Official Soldat Forums
Server Talk => Scripting Discussions and Help => Topic started by: y0uRd34th on January 24, 2009, 07:38:33 am
-
[ToolBox]
If you got any Ideas, please Post them, thanks.
Ready Made:
-Spawn Kits,Weapons
-Godmode
-Equip Weapons
-Mirror
-Create Novas
-Freeze
-Save/Load
-Suicide!
-
I prefer you to change the name, since there is already "FunMod"
But for ideas... maybe some explosives like mines / rc bombs
Teleport? :D
-
Name: Hmm ya i'm still searching for one; I know the FunMod from Mr-93, but is he still alive?
Mines: Remote Explosieves? Or so mines like in mmod or Hexer?
I'm already going to add Teleport thing.
And what do you mean with 'rc' ?
-
Name: Hmm ya i'm still searching for one; I know the FunMod from Mr-93, but is he still alive?
Mines: Remote Explosieves? Or so mines like in mmod or Hexer?
I'm already going to add Teleport thing.
And what do you mean with 'rc' ?
Nah.. im not sure if his still alive...
Even tho he is my friend =/
Better to just make new name :D
But well... mines are.. mines
And rc bombs are Remote Control Bombs.. or remote explosives
-
Ok i'm looking for Mines :D Have an Idea how to do but not sure =\
-
save the coordinates of the player who "puts the bomb", then check if anyone is near these coordinates in AppOnIdle and CreateBullet some m79 shells or other stuff to make a mine. Or create the bullets at these coordinates when the player does a command if you want an rc bomb =/
Dig through mmod, it has all this stuff.
-
Yes i know :D But at moment i do little stuff like /hurt ID Damage or /move x y
-
you should use:
temp: array [1..8] of variant;
that would help : )
-
Yes.
Does someone know how CrossFunc works ???
-
http://devs.soldat.pl/wiki/index.php/CrossFunc
-
CrossFunc( the arguments as an array of variant, script name dot function name as a string )
example:
function myFunc(Apple: string): string;
begin
if (LowerCase(Apple) = 'yes')
Result := 'apple'
else
Result := 'pie';
end;
elsewhere:
myStr := CrossFunc(['yes'], ScriptName + '.Apple'); // apple
-
Ummm.. ??? Don't check it but thanks.
How is the best way to check if someone is near to X;Y Coords?
-
if distance(given_x,given_y,getplayerstat(id,'x'),getplayerstat(id,'y')) <= 100{in example} then {...}
14 units of distance = 1m
-
Ok thank you :)
What do you Guys think about Pi Box ??? Hmm I don't know...
-
Maybe you can :D
I stoped making it because there already so many "FunMods".. Fistbox, Sandbox and so on ;D
-
It's good LORD KILLA....
I didn't say that my Script is called FunMod... Only something like this..
And another thing you should not cry, MR-93's FunMod was long time not Active or he stoped
playing Soldat a couple of Months...
Ok, changed Name to [ToolBox]..
-
Flame spam by LORD KILLA deleted.
-
What about running "suicide" bombs? A gostek looking like the player who activated it runs a straight line going through the waypoints and explodes on contact
-
Kamikaze? :D
-
Not at all, a copy of you runs there and you can get somewhere else. Would be cool for hide & seek to have one as blue one ;D Then you could maybe activate it 1 time in 1 minute or something like that :)