Official Soldat Forums

Soldat Talk => Game Improvements / Suggestions => Topic started by: -Vis- on December 04, 2007, 07:49:19 pm

Title: Weapons Menu Box
Post by: -Vis- on December 04, 2007, 07:49:19 pm
Simple suggestion, I'm not sure if anyone's mentioned it, but I'm sure some have thought it, especially modders.

When you have a slightly larger than normal LAW in the weapons menu, it's always positioned slightly out of the box. I'd like to see the box stretched a bit lower so the LAW fits in properly.

(http://i110.photobucket.com/albums/n83/VisBucket/SoldatStuff-1.png)

It's a small change, shouldn't be a problem to alter. :-*
Title: Re: Weapons Menu Box
Post by: Thinkto urself on December 04, 2007, 08:29:40 pm
I agree I hate that when I run certain mods on Soldat, F12!
Title: Re: Weapons Menu Box
Post by: plasticpie on December 04, 2007, 10:41:22 pm
Good, but not a real big concerned....ahhh, I'll F12 anyway
Title: Re: Weapons Menu Box
Post by: Kagesha on December 05, 2007, 12:16:14 am
How about being able to mod the weapon box to the size and position?
Title: Re: Weapons Menu Box
Post by: -Vis- on December 05, 2007, 12:39:59 am
How about being able to mod the weapon box to the size and position?

That works too.
Title: Re: Weapons Menu Box
Post by: NinjaGimp369 on December 05, 2007, 01:39:59 am
Good, but not a real big concerned....ahhh, I'll F12 anyway

Simple little things like these can help the aesthetics of the game.. Even if it is a tiny little change. F12!
Title: Re: Weapons Menu Box
Post by: Flacid Assassin on December 05, 2007, 02:07:27 am
f11 lol jk f12. i actualy like tghe idea of being able to put where ever say bottom left bottom tight top left top right or middle
Title: Re: Weapons Menu Box
Post by: Ivel on December 05, 2007, 07:48:18 pm
I like the other guys idea, to be able to actually edit the box, like you can edit the mini map.
Title: Re: Weapons Menu Box
Post by: Zeating on December 05, 2007, 08:03:42 pm
F12?.... wtf does that mean
Title: Re: Weapons Menu Box
Post by: BondJamesBond on December 05, 2007, 09:22:56 pm
Tsk. F12 means you agree. And I F12 this idea, too.
Title: Re: Weapons Menu Box
Post by: NinjaGimp369 on December 06, 2007, 01:40:53 am
F12?.... wtf does that mean

When you cast an in-game vote kick on someone, F11 - Yes, F12 - No. Go figure.
Title: Re: Weapons Menu Box
Post by: -Vis- on December 06, 2007, 03:04:47 am
F12?.... wtf does that mean

When you cast an in-game vote kick on someone, F11 - Yes, F12 - No. Go figure.

Er... other way around.
Title: Re: Weapons Menu Box
Post by: Avis on December 06, 2007, 07:46:00 am
Easy thing to program

box_height (background sprite is being stretched...) = all weapon graphics heights counted together + distance between graphics (maybe customizable)

One could even bring in customizable layouts for weapon choice boxes... maybe for registered users :D