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Soldat Interface Mods & Mod Making => Modding Ideas / General Discussions => Topic started by: -Skykanden- on May 16, 2008, 11:13:50 am

Title: [WIP] Planetside mod 2.0 (First Concepts)
Post by: -Skykanden- on May 16, 2008, 11:13:50 am
Ok i'm planning to make the whole planetside mod, with configuration and so.
This is an announcement, and there i will post the graphics upgrades and news.

Now, tell me:
What you think about the old PS Mods?
Would you liek to have a new one with everything and upgraded style?
Title: Re: [WIP] Planetside mod 2.0
Post by: M.rSnow on May 16, 2008, 11:47:22 am
Id love to see this :)
But make sure the Customizable Arsenal gets done. Because i think that's gonna be the best mod ever.
I dunno what's to improve whit the PS mod. Better shading? Don't remember any tempest weapons from the old mod by the way.
Title: Re: [WIP] Planetside mod 2.0
Post by: -Skykanden- on May 16, 2008, 12:37:06 pm
Yes i'll improve shading, and i'll make sure that CMA gets done, i just need some program news
Title: Re: [WIP] Planetside mod 2.0
Post by: Boots on May 16, 2008, 09:00:53 pm
If CMA doesn't get done. I'll kill you.


GL, any help just ask.
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: -Skykanden- on May 17, 2008, 05:07:37 am
Ok, here i have the 1st concept weapons, are not the final ones, i'll use better shading (like the on from the grenades)

Enjoy
(http://img153.imageshack.us/img153/7859/pwnagebt0.png)
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: Hair|Trigger on May 17, 2008, 06:06:17 am
I like them...  is planetside like an old game or something?

The grenades could be a little more imaginitive.  Rest is OK.

Are you gonna do the whole mod within this thread or just get it started here?
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: Espadon on May 17, 2008, 06:42:11 am
What's with the beamer trigger?

You've come a long way since your original Planetside mod, Sky. kekekekekek ^^
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: -Skykanden- on May 17, 2008, 08:49:59 am
Planetside is not that old, but they are just concepts, the Plasma Grenade may stay as it is, the others will change

And i'll post the weapons that i have done, just like in the topics of CoD4 and so

Espadon, i'll add the trigger later. And yes, longg way, and way that i changed and improved, but i ever wanted to finish it, and continue releasing versions so i'm going to continue with it!
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: Dairy on May 17, 2008, 11:02:27 am
Very nice ,even when I hate futuristic stuff tho.

The Frag grenade somewhat reminds me a toilet and the plasma nade looks like mine. Otherwise it's nice.
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: -Skykanden- on May 17, 2008, 11:13:45 am

The Frag grenade somewhat reminds me a toilet

Hahahah, its true!
I'll change it

Soon new concepts. The Medium assault weapons:
Punisher, punisher shotgun, sweeper shotgun, Gauss, Cycler, Pulsar and Spiker
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: kittycat on May 17, 2008, 12:09:05 pm
the emp gernade looks like a thingy that makes your voice louder... grr i cant remember :p but u know what i mean like a mircophone
or something :P
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: M.rSnow on May 18, 2008, 12:26:16 am
I don't get that. But to me it look like some strawberry/chocolate icecream. Of cause I'm a generous guy so id like to trow that. If those who eat them explode too that's a +.

I have a question. There's any "normal" grenades in PS? If there are make some.
Title: Re: [WIP] Planetside mod 2.0 (First Concepts)
Post by: -Skykanden- on May 18, 2008, 02:28:02 am
In planetside there are 5 grenades, Fragmentation grenade, Plasma grenade, Beacon grenade, EMP Grenade and Jammer grenade

don't worry I'll fix them, an stop saying thins like that ;_;