Official Soldat Forums

Soldat Interface Mods & Mod Making => Full Modifications => Topic started by: Rambo_6 on July 21, 2006, 11:23:43 am

Title: SUPERMAWD!
Post by: Rambo_6 on July 21, 2006, 11:23:43 am
Who remembers this?

I'm not going to bother with too many pictures, the graphics are godawful. It's the sounds and weapons that matter. If you already got this before, don't bother to get it again. This ain't an update.

Code: [Select]

Gosteks:

Blue team has weird elongated legs

Red team has silly hats.

Weapons overview:

Deagles: They fire explosive pieces of toast (i think) that yell when they explode. Also causes uber bink to the target's accuracy.

MP5: Fires explosive coconuts now.

Ak-74: Fires explosive arrows (5 shot clips)

Steyr: Shoots a billion bubbles per minute (they don't do damage but they do launch enemies)

Spas: Shoots diahhrea out of your behind. The diahhrea heals whatever it hits.

Ruger: Now it is a force field. Anything that walks near you while you are holding down your fire button (from any direction) will be eradicated. This is one of the more interesting guns.

M79: Fires a crapload of cluster grenades

Barret: A combustion railgun. Fires a bullet that goes through walls and upon contact, will ignite an enemy after 10 seconds. A really strange gun that is worth trying out.

Minimi: Shoots binky bullets (and i think some weird explosions occur too, i'm not sure)

Minigun: 90% of the time it will just cause you to explode into a million pieces after the startup time. Sometines it actually works. When it does, it shoots a billion cluster bombs that randomly explode in midair (kind of like flak).

Socom: Shoots slow fire arrows.

Knife: Causes you to slit your wrist and spawn a bajillion knives.

Chainsaw: Creates an evil explosion a few inches in front of you. A gun that is worth trying.

LAW: Shoots sheep that explode.


Here's a few screens (they don't really do it justice....)

Force Field Gun (http://i5.tinypic.com/20ksyrs.png)

Emo Knife (http://i5.tinypic.com/20ksz1s.png)

Weird Legs Gosteks for blue team (http://i5.tinypic.com/20ksztf.png)

Random Madness (http://i5.tinypic.com/20kt1ci.png)

Here's the download: :o (http://llsc.us/sechs/pages/4page/SUPERMAWD1.0.zip)

PLEASE NOTE: I already know this mod is pretty much the epitome of crappy ms-paint craftsmanship. Please don't come in here and act like you're a hotshot graphics designer saying "You get 2/10 for effort, i could do better in my sleep".

This mod is a joke, it was intended to see what could be acheived from messing around with INI editing. If you're making a mod that requires a forcefield gun/combustion railgun/strange black magic gun, feel free to use the ones from this mod... ;)

Title: Re: SUPERMAWD!
Post by: Plonkoon on July 21, 2006, 11:46:51 am
Was this made a while ago?  I'm pretty sure you cant have guns do cluster nades in the current version.
Title: Re: SUPERMAWD!
Post by: Rambo_6 on July 21, 2006, 11:48:56 am
This was made for 1.3.1.

And i just tested it, works fine for me.
Title: Re: SUPERMAWD!
Post by: Foley on July 21, 2006, 01:18:42 pm
If you're making a mod that requires a forcefield gun/combustion railgun/strange black magic gun, feel free to use the ones from this mod... ;)

Its easy to do that :) :) :) I would be amazed if u make a real forcefield, what could get bullets away from player, mwah O.O

Besides, Emo knife would usually make players get kicked for flood...

Anyways good work :P
Title: Re: SUPERMAWD!
Post by: The Geologist on July 21, 2006, 01:39:54 pm
Ha..glad to see this one popping up again.

I'll get it just for those goofy legs.  Right on man.
Title: Re: SUPERMAWD!
Post by: ThunderPantz on July 21, 2006, 03:33:20 pm
You get a 8/10 for effort, great mod :D

I did it... i did one of those /10 things o_O :p


Title: Re: SUPERMAWD!
Post by: Sotija on July 22, 2006, 07:15:18 am
Well.. ITs original?
Title: Re: SUPERMAWD!
Post by: xtishereb on July 22, 2006, 10:50:28 am
Thank you for reposting this. I was actually thinking of asking you to do that. Now the entire forums can experience the joy that is DARK MAJIKS.
Plus the sounds are awesome.
Title: Re: SUPERMAWD!
Post by: 13579 on July 22, 2006, 08:27:03 pm
:(:(:(, its not working for me :(

emo knife wont work, and i cant find any gun that shoots cluster nades :(

force feild gun just shoots a blue bullet
Title: Re: SUPERMAWD!
Post by: Rambo_6 on July 22, 2006, 11:48:52 pm
You have to type

Code: [Select]
loadwep SUPERMAWD
ingame.
Title: Re: SUPERMAWD!
Post by: Matt065 on November 21, 2006, 06:32:41 am
it not work for me but nice mod
Title: Re: SUPERMAWD!
Post by: homey188 on November 21, 2006, 07:13:49 pm
I remember downloading this a few months ago. Good job, its still fun even with the ridiculous weapons.
Title: Re: SUPERMAWD!
Post by: Mac2492 on November 21, 2006, 07:53:40 pm
I had to download the weapon.ini file separately. Does anyone need me to re-upload it?
Title: Re: SUPERMAWD!
Post by: edak on November 22, 2006, 12:03:59 am
I love the goofy legs.  is it possible to adjust the spray for a weapon and use that as a forcefield? I dunno, i forget
Title: Re: SUPERMAWD!
Post by: Death MachineX350 on November 22, 2006, 08:35:48 pm
Funny mod :).
Title: Re: SUPERMAWD!
Post by: Sethamundo on December 05, 2006, 06:04:39 pm
I love the goofy legs.  is it possible to adjust the spray for a weapon and use that as a forcefield? I dunno, i forget
Nope, it wouldn't expand into a wide enough range consistently even with extreme self-bink.  It would also create a ton of lag with all of those bullets on the screen, if you don't know what I'm talking about edit your minigun's interval to 1 and reload time to 1 and just hold the fire button down.
Title: Re: SUPERMAWD!
Post by: MFO on December 05, 2006, 11:59:35 pm
Hmm... it sounds so interesting, I can't not try it. I'll be impressed no doubt.
Title: Re: SUPERMAWD!
Post by: O.R.I.O.N. on December 06, 2006, 08:55:39 am
...it's baaaack...just kidding.  It has some fun ideas, but it was just too weird for me. :-\
Title: Re: SUPERMAWD!
Post by: MFO on December 07, 2006, 01:58:42 am
Yeah, it turns out this is really weird.
Title: Re: SUPERMAWD!
Post by: Lord Frunkamunch on December 21, 2006, 09:52:10 am
You can sort of make a force field is you set the chainsaw's speed to 700 or so, and the bullet type to anything explosive aside from cluster nades, then put the bink to -1000.
Title: Re: SUPERMAWD!
Post by: Wunderbear on March 18, 2007, 11:32:13 am
Ahhhh, SUPERMAWD. Gleeful insanity, this is hilarious.
Title: Re: SUPERMAWD!
Post by: Rambo_6 on April 09, 2007, 11:06:49 am
Good to see it's still rocking da univars.