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Soldat Talk => Game Improvements / Suggestions => Topic started by: Centurion on May 24, 2008, 12:53:49 pm

Title: Nades thro poly.
Post by: Centurion on May 24, 2008, 12:53:49 pm
I know it was fixed in some version and now it's back. Could anyone fix it? And permanently this time. Thx. <3
Title: Re: Nades thro poly.
Post by: Lapis Lazuli on May 24, 2008, 01:42:44 pm
You mean nades, passing through (thro?) polygons?

That seriously all depends on the maker of the map, and map glitches themselves, moreso than Soldat.
Title: Re: Nades thro poly.
Post by: Centurion on May 24, 2008, 03:38:11 pm
Yeah. I mean nades going through thin walls. IN some cases you can't make all polygons that thick.
Title: Re: Nades thro poly.
Post by: Hair|Trigger on May 24, 2008, 06:43:07 pm
let alone nades being stuck inside polys, it's making the whole game a bugfest.  Especially in deathmatch.

I don't know anything about this but.. try sort of enhancing the nade bounce protocol or whatever it is.  So it's impossible for it to go past an edge or a poly.  Forgive me, I don't know anything about it. 
Title: Re: Nades thro poly.
Post by: NinjaGimp369 on May 25, 2008, 01:07:54 am
It also depends on the player, abuses of polygons are mindless players looking for a cheap kill. I must agree, the polybugs really should be worked on in the future versions.
Title: Re: Nades thro poly.
Post by: Hair|Trigger on May 25, 2008, 01:19:40 am
It also depends on the player, abuses of polygons are mindless players looking for a cheap kill. I must agree, the polybugs really should be worked on in the future versions.

The mindless players really can't be blamed when it's the poly's fault
Title: Re: Nades thro poly.
Post by: NinjaGimp369 on May 25, 2008, 02:12:45 am
I'm talking about people who purposely abuse the bug...
Title: Re: Nades thro poly.
Post by: Ziem on May 25, 2008, 03:35:20 am
Well, it's more a map bug than a Soldat bug...
Title: Re: Nades thro poly.
Post by: Hair|Trigger on May 25, 2008, 04:35:23 am
I'm talking about people who purposely abuse the bug...

But still, if not for the poly bugs, we won't have people doing that :/ 
Title: Re: Nades thro poly.
Post by: pavliko on May 25, 2008, 04:46:40 am
hmmm dont fix it >.< its a cool bug....its a skill in tw!!the best one ..without it.....
it will be boring
Title: Re: Nades thro poly.
Post by: Pyroguy on May 25, 2008, 04:36:21 pm
If you make maps so that player's can't walk on any intersecting poly points, just about all poly bug problems are solved. It's a very particular style though, hard to do convex shapes and still look/perform good.
Title: Re: Nades thro poly.
Post by: Espadon on May 25, 2008, 05:00:42 pm
Yesh, it looks like someone got doornaded in TW.
Title: Re: Nades thro poly.
Post by: Centurion on May 27, 2008, 05:35:05 am
It sucks in r/s...