Official Soldat Forums

Soldat Talk => Game Improvements / Suggestions => Topic started by: The Epic Guy on February 06, 2009, 08:52:56 pm

Title: All suicides deduct score
Post by: The Epic Guy on February 06, 2009, 08:52:56 pm
For the sake of consistancy, all suicides should deduct score.

Currenty only happens when using /kill and the other suicide commands, to prevent people from binding it to a taunt to prevent people from scoring on them.

Technically if you are on the ground, running over a grenade has the same effect, but keeping your score intact. Not sure about deadly polys though.

Not absolutely necassary, but in fairness this should be added.
Title: Re: All suicides deduct score
Post by: SpiltCoffee on February 06, 2009, 08:59:10 pm
While lag influences this game in the way it does, I'm going to say F11. You'd get extremely annoyed at throwing a nade at someone, seeing it explode, killing them with your gun, running past where they were and dying because your nade didn't actually explode. It happens a lot, too.
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 06, 2009, 09:29:10 pm
But if the netcode is fixed, is that an F12?
Title: Re: All suicides deduct score
Post by: croat1gamer on February 06, 2009, 09:35:19 pm
f11 for realistic
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 06, 2009, 09:37:31 pm
f11 for realistic

Can't take a little extra challenge? You slip, you fall off a cliff, you die. YOUR FAULT.
Title: Re: All suicides deduct score
Post by: Sir Jeremy on February 06, 2009, 09:48:14 pm
Interesting, but I have to disagree with you on it.  Sometimes it is anoying when you 1v1 someone, and they are weak, and they are cheap and just /kill themselves.  So in this sorts of situations I find it a good idea to do -1 point then. ;)
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 06, 2009, 10:04:42 pm
.....But not when you trip your pineapple? [retard]

What about suicidal knife tosses? And M79? This may make noobs think twice about rushing.
Title: Re: All suicides deduct score
Post by: amb2010 on February 06, 2009, 10:59:03 pm
F11 for this because it is easily scriptable if you want it that bad and soldat has to many lag issues right now for it to be effective.
Title: Re: All suicides deduct score
Post by: croat1gamer on February 06, 2009, 11:32:40 pm
and, realistic isnt flawless, you should remember that if you hit a poly at a wrong angle is pushes you at high speeds, and in realistic, you get killed
Title: Re: All suicides deduct score
Post by: homerofgods on February 07, 2009, 12:16:41 pm
f11... m79
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 07, 2009, 12:33:59 pm
f11... m79

This would only affect in your face, no chance of missing rushers.

Besides, explosions are almost never lethal, it's usually the m79 bullet or granade that kills you, the explosion is only there for show.
Title: Re: All suicides deduct score
Post by: Rook_PL on February 07, 2009, 01:33:28 pm
I'm F12. It would cure stupid m79 rushing suicide monkeys and nade spammers.
Title: Re: All suicides deduct score
Post by: Kerrazyeye on February 07, 2009, 02:11:03 pm
f11 I find myself often dieing out of the blue because of the lag, selfkill, doing nothing but standing still. That and polybugs.
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 07, 2009, 02:19:17 pm
So all of you F11 because of lag? If the netcode was to be fixed, would you then F12 this? STM said it would be fixed. Eventually.
Title: Re: All suicides deduct score
Post by: Lord Frunkamunch on February 07, 2009, 05:47:10 pm
I'd f12 this as an option if netcode were fixed. Which is probably won't be for a long time. I get killed by invisible nades way too much to want this on even the few servers that would decide to use it in the meantime.

So...no.
Title: Re: All suicides deduct score
Post by: MyiEye on February 07, 2009, 05:55:56 pm
AAG I wanna say yes, because it makes a lot of sense, but I know that if it were to be implemented it would frustrate me to no end, because little accidental nade bounces and stuff would just...yeah be really annoying. It's still not a bad idea :S
Title: Re: All suicides deduct score
Post by: SniperTheKiller on February 08, 2009, 06:16:44 am
f11 for realistic

Can't take a little extra challenge? You slip, you fall off a cliff, you die. YOUR FAULT.

m79 & nade blasts sometimes kill with 'selfkill' so kinda good thing for -1...but u get sometimes selfikill from falldmg even tho u jetted (bug)..but i'm all for it...f12.
Title: Re: All suicides deduct score
Post by: Xxypher on February 08, 2009, 10:37:19 pm
Suicides should take one point away.
Title: Re: All suicides deduct score
Post by: Fale on February 09, 2009, 06:48:13 am
F12 only if this can be set, would be cool on 1 on 1 sniper matches on maps like blox.
1. There are too many bugs for now.
2. Take a one hit weapon if you dont want your target kill himself. If youre using an auto weapon you're risking he do exactly that :)
Title: Re: All suicides deduct score
Post by: EnEsCe on February 09, 2009, 08:22:37 am
Accidental suicides will not be deducting from the score, ever. They occur too frequently and would severely obscure any players "Kills" count.
Title: Re: All suicides deduct score
Post by: Xxypher on February 09, 2009, 11:27:25 am
Maybe do the Halo 3 style of keeping score?
Kills // Caps // Deaths // Assisted // Suicides // K/D spread
I would like that a lot.
Title: Re: All suicides deduct score
Post by: L[0ne]R on February 09, 2009, 11:49:06 am
Well, pretty much everything has been said - it would be a nice feature, but with netcode we have now it won't do any good, it also defeats the point of deducing score when using /kill command, and many other reasons why this won't be added.
This suggestion was a nice thing to point out though. I didn't know that /kill deduces score :/
Title: Re: All suicides deduct score
Post by: The Epic Guy on February 09, 2009, 04:09:42 pm
Accidental suicides will not be deducting from the score, ever. They occur too frequently and would severely obscure any players "Kills" count.

I guess thats it then.

But I think most of you are right. It would be extremely frustrating.
Title: Re: All suicides deduct score
Post by: Gotfryd on February 10, 2009, 03:56:19 am
Soldat recognizes some - not all, unfortunately - kinds of suicides (for example if you kill yourself with a grenade, your suicide is shown with a grenade icon in the death console).
So I'd say F12 for "recognized" types of suicides (and that basically means "for suicides commited with a weapon") - mainly because of M79-suicide-rushing.
Title: Re: All suicides deduct score
Post by: muzikman on March 19, 2009, 07:47:01 pm
F12, to much to people grenade themsleves to stop me killing them.  Also might make them kamikazers think twice
Title: Re: All suicides deduct score
Post by: wolfbr on March 19, 2009, 09:31:11 pm
F11...
the teams could not be wronged because of suicidal.

Title: Re: All suicides deduct score
Post by: muzikman on March 25, 2009, 09:55:13 pm
Maybe then you should get a point, not them lose it...  The last person to fire a bullet at someone gets the kill if the suicide.  I always feel sorry for the spas-12ers who shoot me into the walls on blox...
Title: Re: All suicides deduct score
Post by: L[0ne]R on March 26, 2009, 09:09:16 am
Maybe then you should get a point, not them lose it...  The last person to fire a bullet at someone gets the kill if the suicide.  I always feel sorry for the spas-12ers who shoot me into the walls on blox...

Oh no, think of how it would be in games with few players. Few of your bullets hit the enemy, but he kills you first, grabs the flag, and then 15 seconds later accidentally nades himself on the other end of the map. You'll still get the kill, but you obviously didn't deserve it if you just scratched the enemy.
Also, imagine how happy sprayers will be..
The fact that your death count still increases is enough. Deaths matter almost as much as kills after all.
Title: Re: All suicides deduct score
Post by: muzikman on April 07, 2009, 05:46:55 am
well it would have to time out pretty quickly, so that it didn't apply to suicides later on the game.  Say if they die a few seconds (2-5 seconds something like that) or less after you've done at least a certain percentage of their health (30-40%?), then you get the kill.  That way spazzing someone into a wall, or shooting someone off an edge, or someone diving off the edge/selfkilling just to stop you getting the kill (e.g. island 2k8 or self-grenading) wouldn't be a valid way to stop you from scoring, but it wouldn't work for sprayers who get 2 bullets on your, or people who have damaged you earlier in the game.
Title: Re: All suicides deduct score
Post by: Keldorn on April 07, 2009, 05:57:34 am
But suicides happen to commonly especially on R/S and maps like Airpirates (?) and Blox, so if it were implemented (which unfortunately I highly doubt) it would have to be either in the Soldat Config Settings or an ingame checkbox. This means that if playing online, it's still going to be the admins' decision on whether a suicide should deduct a kill (or whatever).
Title: Re: All suicides deduct score
Post by: L[0ne]R on April 07, 2009, 03:52:46 pm
This is too minor to have a whole separate option to turn it on/off. Let's not trash soldat with options that barely affect gameplay.
Title: Re: All suicides deduct score
Post by: The Epic Guy on April 07, 2009, 04:08:51 pm
Accidental suicides will not be deducting from the score, ever. They occur too frequently and would severely obscure any players "Kills" count.
I guess thats it then.

This idea has been shot down 2 months ago. Nothing else to discuss.