm
When you land wouldn't you just plough your head straight into the ground?
Just make him roll again when he lands, then.
Title: Re: back falling movement
Post by: llamaman on September 04, 2007, 05:58:23 pm
dude awesome idea!!! i think it'd be baddass with any weapon!
Title: Re: back falling movement
Post by: Dr. Zombi3 on September 04, 2007, 08:09:09 pm
that looks cool, it looks like its straight out of a matrix movie
Title: Re: back falling movement
Post by: Yes on September 04, 2007, 08:14:51 pm
That looks sick. You could do the matrix and everything. XD F12. You should also poll this by pressing the Poll button near the top.
Title: Re: back falling movement
Post by: wolfbr on September 04, 2007, 10:29:08 pm
 back and forward Falling movement is a good idea  ;)
F12
Title: Re: back falling movement
Post by: /L on September 04, 2007, 10:37:47 pm
What? This is already possible, just without the useless animation. It's called weaving.
Title: Re: back falling movement
Post by: Hiro on September 04, 2007, 11:02:34 pm
Even if this was a really good idea it probably wouldn't be made (even the randomise map option isn't put in yet O_O).
And to top it off, it's not that great of an idea.
Title: Re: back falling movement
Post by: Kagesha on September 05, 2007, 01:06:36 am
Hahahha what an awesome idea F12 For sure
Matrix Dive Ftw!!!
Title: Re: back falling movement
Post by: SpiltCoffee on September 05, 2007, 03:48:09 am
What? This is already possible, just without the useless animation. It's called weaving.
Yes, but that's when you fly forwards, this guy wants to be able to fly backwards. Bit of a difference, mate.
Title: Re: back falling movement
Post by: ViN on September 05, 2007, 06:59:36 am
F12, awesome idea.
Title: Re: back falling movement
Post by: yellowraiden on September 05, 2007, 03:37:34 pm
thanks for support!
Title: Re: back falling movement
Post by: Dr. Zombi3 on September 05, 2007, 09:37:59 pm
What? This is already possible, just without the useless animation. It's called weaving.

You should start reading titles more often
Title: Re: back falling movement
Post by: /L on September 05, 2007, 10:28:31 pm
It's not like diving backwards would help at all.  Any remotely decent player can shoot prone enemies. Again, weaving comes into play. Turn around, skip, jump, prone, jet, unprone, jet, turn, fire. It's not that difficult, and it saves MM time so he can do other things, like making sure Keron doesn't *******ize any more maps.

Edit: Bastardize isn't a bad word.
Title: Re: back falling movement
Post by: {LAW} Gamer_2k4 on September 05, 2007, 11:17:01 pm
Edit: *******ize isn't a bad word.

Maybe not, but it doesn't really apply here.
Title: Re: back falling movement
Post by: Lord Frunkamunch on September 06, 2007, 12:55:08 pm
It's not like diving backwards would help at all.  Any remotely decent player can shoot prone enemies. Again, weaving comes into play. Turn around, skip, jump, prone, jet, unprone, jet, turn, fire. It's not that difficult, and it saves MM time so he can do other things, like making sure Keron doesn't *******ize any more maps.

Edit: *******ize isn't a bad word.

Sure, you can fire, turn around, go prone, turn around, fire some more, ect. BUT NOT AT THE SAME TIME.
Title: Re: back falling movement
Post by: -{Phoenix}- on September 06, 2007, 01:13:48 pm
kicks ass... then wen landing, maybe the guy can do a roll or somet... i'd love be able do flips and shoot on this game :P
Title: Re: back falling movement
Post by: excruciator on September 06, 2007, 08:06:26 pm
W00t matrix

sick stuff + then there would be more than just wormin' in the world
 F12
Title: Re: back falling movement
Post by: Dr. Zombi3 on September 06, 2007, 08:11:45 pm
It's not like diving backwards would help at all. Any remotely decent player can shoot prone enemies. Again, weaving comes into play. Turn around, skip, jump, prone, jet, unprone, jet, turn, fire. It's not that difficult, and it saves MM time so he can do other things, like making sure Keron doesn't *******ize any more maps.

Edit: *******ize isn't a bad word.
Its just an idea, you dont have to rate an idea you know
Title: Re: back falling movement
Post by: llamaman on September 09, 2007, 05:06:08 pm
I seriously think they should put this in the game
Title: Re: back falling movement
Post by: danmer on September 10, 2007, 08:30:48 am
Lol just don't try to throw a knife, you'll hit your foot :P
Title: Re: back falling movement
Post by: eca jezza on September 10, 2007, 08:57:44 am
Sik idea, i literally loled at danmers comment. it may not increase your chances of killing the guy but it would look sick! soldat needs a little matrix :P

F12 !!!
Title: Re: back falling movement
Post by: NooMoahk on September 10, 2007, 05:00:55 pm
Yeah I like it, don't see a major reason why this couldn't work. F12 for me
Title: Re: back falling movement
Post by: yellowraiden on September 10, 2007, 05:30:30 pm
thanks for support and opinion again.
Title: Re: back falling movement
Post by: F3nyx on September 21, 2007, 03:35:06 am
Yes, good idea.
Title: Re: back falling movement
Post by: Svirin Kerath on September 21, 2007, 04:02:51 pm
Very cool, but... not really necessary. I think it should be implemented if/when all the other more urgent stuff is done first.
Title: Re: back falling movement
Post by: .Long-Range on September 21, 2007, 04:18:01 pm
All these mentions of new techniques remind me of GunZ and I hate that game.
But it still sounds good, so F12'd.
Title: Re: back falling movement
Post by: ~Niko~ on September 21, 2007, 04:21:40 pm
I see it completely unnecessary, F11.
Title: Re: back falling movement
Post by: Lord Frunkamunch on September 21, 2007, 08:51:03 pm
I see it completely unnecessary, F11.

Unnecessary? How? This'd be an awesome movement, with tons of uses. It should've been here in the first place...
Title: Re: back falling movement
Post by: Cappy on September 22, 2007, 08:22:15 am
I really like this idea, f12. It would be like Gunz :D ...the game I could never play because of my crappy comp.
Title: Re: back falling movement
Post by: KorrupT MerC on September 22, 2007, 09:28:07 pm
I really like this idea, f12. It would be like Gunz :D ...the game I could never play because of my crappy comp.

Agreed, tried downloading it, got it from the internet, then it told me it had 350mb more to download or some bs like that HAHA, on dial up please.

On Topic:

F12, i like the idea, and i see you guys saying its ''unnecessary'' why would you want to do 50,000 movements when at the click of a button you could do one and be moving faster than when doing it like you have to now and yes, you would be moving faster. Not to mention it would compile a couple new manuevers to have fun with
Title: Re: back falling movement
Post by: M.rSnow on September 23, 2007, 09:21:20 am
And what key whould you use for that?
for me its too mutch matrix. Anyway id like to see it. Server option?
Title: Re: back falling movement
Post by: KorrupT MerC on September 23, 2007, 05:57:10 pm
The 'Z' or 'C' key imo right next to prone