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Server Talk => Scripting Releases => Topic started by: Iq Unlimited on July 18, 2008, 06:37:49 am

Title: Hide 'n Seek Script
Post by: Iq Unlimited on July 18, 2008, 06:37:49 am
Script Name: Hide n Seek v2.5!
Script Description Hide n Seek v2.5
Author: Iq Unlimited (http://soldatcentral.com/index.php?page=profile&u=6)
Compile Test: (http://soldatcentral.com/images/pass.gif) Passed
Core Version: 2.6.4
Hosted by: Soldat Central - http://soldatcentral.com/ (http://soldatcentral.com/)

Full Description:
Hide n Seek 2 Script updated with new fun things in the .ini, Cleaned up the script a little. All new features should work perfectly, as I debugged all of those. There are still the old weird bugs in the script that I cant seem to fix for some reason. Anyways:

Updates:
 - Ability to choose what weapon the seeker uses in the .ini file.
 - Join During Countdown
 - Ability to change what teams are played in the .ini file.
 - Small bugfixes with some admin commands, added some new admin commands.
All admin commands are in hns.txt file alone with what the .ini variables do. Also, I will possibly update this script with more features and bugfixes in the near future.

also: http://shns.co.nr <-- Hide 'n Seek Community based around my Hide 'n Seek server. Register for free cookies. ^_^



(http://soldatcentral.com/images/download.gif) (http://soldatcentral.com/dl.php?id=69&act=1)
(Size 5.23 KB)
- http://soldatcentral.com/index.php?page=script&f=69 -


** Script hosted by Soldat Central (http://soldatcentral.com/index.php?page=script&f=69)! Please visit the author's script page (http://soldatcentral.com/index.php?page=script&f=69) and Rate this script **
Title: Re: Hide 'n Seek Script
Post by: sai`ke on July 18, 2008, 06:44:46 am
Isn't the point of hide and seek that the people who hide need to try and make it to some point without the person seeking them seeing it? :P
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 18, 2008, 07:09:42 am
That's real life HnS, this is soldat HnS, or the version that me and my friends play at least. I probably could code something like that if I bothered to take the time to do it.
Title: Re: Hide 'n Seek Script
Post by: DorkeyDear on July 18, 2008, 01:06:43 pm
Interesting. :) GJ
Title: Re: Hide 'n Seek Script
Post by: rumpel on July 18, 2008, 04:36:34 pm
OMG GREAT I WAS ALREADY PLAYING HNS ON COLDMORN NG BUT A SCRIPT NICE
DOWNLOADiN <3
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 19, 2008, 08:43:22 pm
I've found that sometimes some people will randomly get mapbugs when the map changes, which shouldn't really happen because I have it change the map after it swaps all the teams, but it happens anyways, so here's a fix. (Note: THIS USES ThreadFunc, USE IT AT YOUR OWN RISK, IT MAY MAKE YOUR SERVER UNSTABLE)
Title: Re: Hide 'n Seek Script
Post by: CrayAB on July 20, 2008, 04:01:18 am
I played this on a server earlier. It worked nicely.
Title: Re: Hide 'n Seek Script
Post by: Jack the CAMPER on July 20, 2008, 04:34:01 am
omg this is a fucking awsome script :D    we played it over 2 hours   up to  2:00 AM xD  i rly like this script    good work iq unlimited    i love you for this script xD

Jackii
Title: Re: Hide 'n Seek Script
Post by: BombSki on July 20, 2008, 09:10:40 am
im assuming this is to be played with realistic on?
Title: Re: Hide 'n Seek Script
Post by: rumpel on July 20, 2008, 12:52:59 pm
yeah ofc
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 20, 2008, 01:42:15 pm
It doesnt have to be played with realistic, everyone I play with always has it off because we don't play realistic ;), but it's way funner with realistic on.
Title: Re: Hide 'n Seek Script
Post by: Neosano on July 20, 2008, 01:42:48 pm
lol, i done it about years ago...
Title: Re: Hide 'n Seek Script
Post by: danmer on July 22, 2008, 09:32:56 am
lol, i done it about years ago...
too bad you didnt release it? =P
Title: Re: Hide 'n Seek Script
Post by: bart-94 on September 30, 2008, 01:04:09 am
where i must paste this script?? please help!
Title: Re: Hide 'n Seek Script
Post by: NailsForLunch on October 18, 2008, 05:41:44 am
I uploaded the script to a server....

Nothing happened? :|.

Date Posted: October 18, 2008, 04:17:17 am
cancel that...
Title: Re: Hide 'n Seek Script
Post by: Bolt on October 18, 2008, 05:58:14 pm
You have to execute it (/start)

And don't bump old threads bart.

(This is a great script btw IQ, MLP has it on a server 24/7.
Title: Re: Hide 'n Seek Script
Post by: NailsForLunch on October 18, 2008, 07:27:13 pm
You have to execute it (/start)

And don't bump old threads bart.

(This is a great script btw IQ, MLP has it on a server 24/7.

He's allowed to bump them if his post is on topic -.-

And it was.

Don't tell him not to do things he can't do.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 12, 2008, 10:36:59 pm
Hide 'n Seek v2 Released! Finally! xD
Title: Re: Hide 'n Seek Script
Post by: rumpel on November 13, 2008, 09:32:57 am
yay good job iq <3 i gonna dl it when im back at home and maybe set up a server =)
good job
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 13, 2008, 04:48:07 pm
Whoops, I accidently had my variables wrong for the pubserver /pubserver command. It's fixed now.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 15, 2008, 10:39:24 pm
Another update, Fixed all the found bugs by my testing team. Thanks a bunch guys. Also: I have made !TMS Portal !TMS Hide n Seek!

IP: server1.enesce.com
PORT: 23099
Title: Re: Hide 'n Seek Script
Post by: Bolt on November 20, 2008, 09:28:59 pm
IQ, this is great. The server is amazing to play at, hope you take my PM into consideration.

Also I was banned for possible cheat?
Title: Re: Hide 'n Seek Script
Post by: BombSki on November 23, 2008, 12:04:24 pm
server is indeed funny. things:
- guy with m79 can throw it away to bypass the reload.. should have a lower reload time anyway
- this will be much better with realistic on
- people who hide shouldnt be able to move.. its pretty easy to keep going in circles, and that has nothing to do with hide n seek
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 23, 2008, 12:53:29 pm
1: Tell me how to ForceWeapon with 0 ammo set instead of 1 and that's fixed.
2: I agree. I might turn it on in a moment.
3: Hide 'n Seek should be called "Tag 'n Seek", I could make it so that you can't move after the seeker stops counting. I'll talk to the frequenters and see what they think.
Title: Re: Hide 'n Seek Script
Post by: BombSki on November 23, 2008, 01:19:24 pm
1 im not a scripter :P also i think u should lower reload time of m79, so this problem wouldnt even exist
2 yay
3 ive thought about that solution, but maybe its too drastic.. i dont know. part of the fun is running away when you know hes coming for you. but since theres no real alternative to prevent running in circles, i guess itll do
Title: Re: Hide 'n Seek Script
Post by: tehsnipah on November 23, 2008, 08:00:53 pm
The part that when the people that hide uses team chat and the seeker can still sees kinda sucks... D:
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 23, 2008, 08:09:25 pm
That, sadly, is unavoidable.

EDIT: I forgot to say, I fixed the autoreload bug. Just have it ForceWeapon(ID, 7, 7, -1) :)
Title: Re: Hide 'n Seek Script
Post by: Blue-ninja on November 23, 2008, 08:09:42 pm
You can bypass that easily by pressing space several times before typing something in,

                                                                   rofl xD
Title: Re: Hide 'n Seek Script
Post by: BombSki on November 23, 2008, 08:53:54 pm
iq, just make a system thats also used in ttw.. playercommand /t shows text with writeconsole to teammates

altho it isnt even really needed ^^
Title: Re: Hide 'n Seek Script
Post by: tehsnipah on November 23, 2008, 09:01:18 pm
Oh yeah, another thing. Arena2 for HNS is the best map ever :D
Title: Re: Hide 'n Seek Script
Post by: Splinter-Snake on November 24, 2008, 10:29:29 pm
1: Tell me how to ForceWeapon with 0 ammo set instead of 1 and that's fixed.
2: I agree. I might turn it on in a moment.
3: Hide 'n Seek should be called "Tag 'n Seek", I could make it so that you can't move after the seeker stops counting. I'll talk to the frequenters and see what they think.

First, I love HNS, you probably noticed. I hadn't played it until yesterday. I've found a new server to live in. Your server is great. But...

Today, I entered a game and waited for people to join. It was morning so it wasn't too busy. The problem was that the script wasn't working. All weapons were on and it became a normal CTF. People just started shooting each other, capping, etc. So of course I got an M79 and started TKing my teammates out of boredom only to find out that they were taking the game seriously. XD They must've forgotten that they entered an HNS server and were supposed to be playing HNS. They called me a "noob," votekicked, etc.

Anyways, my point is that I hope that this server doesn't become one of those that needs an admin watching every minute to make sure the script doesn't screw up and everyone can keep playing. The server is great so I don't want people who've never played HNS to get turned off by a script that isn't working at the moment.

I also wondered about the whole M79 reload thing, but you've already obviously thought about it. You've also already noticed the whole "Tag n' Seek" thing. Freezing people once the countdown ends would be really potentially hilarious, but it sounds like a great idea.

I understand that fixing things like these isn't as easy as it seems.

If I came off as someone who knows the first thing about scripting then my bad.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 25, 2008, 10:23:28 pm
The freezing thing has been tried on people, it didn't work out so well.
Title: Re: Hide 'n Seek Script
Post by: Jakious on November 27, 2008, 02:39:55 am
Good job, fat head, now I am addicted to Soldat again..
Btw I like the scripts on TMS climb too, maybe you should be able to buy that tracking missile I saw in these forums somewhere..
Also, you got rid of my !start during mapchange bug :(
Baz m79 was such a deadly combo..
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 27, 2008, 02:28:39 pm
Heh, I'm always doing bugfixes.  :D
Title: Re: Hide 'n Seek Script
Post by: tehsnipah on November 27, 2008, 03:31:53 pm
Iq, I found another suggestion. Instead of the seeker, trying to find the last guy to kill then end the round, how about you try to make a script that last man alive will die in 10 seconds. That'll show seeker where he hid and then just start the new round. I find this helpful, because I find people bitching at the last person alive to kill himself, instead, the survivor can be a comple bitch and grief all the people.

How about it?
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on November 27, 2008, 04:38:28 pm
I've already done it, I just never uploaded the script to the server. PM me suggestions instead of posting them here please, as they have to do with the server specifically instead of the script.
Title: Re: Hide 'n Seek Script
Post by: rumpel on December 07, 2008, 05:40:35 pm
k i must regret all what i said cuz of the traitor named iq-unblala

i opened hns irc chanel ages ago... i gave him owner cuz he wanted to use that chan as official
and today he hide under his gay-name "emeily" and removes my owner and bans me...

hes showing his real face
a fucking nooblet... dont trust that guy... he just a sad traitor
Title: Re: Hide 'n Seek Script
Post by: SadistAtHeart on December 07, 2008, 08:31:07 pm
k i must regret all what i said cuz of the traitor named iq-unblala

i opened hns irc chanel ages ago... i gave him owner cuz he wanted to use that chan as official
and today he hide under his gay-name "emeily" and removes my owner and bans me...

hes showing his real face
a fecking nooblet... dont trust that guy... he just a sad traitor

Deal with it over PMs, not here.
Title: Re: Hide 'n Seek Script
Post by: rumpel on December 08, 2008, 08:41:32 am
nah if i want to talk with that boon i would use xfire

(btw, quoting post right above your post is lame)
Title: Re: Hide 'n Seek Script
Post by: Poop on December 19, 2008, 10:10:44 pm
Not sure who "2 sly for u" or w/e is, but apparently he has admin on this server and banned me because I won the round rather than him. Either that or because the guy who was it killed him rather than me, which I had no control over obviously.

Foolish choice of admin imo.

Title: Re: Hide 'n Seek Script
Post by: Blue-ninja on December 19, 2008, 10:46:25 pm
I talked to this admin, and he said you were luring, which is not allowed. Also, to add to that, you were in his hiding spot and he told you to go away, which you won't. This got him killed and you apparently survived and won the round.

I'd like to bring over one of the rules from EliteCTF saying that you shouldn't bash administrators in public, but this forum is too far gone into the deep end to undo numerous reportings.

EDIT: To check the rules in either TMS Climb or TMS Hide 'n' Seek, type !rules.
Title: Re: Hide 'n Seek Script
Post by: sly 3 4 me on December 19, 2008, 10:47:31 pm
I did not ban you for 'that' reason. I banned you because you broke the rule "luring", 3 times. You are not allowed to occupy some one else's spot after they explicitly say "dibs" or a phrase along those lines constituting that the spot is theirs until they either die, or leave. You broke it once while you were trying to hide. When the seeker went to where you were hiding you went inside of my spot just to try to get me killed. You knew that I was there previously and still was there. Showing that you were in fact trying to get me killed and in that process breaking that rule.

You have to abide by the rules of the server. Next time please use !rules to see what the server rules are before you play an unfamiliar game style.  Send me a message and I'll un-ban you.
Title: Re: Hide 'n Seek Script
Post by: Poop on December 20, 2008, 01:11:06 pm
Actually, the reason you were killed was not because I was "Luring" or whatever else you are talking about, the reason is because the seeker decided not to kill me when he could have killed me quite easily when I was standing still assuming that I would be dead if I tried to run anyways. After about 5 seconds you decided to get out of your hiding spot and run away and the guy chased you rather than easily killing me when I was standing at one spot. I think theres some funny rules when a seeker can decide who to kill when theres 2 players left and the guy he did not kill gets banned.  :D

Also why exactly do you want me to message you to get unbanned? Isn't it quite obvious I would like to get unbanned, or are you trying to give me a runaround here just because you can?

Title: Re: Hide 'n Seek Script
Post by: Splinter-Snake on December 20, 2008, 01:53:56 pm
Actually, the reason you were killed was not because I was "Luring" or whatever else you are talking about, the reason is because the seeker decided not to kill me when he could have killed me quite easily when I was standing still assuming that I would be dead if I tried to run anyways. After about 5 seconds you decided to get out of your hiding spot and run away and the guy chased you rather than easily killing me when I was standing at one spot. I think theres some funny rules when a seeker can decide who to kill when theres 2 players left and the guy he did not kill gets banned.  :D

Did he not make it clear enough for you yet? You stood in sly's spot. It doesn't matter that you weren't killed. What matters is that you broke the rule of occupying another person's dibbed spot, luring the seeker over there, and forcing the person whose spot you've stolen to evacuate. I highly suggest you don't do that anymore, because it sounds to me like you have your fingers in your ears when sly tries to tell you the actual reason for banning you.

The truth is, even if you had been killed instead of sly, you still would've been subject to banning for luring after being warned. Yeah, just let it soak in.
Title: Re: Hide 'n Seek Script
Post by: sly 3 4 me on December 20, 2008, 05:32:22 pm
As Snake said.. You don't seem to comprehend what I'm saying. I don't care about me being killed, it was about you luring the seeker to me. He didn't kill you because he knew that you were already going to die when you tried to "hide" in my spot in an attempt for him to kill me instead. Which is luring as I stated earlier. You already admitted that you lured and you were wrong in doing so. You're original post on here was about you being banned, and you still don't understand that you weren't banned because I was killed instead of you. It was because you lured the seeker to me. Please read more clearly before you post responses on things that are clearly your fault.

Edit: Also, I added the note about unbanning you if I couldn't find your IP in my logs. I unbanned you though, even though you shouldn't be after your lack of understanding on the matter shown by your posts on here..
Title: Re: Hide 'n Seek Script
Post by: Poop on December 20, 2008, 05:58:21 pm
You already admitted that you lured and you were wrong in doing so. You're original post on here was about you being banned, and you still don't understand that you weren't banned because I was killed instead of you. It was because you lured the seeker to me. Please read more clearly before you post responses on things that are clearly your fault.

Thats interesting. If I was banned for "Luring", then wouldn't you have banned me when I initially got close to your hiding spot and stayed near there for 5 seconds, rather than after you ran away and then got killed and the round ended (Which was about 30 seconds after the luring happened)?

Anyhow, thanks for unbanning me. I will try not to "lure" in the future if I play again on this server.  ;D
Title: Re: Hide 'n Seek Script
Post by: sly 3 4 me on December 20, 2008, 06:36:17 pm
I was at someone else's house and didn't want their IP to be logged as an in-game admin. So I was using ARSSE to do it remotely. If I would have taken the time to click off of soldat and then do that I'd probably be dead. It wouldn't have been bad if they were logged as an admin, but I just didn't want that. Thanks for understanding though.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on January 18, 2009, 09:22:06 pm
I updated the script and fixed a ton of bugs, it's the exact same script I have on !Elite TMS Hide 'n Seek now.
Title: Re: Hide 'n Seek Script
Post by: la la on March 14, 2009, 11:47:24 pm
Script Name: Hide n Seek v2.5
Script Description Hide n Seek v2
Original Author: Iq Unlimited
Improved By: la la
Compile Test:  Passed
Core Version: 2.6.3


Improves descriptions:

- Added a Team Changer killer (it is intelligent enough to differ between admin "/setteam , /swapteams , round finish, /startgame and seeker leaver", it gives a warning first then the next time kills the changer)

-Added a Out mapper Killer (if a person go out off map boundaries for respawn in other spot of map, it gives a warning first , the next time kills.)

-And for fun added a suicide MSG ( Since sometimes ppl prefers to kill themself than to die at seeker hands , this will put a fun MSG for them)

Not much but i just wanted those features on the script since i play this mode and i think it is needed, I'm hearing any Suggestion you have for improve it, i tested this myself on my server for 2 days and worked fine but if you find bugs to report plz do so.

Title: Re: Hide 'n Seek Script
Post by: la la on March 17, 2009, 09:55:02 pm
Script Name: Hide n Seek v3
Script Description Hide n Seek v2
Original Author: IQ Unlimited
Improved By: la la
Compile Test:  Passed
Core Version: 2.6.3


Improves descriptions:

On request i implemented an Account system for HnS, credits for KeyDon and Spkka, since i based the Account system on their codes.

Now we have an account system that storage suicides and Wins, with an Imposter Autokicker (if someone comes with a name that have an account and doesn't login will be kicked o 30 secs).


Edited.
-changed the !stats command to work with name, not with Ids





Title: Re: Hide 'n Seek Script
Post by: miketh2005 on July 02, 2009, 03:59:24 pm
its not forcing m79 to red and taking guns out of bravo...
Title: Re: Hide 'n Seek Script
Post by: miketh2005 on July 02, 2009, 04:03:34 pm
nvm, works
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 02, 2009, 09:26:30 pm
Just a heads-up about la las version: It's not as stable as my version is. Many more bugs that I'm not bothering to fix. I will -someday- make an account system that's stable, but it'll be after i fix the few major bugs remaining in the script.
Title: Re: Hide 'n Seek Script
Post by: miketh2005 on July 03, 2009, 12:17:35 pm
What are the major bugs in the script? Also, is there anyway to fix the server kicking you due to inactivity when your hiding? What will the account system have? Gizd is working on Super Hide and Seek, maybe you 2 can work together or something, or have 2 different scripts? Of course, he will credit you if he uses your script as a foundation.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 03, 2009, 01:35:49 pm
The most major bug is:

Whenever there are only two bravo players left and one leaves, the leaver gets the "I'm it" flag even though he isn't in the server anymore, which really screws up the script.

The other bugs are just server screwups where the entire script just flips out and quits working for no reason. I dunno if I'll be able to fix these because I have no idea why they happen xD.

To be honest I have no clue how the account system is going to work or what it will have lol. I'll figure that out when I start scripting it, and I don't know Gizd or have any way to contact him so... I guess he can work on his own all he wants.
Title: Re: Hide 'n Seek Script
Post by: PKS|Shooter on July 03, 2009, 07:33:01 pm
this acc system with HNS sucks! fact!
the first version of hns was the best :x
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 04, 2009, 01:46:57 am
this acc system with HNS sucks! fact!
the first version of hns was the best :x

Couldn't agree more. Lol.
Title: Re: Hide 'n Seek Script
Post by: miketh2005 on July 05, 2009, 07:26:05 am
I decided not to have an accounts system, just a cash system and highscore board. I accounts can be tracked for stats, but wouldn't want an account system like hexer which is needed to play the game.
Title: Re: Hide 'n Seek Script
Post by: miketh2005 on July 05, 2009, 07:31:12 am
and I don't know Gizd or have any way to contact him so... I guess he can work on his own all he wants.

He is on the forum.

Also, is there anyway to fix the server kicking you due to inactivity when your hiding?
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on July 05, 2009, 11:37:54 am
That's built in to the server. You can't fix it or turn it off.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on August 04, 2009, 07:40:17 pm
Script updated. Check the first post :3.
Title: Re: Hide 'n Seek Script
Post by: miketh2005 on August 04, 2009, 11:23:41 pm
What's new in 2.5?
Title: Re: Hide 'n Seek Script
Post by: Gizd on August 05, 2009, 03:55:10 am
Go to first post...

He is making it more similar to mine :)
Title: Re: Hide 'n Seek Script
Post by: F4||3N on August 05, 2009, 09:27:33 am
Can an admin unban me from !elite Hide n Seek 1.

Some James admin banned this dude for hacking (with evidence)

So I decided to say "I'm hacking" before I even got to leave spec.

Somehow that managed to get me a perma ban? (So far it's been about a week)!, even though I used to be a regular, and I clearly don't hack. Especially in a Hide n Seek server? (What hack would even be useful?) xP


And if James######? isn't server owner, maybe persuade him not to abuse admin powers!

(I didn't want to create a new topic for the subject).
Title: Re: Hide 'n Seek Script
Post by: croat1gamer on August 05, 2009, 09:44:23 am
You selfowned yourself.
Your fault.
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on August 05, 2009, 06:25:30 pm
Gizd, what's your HnS script like then? I've never actually seen a topic about it on here or anywhere or been to your server if you have a server to check it out. Any kind of description?
Title: Re: Hide 'n Seek Script
Post by: D4NG3R NL on August 24, 2009, 06:33:19 pm
What's happening to the site :O

I cannot access it!
Title: Re: Hide 'n Seek Script
Post by: CCalp on February 27, 2016, 05:26:43 am
Does someone still has the latest (or any) version of the script? If so, you will do a great service to the community by uploading it again. I will then add the download to the first post.
Cheers!
Title: Re: Hide 'n Seek Script
Post by: Akinaro on February 27, 2016, 05:34:30 am
what about those two?
http://forums.soldat.pl/index.php?topic=28529.msg398171#msg398171
http://forums.soldat.pl/index.php?topic=28529.msg398759#msg398759
Title: Re: Hide 'n Seek Script
Post by: CottonTheMoth on March 01, 2016, 11:29:11 pm
Thanks for linking back to those posts. The aspect of the script that blacks out the seeker's screen while they're waiting on other players to hide doesn't work, and I'm guessing that it has to do with a past update that changed Soldat's max scale to a value of 3, since the black out effect relied on drawing the characters '||' in a certain size to fill in the screen. I've tried fixing it but haven't had any luck, since you can't adjust character spacing or anything with Pascal as far as I know. My friends and I just say "look away from the screen" hah, but it's hardly ideal. If there's any way around that with some tweaking I'm all ears.

Is it essential to the script that the map cycles with each round end? Just wondering how normal this is. My friends and I wouldn't mind hanging around on a specific map for a few rounds. Would repeating the server's maplist with the same map keep the map going for awhile? Rudimentary but it might work. Just sucks when you decide to swap maps and it goes right back into the map rotation after a single round.

I modified the v2.5 for my purposes since I have no interest in the v3 account system for LAN (also the script won't even compile and says there's a missing semicolon. I couldn't find it, but that's probably because it's not there  :P). Changed the weapon to a single shot ruger with a long reload time since the M79 was a bit too good at flushing people out with random guess shots.                                                                           
Title: Re: Hide 'n Seek Script
Post by: Savage on September 26, 2016, 10:33:32 am
I've made my own Hide 'n Seek script, still many things to do but it's working like a Swiss watch xD 137.74.194.30:23073
Title: Re: Hide 'n Seek Script
Post by: Mighty on September 26, 2016, 01:54:51 pm
Glad you made it work in the end, Savage :)
Title: Re: Hide 'n Seek Script
Post by: Iq Unlimited on September 27, 2016, 03:54:34 am
Oh huh, people are still posting on this thread. Well good luck on your script Savage. ^^
Title: Re: Hide 'n Seek Script
Post by: Savage on September 27, 2016, 09:35:31 am
Thanks, All Server info here. (https://forums.soldat.pl/index.php?topic=44459.msg528548;topicseen#new)
Title: Re: Hide 'n Seek Script
Post by: Slasher on September 27, 2016, 12:50:38 pm
Go to hns xDDDDDDDDDDDDD