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Soldat Maps & Mapmaking => Mapping Ideas / General Discussions => Topic started by: As de Espada on March 27, 2009, 02:24:08 am

Title: ctf_A_Cave2
Post by: As de Espada on March 27, 2009, 02:24:08 am
I made this map after 4:00am.
is it worth continuing?
should I change something?
Title: Re: ctf_A_Cave2
Post by: zakath on March 27, 2009, 04:11:16 am
it will be hard to cap on this map even if there are no nades, when defending you have the advantage against the efc as you are above.
Title: Re: ctf_A_Cave2
Post by: Dragstie on March 27, 2009, 07:56:11 am
it will be hard to cap on this map even if there are no nades, when defending you have the advantage against the efc as you are above.

Just as in kampf:)



hmmm i think that the visuals(especially the light red colour and bagground) seems a little weird in a cave...


maybe you should add some light comming in from above going down on a ruby(ish) thing and reflecting on the wet cavewalls:)