Works only with Soldat 1.4.2!
(http://img167.imageshack.us/img167/1969/splogomedkv0.png)
Soldat Pit is a quite different Soldat mod, it has a couple of new features that, as far as I know, have never been seen in any Soldat mod.
- Classes
Okay, you might say that there's nothing new about classes, we have them it Tactical Trenchwars. But TTW has a little inconvenient class selection system and it only works on trenchwars, not on regular CTF or INF. However Soldat Pit works with any game mode and has a nice weapons selection interface:
(http://img372.imageshack.us/img372/9035/sp12screenql6.png)
- Totally different weapons
Most of the mods try to keep weapons similar to Soldat. Soldat Pit introduces such classes as Artillery, equipped with a rocket launcher, or Bowman, wielding a crossbow. Also, the sniper rifle, unlike Soldat's Barrett, doesn't have startup time, and minigun is actually useful!
- New sounds
Not all of the sounds have been changed, but the most noticeable change is for reloading sounds and /victory command. Almost every class has a different voice response when reloading.
Most of the sounds are taken from Team Fortress 2.
- Other changes
New graphics for weapons, some of the text in game is also changed.
Offensive classes
Hotshot | Hotshot wields two Desert Eagles which is a great close or medium range weapon. |
Pyro | Pyro has a flamethrower and this class is the best at close range. |
Soldier | Soldier wields a submachine gun and he's good at medium and long range combat. |
Artillery | This guy has a rocket launcher on his shoulders. There's nothing else to say about him. |
Scout | Scout doesn't have a weapon (only a secondary one). But he can boost his speed and change moving direction in air. This makes him the best flag runner in the whole team. Scout is really quick which makes him really hard to hit. |
Defensive classes
Bowman | Bowman's good at long range combat, however his rate of fire is too slow to attack effectively. This is why he is better at defending. |
Demoman | He can shoot regular grenades that do not explode when they hit the ground. This makes Demoman a good defender as he can plant "mines" to protect a narrow route for a few seconds. Also, he can bounce his grenades around to kill enemies he cannot see. |
Sniper | The perfect defender. Noticeable change is removal of startup time. |
Medic | Medic has a medigun which can heal and even boost his teammates' health. But he has to be really careful as he can accidentally heal his enemies. |
Heavy | This guy has a Minigun. Not the same Minigun from Soldat, it's actually pretty useful now. Heavy is a great defender who can prevent enemies to pass narrow entrances. |
Also, keep in mind that this mod is only for Realistic mode with friendly fire on!
And a special thanks to Lord Frunkamunch, -Skykanden- and SoldatHost! ;D
Click here (http://dl.dropbox.com/u/5625858/Soldat%20Pit%20v1.2.rar) or here (http://www.box.net/shared/dzsgbh1c63) to download!(v1.2)
(The mod should be extracted to Soldat/Mods directory.)