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Soldat Talk => Game Improvements / Suggestions => Topic started by: DarkCrusade on April 06, 2009, 07:33:53 am

Title: Mapdownload
Post by: DarkCrusade on April 06, 2009, 07:33:53 am
I think you could probably know that: you play somewhere and suddenly you disconnect from server because you dont have one f**king map. That is annoying and inoperative I think, so I suggest to include in the version after 1.5 something where you stay at server and you waft in the air with a black background or something like that, or a special map that gets then opened (must be included before) which you can explore while downloading.

What do you think? I myself do press F12
Title: Re: Mapdownload
Post by: SniperTheKiller on April 06, 2009, 07:40:11 am
how can u explore map which u dont have?
Title: Re: Mapdownload
Post by: STM1993 on April 06, 2009, 07:52:51 am
or a special map that gets then opened (must be included before) which you can explore while downloading.
Wait, you mean we would open some kind of map for fun while waiting for for the actual map to load?


How about having the option to download every map in the server which you don't have, or have the server provide a link whereby all the maps can be downloaded?
Title: Re: Mapdownload
Post by: The Epic Guy on April 06, 2009, 08:27:39 am
Something like this?

Id much rather have this than leave the server to download a map.
Title: Re: Mapdownload
Post by: DarkCrusade on April 06, 2009, 08:28:26 am
or a special map that gets then opened (must be included before) which you can explore while downloading.
Wait, you mean we would open some kind of map for fun while waiting for for the actual map to load?
No, a special, big map like ctf_Lobby on gathers for soldatmapping, just bigger and nicer :)


@STM1993: the second point you have mentioned can be done by owners of the servers themselves, like on !Elite Hide&Seek ;)

@The Epic Guy: yes, something like this should be doable :) the download-bars and so on could be modified in addition and are included then in ínterface-gfx, that would be nice ;D
Title: Re: Mapdownload
Post by: The Epic Guy on April 06, 2009, 08:32:24 am
^ yeah, just as long as we can keep our slot in a server right?
Title: Re: Mapdownload
Post by: DarkCrusade on April 06, 2009, 08:36:12 am
Yes, that is the important thing, otherwise it could be, that the server is full then :(
Title: Re: Mapdownload
Post by: Gnoblar on April 06, 2009, 08:41:22 am
It's be a bit of a chore to program, and all you have to do is rejoin the server and it downloads it, so I'm on the fence here. But I like fancy additions, so I'll F12 for now.
Title: Re: Mapdownload
Post by: DarkCrusade on April 06, 2009, 08:44:11 am
It's be a bit of a chore to program, and all you have to do is rejoin the server and it downloads it

What, if server is full afterwards? :)
Title: Re: Mapdownload
Post by: Furai on April 06, 2009, 10:18:28 am
In my opinion it should be like that:
When you are playing in the server and map is changing to one you don't have, you are automatically moved to spectators team. Download progress screen is showed to you and after you get the map you can simply join the game by choosing proper one from the menu. All of this is done without disconnecting from the server and you don't lose your precious slot.
Title: Re: Mapdownload
Post by: DarkCrusade on April 06, 2009, 11:04:02 am
Lol, somebody pressed F11 without giving reason ... helps a lot ;D

Wookash, good idea, though :)
Title: Re: Mapdownload
Post by: mar77a on April 06, 2009, 12:30:28 pm
what if the map ends because the points/kill limit is reached?

too much work too code for something so simple imo either u download the mappacks before playing or u play long enough and then have all the custom maps the server has to offer
Title: Re: Mapdownload
Post by: Snake on April 06, 2009, 01:08:26 pm
honnestly think it is useless because a maps takes what? 30 sec MAX to download? but yes it is annoying that you hhave to leave the server
Title: Re: Mapdownload
Post by: demoniac93 on April 06, 2009, 01:11:48 pm
I do agree to the main point here, to have the download of the map go on while you remain connected.
But your solution seems flawed and kinda...Sorry, stupid. Some black back ground while being on spectator? I think something better can be found if we think about it for a minute or so, does anybody here have any other suggestions please? This idea is a good one, and should be taken into account and improved and worked on, any supporters wanna do that?
Title: Re: Mapdownload
Post by: DarkCrusade on April 06, 2009, 01:17:28 pm
I think you could probably know that: you play somewhere and suddenly you disconnect from server because you dont have one f**king map. That is annoying and inoperative I think, so I suggest to include in the version after 1.5 something where you stay at server and you waft in the air with a black background or something like that, or a special map that gets then opened (must be included before) which you can explore while downloading.

What do you think? I myself do press F12

Now?
Title: Re: Mapdownload
Post by: Xxypher on April 06, 2009, 02:55:34 pm
I say yes. It should put you in spec as you watch the map download.
Title: Re: Mapdownload
Post by: L[0ne]R on April 06, 2009, 03:41:54 pm
What if the map is huge and someone who's using dial-up and his grandma's place doesnt want to download it? In this case that person might just leave the server without downloading the map. So first of all, an auto-download on/off option should be added to config.

As for how auto-download is presented..
Loading a special "lobby map" won't be a great idea. Why to load a lobby map if you'll be there all alone? And why would you want to explore it for just few seconds of download time? And after one or two map downloads you'll probably explore every corner of the lobby map and get bored of it.
A "downloading map" screen IMO is a better idea, and I love the design, GJ The Epic Guy. Also would be nice to see a download log, in case there are errors and some sceneries don't download, and a "start" button once download is done but you'd like to look through the log.
Title: Re: Mapdownload
Post by: RafiPZ on April 06, 2009, 04:12:28 pm
Yeah, F12 I think it's a great idea. Just without the special loading map.
Title: Re: Mapdownload
Post by: scarface09 on April 07, 2009, 05:03:22 am
F11 for that dial up thing...I'm not going to wait for some guy whos internet is like 56k...I like that idea "The Epic Guy" came up with. Looks very neat and creative.
Title: Re: Mapdownload
Post by: Keldorn on April 07, 2009, 05:53:13 am
honnestly think it is useless because a maps takes what? 30 sec MAX to download? but yes it is annoying that you hhave to leave the server

30 seconds MAX?!?!?!!? Do you have some sort of super internet connection or do you just play on servers that use dodgeball or crappie user made maps?

Anyway, simply reserving someones spot would be good while they're downloading the map. Of course there has to be a more restricting time limit (10 mins seems a bit excessive) or else an entire slot would be wasted. An extra loading screen or lobby map (who's idea was it anyway?!?!) would seem like bit of an overkill. But, I only occasionally play Soldat, generally Clan Wars and !Elite Snipe and Slice, so my opinion might not be that good.
Title: Re: Mapdownload
Post by: DarkCrusade on April 07, 2009, 06:02:27 am
Was my idea with lobbymap, good idea with saving slot, Keldorn, but thats goes with staying on server AND downloading :)
Title: Re: Mapdownload
Post by: L[0ne]R on April 07, 2009, 09:59:43 am
F11 for that dial up thing...I'm not going to wait for some guy whos internet is like 56k...I like that idea "The Epic Guy" came up with. Looks very neat and creative.
Either you don't understand my point, or you didnt clearly state yours.. I never said you have to wait for someone to download a map.
It's simply an option to disable auto-downloading. What it will do is keep things the way they are now - you'll get kicked to "join game" menu each time server loads map that you don't have, in case you DON'T want to download that map (which is something people with slow internet will want, or if someone wants to keep his map collection clean).
It does not affect any other players in any way. Only you.
Title: Re: Mapdownload
Post by: ~Niko~ on April 07, 2009, 01:32:23 pm
Something like this?

Id much rather have this than leave the server to download a map.
F12 for that. nothing else.
Title: Re: Mapdownload
Post by: Keldorn on April 08, 2009, 02:05:40 am
Something like this?

Id much rather have this than leave the server to download a map.
F12 for that. nothing else.

What's the point of having an additional loading screen? Doesn't it already tell you how much you've downloaded so far?
And what percent of what you're currently downloaded (eg. scenery, background) has been downloaded?
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 03:12:03 am
Something like this?

Id much rather have this than leave the server to download a map.
F12 for that. nothing else.

LOL, think about what you´ve written ;D
Title: Re: Mapdownload
Post by: m00` on April 08, 2009, 06:44:17 am
why are we all saying F11 or F12, cant we just say yes or no, I keep forgetting which ones which

oh yeah and this should have been implemented ages ago (the thing 'The Epic Guy' described/showed in his post)
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 06:56:24 am
F11 = no
F12 = yes

It is COOLER ;D No, just kidding, dont really know it, but maybe it is this way, because it is implemented in Soldat this way for voting :)
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 07:09:55 am
Makes no sense to have this.

1) People put hours into getting map packs together and distributing them;
2) Not having people leave on map change doesn't allow the server user base to circulate - it becomes like water in a bowl - Nothing new in, nothing new out. Just the same users 24/7;
3) There are way more important things to do than reprogram the entire map changing system.

Stop being lazy elitists and either download map packs or live with it.
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 07:14:54 am
Makes no sense to have this.

1) People put hours into getting map packs together and distributing them;
2) Not having people leave on map change doesn't allow the server user base to circulate - it becomes like water in a bowl - Nothing new in, nothing new out. Just the same users 24/7;
3) There are way more important things to do than reprogram the entire map changing system.

Stop being lazy elitists and either download map packs or live with it.

Lol that with 24/7 is not right, idk anybody who stays 24 hours 7 days a week on a server ;D Okay, dont know you (no affront) but the way you speak it out lets me think about it ... :)

People who need hours for a mappack dont have MPA ... take the maplist of the server, save it as ???.txt and use the programm and you will be alright ;D

To finish this: give us an example for something more important, I dont know what ...
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 07:18:39 am
God, take a bit of exaggeration.

Think of alllll the bugs and new features that need to be fixed/will be added, think about the server core that enesce wants to re-write - Just think.

Also, try doing a climbing mappack once in a while and tell me it doesn't take hours. ;)
Title: Re: Mapdownload
Post by: demoniac93 on April 08, 2009, 07:19:52 am
Bloo what you said didn't make sense neither, some people have too slow, or too packed PC's to download map packs, and need to have them downloaded simultaneously...Think about that, (Happens to me lots of times, and it annoys me). I think a lot of people feel the same about it.
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 07:35:09 am
Why should everyone else suffer just because someone's computer is, well, crap? Seriously, if a computer can't handle a 30mb mappack, it really needs to be binned.

Soldat lives off players, and if players can't access servers because they are always full because people stay in there for hours on end and never leave, the servers will die off and so will Soldat. Sucks for the people with capped internet/s**t computers, but it's not everyone else's problem.

Edit: It's like spectators. Servers aren't there for 10 people to spectate when they can't be bothered playing. Not saying the spectator system should be removed, but there's a reason servers have kick/ban timers and some even disable them. No new players, no potential income to server admins, no servers.
Title: Re: Mapdownload
Post by: m00` on April 08, 2009, 07:41:33 am
I don't understand how making a map pack could take hours, and even if it does, why are you using that as a basis for your argument? If this gets implemented its more convenient for the users and the admin

also I don't understand what you're saying about 'circulation', half the servers are empty
Title: Re: Mapdownload
Post by: demoniac93 on April 08, 2009, 07:44:30 am
Yea well i bet more than 50% of us have the crappiest PC's ever i love soldat, and i BELIEVE it's the best game ever, but people with better PC's just get some fancy high resolution high detail high performance games and don't download crappy 2D's....So you should get the point. Most of us have crappy PC's...
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 07:48:45 am
LOL ;D do you read what you write?????

Why should everyone else suffer just because someone's computer is, well, crap? Seriously, if a computer can't handle a 30mb mappack, it really needs to be binned.
Equal chance for everyone. If you say Soldat lives of  (one f) players dont write that crap!

Soldat lives off players, and if players can't access servers because they are always full because people stay in there for hours on end and never leave, the servers will die off and so will Soldat. Sucks for the people with capped internet/s**t computers, but it's not everyone else's problem.
LOL again, how can a server die if it is everytime full so that nobody can join? Total crap!

Edit: It's like spectators. Servers aren't there for 10 people to spectate when they can't be bothered playing. Not saying the spectator system should be removed, but there's a reason servers have kick/ban timers and some even disable them. No new players, no potential income to server admins, no servers.
For this there is something you call serveroptions where you can set the maximal specs on a server, I bet you didn´t know about that!

Stop writing excessive idiocy!
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 07:56:34 am
Did you know I've been a server admin for years, DarkCrusade? I bet you also didn't know I have spectator disabled on my servers for everyone but admins. Also what's with the 'one f'? Soldat lives of? Makes no sense.

What I don't understand, is if people keep downloading maps, which they do, eventually they are going to have all the maps contained in a mappack anyway, so that's a pretty null point. Climbing packs that are upwards of 120mb I can understand, but not your average mappack.

A server can die because if an admin is simply forking out money and time, to some it becomes a bit of a waste to keep going with it. It can  have 32 players in it 24/7, but if the players never change, there's no chance of donation, service charges or ad revenue on communities because no one new is joining because no one new can get into the server.

@m00: Try setting up climbing mappacks, which take several people and several days. I know climbing map packs aren't the world, but it should help you understand my point a bit better. Also read my second post in this thread about exaggeration.
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 08:08:06 am
Did you know I've been a server admin for years, DarkCrusade? I bet you also didn't know I have spectator disabled on my servers for everyone but admins. Also what's with the 'one f'? Soldat lives of? Makes no sense.
Get.A.English.Grammaticteacher! You can use off for turning something off or things like this, wont explain it now more because I dont like to!

What I don't understand, is if people keep downloading maps, which they do, eventually they are going to have all the maps contained in a mappack anyway, so that's a pretty null point. Climbing packs that are upwards of 120mb I can understand, but not your average mappack.
What´s wrong with not needing a mappack? Will cause no more work for the owner of servers to complete a mappack when everyone can simply get the maps and prevents from stressing work like climbingmappacks and others!

A server can die because if an admin is simply forking out money and time, to some it becomes a bit of a waste to keep going with it. It can  have 32 players in it 24/7, but if the players never change, there's no chance of donation, service charges or ad revenue on communities because no one new is joining because no one new can get into the server.
LOL, you know that we all dont play all time, some people have a real life buddy ;D

Title: Re: Mapdownload
Post by: Keldorn on April 08, 2009, 08:22:00 am
Guys, Guys. Calm down. You're all driving off course and forgetting what this thread is REALLY about; whether or not there should be a map or special page for when a map is being downloaded (or at least a reserved position). So read ALL of the posts before you, yourself, actual do so.

P.S. I think all three of you (DarkCrusade, Bloo and Demoniac93) need to re-read what you've written and take an English improvement course...
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 08:25:10 am
Keldorn, it is simply a discussion about something, when here is no exchange of ideas or information the forum dies since it would suck!

I dont take the P.S. as a affront, but it´s some kind of OT :)
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 08:51:50 am
What´s wrong with not needing a mappack? Will cause no more work for the owner of servers to complete a mappack when everyone can simply get the maps and prevents from stressing work like climbingmappacks and others!

Lets see... join lag, server bandwidth.

LOL, you know that we all dont play all time, some people have a real life buddy ;D

What? :\ I haven't played Soldat in months. I occasionally pop into my servers to check for hackers... That's it. Wanna stop with your blind assumptions?

And Keldorn, what exactly is wrong with my English? It's my first language and I'm not exactly bad at it.
Title: Re: Mapdownload
Post by: demoniac93 on April 08, 2009, 12:37:08 pm
Keldorn your grammar isn't exactly an example for the generations either, I'm proud of being an Arabian (Jordanian) who speaks 2 languages by adaption to my birth place and my current habitat, and 3 (Including English) very fluently without ever taking lessons or having private teachers to learn them.

Back on topic, Bloo didn't you read my opinion? People have crappy PC's, not all of us are rich enough to have our own servers and have all maps ready in our soldat directories...
Title: Re: Mapdownload
Post by: DarkCrusade on April 08, 2009, 01:16:53 pm
demoniac93, he doesnt want to hear on somebody, he simply wants to kill any discussions from my point of view since he is the "great have had a server"-guy and has all rights to kill your opinion and influence you his, but that´s just me, I am mostly kidding and you shouldn´t take me that serious [pigtail]
Title: Re: Mapdownload
Post by: Bloo on April 08, 2009, 03:22:38 pm
@demoniac93: Yeah, I did. I also addressed it in a previous post:

Quote from: Bloo
hat I don't understand, is if people keep downloading maps, which they do, eventually they are going to have all the maps contained in a mappack anyway, so that's a pretty null point.
Title: Re: Mapdownload
Post by: croat1gamer on April 09, 2009, 06:52:22 am
so, did anyone get an idea how to prevent wrong map error which will occur if someone votes a map and it isnt next one?
and dl-ing the whole mappack isnt the smartest because
1) when connecting- yeh, till then the server will be full
2) ingame- lag
Title: Re: Mapdownload
Post by: The Epic Guy on April 09, 2009, 03:10:14 pm
2) ingame- lag

Server uses different port for downloads.
Title: Re: Mapdownload
Post by: demoniac93 on April 09, 2009, 04:15:45 pm
2) ingame- lag

Server uses different port for downloads.

Won't having multiple ports at once itself cause more pressure on the server? If it works we got a solved problem if not we gotta think of something.
Title: Re: Mapdownload
Post by: The Epic Guy on April 09, 2009, 04:20:04 pm
2) ingame- lag

Server uses different port for downloads.

Won't having multiple ports at once itself cause more pressure on the server? If it works we got a solved problem if not we gotta think of something.

For a custom map server, map download port is manditory.

It doesnt matter if you are downloading from inside or outside the server, you are using the same port.