Official Soldat Forums
Soldat Talk => General Discussions => Topic started by: a-4-year-old on May 11, 2008, 08:40:15 am
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Well? What is it? State your favorite map from the game.
And no. This does not belong in map discussion section.
Mine would have to be Arena 2, great for small DMs.
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Hmm...
Deathmatch:
Arena
Bridge
Veoto
Mr Snowman
Rok
Shau
Blox
Bigfalls
HH
Flashback
Airpirates
^ Yes, very big list, I kinda like all the DM maps, others I just accept it. But I HATE Factory and Arena 2 (too confined and too small). I'm okay with Lagrange despite having no jets which is against my style of gameplay.
INF
inf_moonshine
inf_warehouse
inf_fortress
inf_abel
inf_outpost
^ Yep, thats about all that I like. Again, I accept maps pretty easily.
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Mr. Snow is pretty fun if you have enough people playing,
its also a pretty good saw map.
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ctf_ash
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I'd say Maya for CTF and Cambodia for DM.
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Probably ctf_Dropdown2 followed by ctf_Maya2
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hmm, Inf_Moonshine, the first ctf_Dropdown, ctf_Run, ctf_Ash, ctf_maya, ctf_Maya2. For DM I just love Bunker and cambodia.
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arena.
HH.
flashback.
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inf_warehouse
inf_outpost
arena2
arena
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Ash and division. I don't like other gamemodes.
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DM: HH, Bridge
CTF: Steel, Nuubia
INF: Abel, Moonshine
HTF: Rubik
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ctf_Ash and ctf_Voland
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Ctf_Ash
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This is easy...
Island2k5 and CTF-Snakebite hands down. This topic is done.
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DM: HH, Bridge
CTF: Snakebite, division
INF: Abel, Moonshine
HTF: Factory? Dont play htf.
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ctf_Cobra
ctf_Laos
ctf_Snakebite
ctf_Nuubia
ctf_Ash
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Outpost and Laos.
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Kampf
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death2 if it is a default map
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Ctf: Ctf_Conquest (Yeah, I know. But I don't really see anything wrong with it :() The rest are average or below.
DM: Rat Cave, Tropicave.
TW: tw_Rage, Stalingrad.
INF: Argy. :)
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DM: Bridge
CTF: Ctf_Kampf
INF: Inf_Moonshine
;)
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^I like those too :P
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ctf_Nuubia
ctf_Cobra
ctf_Ash
ctf_Snakebite
ctf_Laos
Good choices, you forgot DD2 though. I also reordered them for you :D
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Anything but Airpirates or Blox.
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Voland, Laos, Kampf, b2b, Steel,
The typical Aussie CW will go something like B2b (Always the start map), Laos/voland, kampf.
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Ash for ctf,Bridge for DM
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Laos
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Whatever it is, Ash, Snake Bite, Laos, and Nuubia is my favorite map.
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INF:
Moonshine
Warehouse
CTF:
Laos
Voland
(der tw maps are defaultĀ ::))
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Laos, Snakebite, Cobra, Run & Kampf... for a Top 5, though all defaults are fun to play.
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ctf_Nuubia
ctf_Cobra
ctf_Ash
ctf_Snakebite
ctf_Laos
Good choices, you forgot DD2 though. I also reordered them for you :D
In my experience in normal mode, (although I can't explain it) red team wins DD2 90% of the time.
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Dropdown2
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In my experience in normal mode, (although I can't explain it) red team wins DD2 90% of the time.
Alpha team has won DD2 113 times agains Bravo's 80. (referring to the SCTFL map stats (http://stats.sctfl.net/index.php?map=ctf_Dropdown2))
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I mostly play CTF... so:
Ctf_Ash for 2vs2 (With more players it turns into spawnfeast)
Ctf_b2b
Ctf_Death2
Ctf_Maya
Ctf_Nuubia
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Anything that starts with inf_.
Gotta love infiltration...
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I normally only play CTF
But
DM
Arena ftw
CTF
ctf_ash
ctf_kampf
ctf_voland
any other ctf map except ctf_equinox
too dark
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inf_Moonshine
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In my experience in normal mode, (although I can't explain it) red team wins DD2 90% of the time.
Alpha team has won DD2 113 times agains Bravo's 80. (referring to the SCTFL map stats (http://stats.sctfl.net/index.php?map=ctf_Dropdown2))
I don't think these statistics prove anything. In SCTFL the challenger has two opportunities to pick sides if the match lasts three rounds, and they probably pick red more often than not simply because it's the "default" choice. Now, at the same time, the challenger probably has the best chance of winning. Why? Because usually, a clan will challenge another clan only when the clan they are challenging seems to be weaker. Put two and two together and Alpha will win most of the time.
My explanations for the anomalies (where Bravo wins more than Alpha) under this theory:
Voland - No clue. The map looks balanced, based on symmetry at least.
Nuubia - The map is imbalanced in favor of Bravo. First, there are lame polybugs in Alpha's spawn. Second, the spawn positions and map structure is such that Alpha tends to attack on the top path, and Bravo tends to attack on the bottom path. But the flags sit on or near the bottom path. Therefore, it is both easier for Bravo to attack, and harder for Alpha to defend.
Of course, this is only one "theory." There may be others. The point is you cannot trust statistics blindly.
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Arena, Arena, Arena.
And Laos.
And Moonshine.
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ctf_Ash , ctf_Nuubia, ctf_Laos.
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I like nuubia too
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DM: Flashback
INF: Outpost
CTF: B2b
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DM: Arena, Factory, HH, Krab, and Shau
CTF: Ash, Run, Steel, and Voland
INF: Argy, Outpost, and Warehouse
HTF: Baire and Zajacz
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Probably Ash and Maya
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ctf_volland, ctf_cobra and inf_industrial.
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ctf_Nuubia
ctf_Ash
ctf_Run
ctf_Laos