Official Soldat Forums
Soldat Talk => Game Improvements / Suggestions => Topic started by: Zischer on August 06, 2008, 07:05:17 am
-
Dunno, the idea just entered my brain when i took a look on my Soldat wallpaper which shows a soldier with a flame thrower..
..of course it would have to be modified then, so that it isnt that superior, perhaps with long reloading rate or sth, and of course without any health increase during use. But I figure it to be fun ;D.
Perhaps just as a secondary weapon - although i'd like to keep my knife there, hrhr.
-
No, not as a secondary weapon. Not even there at all except for flame-god mode.
-
Now why would we want that?
-
An interesting idea, I think you might be the first to suggest this. While this might be fun, it would require all of the Soldat Stats programs to be rewritten as this would cause major bugs in them. It would also offset Soldat's game play a lot. People hate being chased by players flaming them and the weapon totally screws up when there is lag.
-
Been brought up many times.
Only felt like fiding one. (http://forums.soldat.pl/index.php?topic=27246.0)
-
Flamer will NEVER be a default weapon. Many threads made about it. Many threads say: F11 (No).
But, I'd like to see the weapons in the weapon.ini can be modded into a proper flamer ; when you put flame bulletstyle into the default weapons in weapon.ini, they shoot invisible projectiles, and they will become fire only when they touch a poly, instead of being like the original Flamer which shoots flames directly.
-
I would like to see the flamer projectile fixed. Other than that, no, it'll never happen.
-
http://forums.soldat.pl/index.php?topic=8352.0
Been mulled over. I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
-
I say "Nay". Even if you do descrease the damage, and take away the healing thing, I wouldn't like the health decrease part. It will make noobs go mad D: And take away some of the challenges of aiming in the game.
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
You could put it in Script Releases, I think it would be fun in a server for a while though.
I say "Nay". Even if you do descrease the damage, and take away the healing thing, I wouldn't like the health decrease part. It will make noobs go mad D: And take away some of the challenges of aiming in the game.
Yes, I think it would really decrease the point of learning to aim in Soldat.
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
Give me a tip on how to set this up so I can test it?
-
Well I'd like it as an orginary weapon. Though how overpowered it is depends on how bad the hit detection is; which in the case of the flamethrower, normally quite terrible. Sometimes I just jump over the Flame God box because my primary is just as affective, same with the Cluster grenades.
I think you might be the first to suggest this.
You're serious?
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
Give me a tip on how to set this up so I can test it?
Download the latest Soldat Dedicated Server, chuck the attached script into the scripts folder, and fire her up... after tweaking everything in the soldat.ini file first.
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
OMZ, just saw this!!
Thanks, I will try it out!!!
-
Glad you found what you were looking for, mate. However, please refrain from necroposting unless it's something contributing to the thread.
-
I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. :D
Enjoy.
OMZ, just saw this!!
Thanks, I will try it out!!!
I'm not sure if it will still work on the 2.6.4 server, especially with the ForceWeapon bug. You might have to wait one version.
-
if flamme goes in soldat it could like a chalumeau .....(the flamy thing used in sudering)
and it wouln'd do huge flames.
-
I'm not sure if it will still work on the 2.6.4 server, especially with the ForceWeapon bug. You might have to wait one version.
Ye, I also have no free server atm to try it out :D.. but the concept is nice overall.
-
NO! it's a bonus weapon because its more powerful than the default weapons. Plus multiple people with flamethrowers, especially online would laaaaaaaaag soooooooo muuuuuuuuuch
-
The lag problems have recently been fixed for your info, plus the terrible reg of the Flamer (unless everyone has low ping) makes the Flamer next to useless.
-
Or unless the person you're attacking is standing still for long enough.
-
The lag problems have recently been fixed for your info...
I use Soldat 1.5 and the flamer lags. WTF?
-
^ That's interesting, post that up on the bugs section with more details on how it lags, maybe that'd help.
-
And how about a blow-torch ?
-
Every noob would use that. Totally F11