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Soldat Maps & Mapmaking => Mapping Ideas / General Discussions => Topic started by: As de Espada on December 20, 2008, 11:47:25 pm

Title: ctf_Desert :F
Post by: As de Espada on December 20, 2008, 11:47:25 pm
Maybe I'll just scrap this one... can't see any use for that depression at bravo's
and if you take that off, map is useless
any ideas?

-edit
I made the map smaller, islands near top of the bases
removed the depression, made a little oasis
I extended right island to make game flowy
I'm starting to like this map!

(http://u255sw.bay.livefilestore.com/y1puZGM6oeATrW12iFECQoishAiknBEpzlvj-up8SsfPMI2ENbZqXnLdq3QG4RqE-cHR1oJzCemfr15jL_iFZaEMw/desert.PNG)
Title: Re: ctf_Desert :F
Post by: Blacksheepboy on December 21, 2008, 12:25:41 pm
Make the Bravo area a little more like the Alpha area, because it currently looks kind of unbalanced.. So yes, fill in the depression, and mirror the bases a tad more than they currently are.
Title: Re: ctf_Desert :F
Post by: As de Espada on December 21, 2008, 11:35:05 pm
I think sandtorm ugly, should I add it?
Title: Re: ctf_Desert :F
Post by: jrgp on December 22, 2008, 10:26:47 am
I think sandtorm ugly, should I add it?
I think this is one of the few maps that the sandstorm weather effect would actually compliment, especially if it was Wraithlike's modded version. I say add it.
Title: Re: ctf_Desert :F
Post by: DarkCrusade on December 25, 2008, 12:23:04 pm
I think you need a better-looking texture and more shading for the islands :)