Official Soldat Forums

Soldat Maps & Mapmaking => CTF/INF maps => Topic started by: DarkCrusade on September 29, 2008, 01:16:16 pm

Title: ctf_Cut
Post by: DarkCrusade on September 29, 2008, 01:16:16 pm
Here a ctf-Map made by me today, took 4 hours, so I would be glad bout positive suggestions, but I think there´s
something to make better, please give feedback :)

ctf_cut
by DarkCrusade

(http://img524.imageshack.us/img524/219/ctfcuteo7.th.png) (http://img524.imageshack.us/my.php?image=ctfcuteo7.png)(http://img524.imageshack.us/images/thpix.gif) (http://g.imageshack.us/thpix.php)

The Download-Link
http://rapidshare.de/files/40582320/ctf_Cut.PMS.html

Title: Re: ctf_Cut
Post by: UnknownSniper on September 29, 2008, 01:20:18 pm
We must download the screenshots? >.>
Title: Re: ctf_Cut
Post by: DarkCrusade on September 29, 2008, 01:23:59 pm
How can I upload the Screens to this site without uploading on an other side? Sorry 4 this, but I cannot remember ;D
Title: Re: ctf_Cut
Post by: ~Niko~ on September 29, 2008, 01:24:54 pm
imageshack...

map is empty >.>
Title: Re: ctf_Cut
Post by: UnknownSniper on September 29, 2008, 01:26:54 pm
To attach directly to your post, click the Reply button and under the text input field select "Additional options" and it'll give you spots to upload files.
Title: Re: ctf_Cut
Post by: DarkCrusade on September 29, 2008, 01:32:43 pm
Thx, next time I´ll do it on the other way :) Does the Download function? When not I´ll upload it again :)
Title: Re: ctf_Cut
Post by: UnknownSniper on September 29, 2008, 01:33:45 pm
~Niko~ says the maps wont show in download.
Title: Re: ctf_Cut
Post by: DarkCrusade on September 29, 2008, 01:37:58 pm
That´s kinda funny caus I checked already the Download and there was nothing suspective ... eventualy he just got the wrong button :)
Title: Re: ctf_Cut
Post by: mar77a on September 29, 2008, 02:28:35 pm
use forums attachments next time, or imageput.com or imageshack.us
Title: Re: ctf_Cut
Post by: DarkCrusade on September 29, 2008, 02:46:18 pm
Just what I´ve said mar77a :)
Title: Re: ctf_Cut
Post by: Duck Boi on September 29, 2008, 04:38:06 pm
Get polyworks open,
Zoom out to a reasonable scale,
Printscreen (the key next to scroll lock),
Open up paint,
Save,
Upload to a site like www.imageshack.us (http://www.imageshack.us)
The post the link here.
Title: Re: ctf_Cut
Post by: Blue-ninja on September 29, 2008, 06:21:46 pm
ctf_cut
by DarkCrusade

Overview (http://i37.servimg.com/u/f37/11/07/35/23/ctf_cu10.jpg)

Download Link attached

If you don't use the forum's bbc code, and use the forum's upload system, I will hurt you.

The map's not all that pretty. The wobbly bridge looks like your handiwork of sunday happy hour's drinking time and coming home drunk and somehow managed to connect all the polygons on the bridge. The low route is absolutely open to spraying. For probably your first map, it could use a lot of improvements. But it's a good shot at default styled map, and the looks aren't too horrible. And you even waypointed it. :)

Also...you really shouldn't put your [full] name right alongside the map name, with lots of underscores even. Just name it ctf_cut, and put your name in the map comment so it appears in-game. :)
Title: Re: ctf_Cut
Post by: DarkCrusade on September 30, 2008, 01:16:37 am
Thanks to Blue Ninja, I´ll "repair" my map, a few colliders and there will be no spraying :)
I thought the bridge would be nice for speedruns, just a little jumprun and u r on the other side (I don´t drink alcoholical drinks like beer or something else ;D ).

@DuckBoi: The SAME thing (just without Polyworks, but even I know what Polyworks is) posted ~Niko~ and mar77a, please don´t spamm ::)
Title: Re: ctf_Cut
Post by: Lapis Lazuli on September 30, 2008, 01:56:10 am
Thanks to Blue Ninja, I´ll "repair" my map, a few colliders and there will be no spraying :)
I thought the bridge would be nice for speedruns, just a little jumprun and u r on the other side (I don´t drink alcoholical drinks like beer or something else ;D ).

@DuckBoi: The SAME thing (just without Polyworks, but even I know what Polyworks is) posted ~Niko~ and mar77a, please don´t spamm ::)

Don't confuse spam with eager attempts to help you post your maps.

You have talent as a map-maker. Work on creating more natural designs (such as small hills and other variations in the terrain which allow for extra cover against spraying) and try to work on your shading. Pick a direction as a main light source and shade from that angle, or if you've multiple light sources, put them in as scenery and shade appropriately. Dot the landscape with crates or trees so you can place colliders to help add some strategy to your maps.

Don't be afraid to work with the background as well. The artificial barrier in the middle would work a lot better if it were rounded out and made to seem more like a tunnel through an overhang or pillar as opposed to a giant spike hanging precariously over a bridge made of toothpicks.
Title: Re: ctf_Cut
Post by: DarkCrusade on September 30, 2008, 07:50:50 pm
Thanks Lapis, am trying to spend more time on the map :) At the moment I just finished a Zombie-Map, just 4 fun I could post it (this time with Imageshack-Screens ;D ), but first I´ll work on Cut :)

Date Posted: September 30, 2008, 06:38:58 am
Map is ready, I just have to make new screens and upload them on Imageshack, takes a few minutes :)

EDIT: Map is ready, please download it and give suggestions so that I can make this map better ;D

Date Posted: September 30, 2008, 07:05:12 am
Hmm I just did it and made a Screen with Poly ;D Hope u´ll like it, please give suggestions or critizes to my map, it will help me to make better ones