(http://i78.photobucket.com/albums/j82/SGunny/HLTBanner.png)
"More action. More skill. More "if-you-get-caught-in-the-open-alone-you're-totally-dead"-ness." -- Hiro
Please be sure to read the FAQs below before discussing! For those who wish to review the original thread, it may be found here (http://forums.soldat.pl/index.php?topic=15896.msg179818#msg179818).
~ Espadon 2.18.08
[ Introduction ]
The Halo Legendary Trilogy was started as a private mod a few years back, due to discontentment with existing public Halo mod releases. While I've worked on many mods since, the HLT mod was my first real mod and still is my largest work to date. My aim with HLT is to create a modification that emulates Halo as closely as possible under Soldat's constraints -- it's coming close to a complete conversion at this point. The full release HLT will unpack into two aspects in the mod directories: A static "online" aspect that comes with weapons that make sense in online play, and an "offline" aspect that will allow weapons to be switched around via a configurator, similar to Mecha Mod or WWII: TCS.
[ Current Weapon Slots Allocations ]
Slot1: M6Cs / M6Gs / Maulers / Plasma Pistols
Slot2: M7 / MA5B / MA5C
Slot3: BR55 / BR55HB SR
Slot4: Needer / Spiker
Slot5: M90 / Mauler / M90 Mk.I / M90A
Slot6: Carbine / Beam Rifle / SRS99C
Slot7: Brute Shot
Slot8: SRS99C / SRS99D / Beam Rifle / M6D
Slot9: Plasma Rifle
Slot0: AIE-486 HMG / Spartan Laser / Plasma Cannon
Secondary1: Plasma Pistol / M6G / M6C
Secondary2: Combat Knife / Oddball
Secondary3: Energy Sword / Gravity Hammer
Secondary4: M19 SSM / M41 SSR / Missile Pod / Fuel Rod Gun
[ Current Stage: CP3-4 | 6.02.08 ]
Weapons
Currently these weapons are done:
[Halo 3]
Dual M6Gs
M7 / Caseless [Submachine Gun]
MA5C
BR55HB SR
SRS99D S2-AM
M90A
W/AV M6 G/GNR [Spartan Laser]*
M41 SSR MAV/AW [Rocket Launcher]
AIE-486 HMG [Heavy Machine Gun]*
LAU-65D/SGM-151 [Missile Pod]*
Carbine**
Spiker*
Brute Shot
Plasma Rifle
Needler
Gravity Hammer*
Particle Beam Rifle*
Mauler*
[Halo 2]
Dual M6Cs*
BR55
SRS99C S2-AM
M90 Mk. II
M247 GP MG [Stationary Gun]*
Brute Shot
M19 SSM
Plasma Rifle
Needler
Particle Beam Rifle
Fuel Rod Gun
[Halo 1]
M6D HE*
Fuel Rod Gun
[Core]
Combat Knife
Energy Sword
Plasma Pistol
Energy Cutlass
Drake Needler [Rambo]
*Requires sounds
**Requires reload sounds only
All other weapons are incomplete or on the to-do list.
Gosteks
The Spartan MJOLNIR Mk. VI armor gosteks are completely done. Mk. V is semi-complete; Mk. VI permutations are incomplete. Marine armor is under consideration. Marine helmet is done. Sangheili Combat armor is in final beta stages. Assault permuation is incomplete; all other permutations are under consideration. Flood Human combat form head still needs implementation. All other Halo species will be added on later via Bonus Packs.
[ Current CP4 Stage Screenshots ]
[ CP3 Screenshots [not much difference, really] ]
[ Pre-beta Screenshots ]
(http://i78.photobucket.com/albums/j82/SGunny/H2_Int2.jpg)
(http://i78.photobucket.com/albums/j82/SGunny/Spartan_Laser_Preview.jpg)
(http://i78.photobucket.com/albums/j82/SGunny/RvBDedicatedBots.jpg)
[ FAQs ]
Q: When is this mod coming out?
A: It's not like I'm a dedicated mod making robot that works on HLT 24/7. In addition to schoolwork, real life, and other games, I have other mods that I'm working on in parallel to HLT. Simply put, HLT will be out when it's ready. There's no tentative release date. I want to release HLT as soon as possible, too, but things have to be up to my rigorous standards.
Q: Is there any way I can get a copy of HLT early? Even if its not complete?
A: Yes, by being a beta tester.
Q: Can I be a beta tester?
A: Not at the moment. I'll decide when to send a PM inviting you to be a beta tester. By the way, spamming is not the way to do it. You'll have to actually give feedback after every beta update also.
Q: Will HLT have so-and-so? It's such a cool weapon!
A: HLT will have all Halo weapons in its final form. So I guess that's a yes.
Q: Will HLT have a configurator like Mecha Soldat?
A: Yes. Still looking for a dedicated one, though.
Q: Will HLT have dedicated maps?
A: That's still up in the air. I had some talks with Keron about maps, but I haven't followed up with map planforms yet.
Q: How can I help [speed up] the HLT project?
A: I'm currently looking for an experienced programmer to create a dedicated configuration program for HLT. Also looking for high-quality Halo [preferably 2 & 3] sounds. Finally, experienced Halo players as beta testers to help with weapon balancing.
Q: What does CP3 and CP4 mean?
A: CP stands for Cumulative Patch. Each CP marks a round of beta testing, and I use it similar to version numbers.
Q: What the hell is that pink thing in the knife slot!?
A: It's an "Energy Cutlass," a Covenant knife-esque weapon very similar to a needle from a needler. Appears in Halo: Contact Harvest.
Q: I don't remember there being any combat knives in Halo. Are you making stuff up here?
A: Not really. In the Halo novel there is mention of Spartans with combat knives [Halo: The Fall of Reach]. The design for the HLT combat knife is directly from the combat knife/machete that can be seen in some very early builds of the original Halo game. A very similar design can be seen worn by ODSTs in the Halo short films.