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Soldat Maps & Mapmaking => Mapping Ideas / General Discussions => Topic started by: Map Artist on July 17, 2009, 02:58:30 pm

Title: ctf_Crown [Divison Remake WIP]
Post by: Map Artist on July 17, 2009, 02:58:30 pm
I shouldn't have released this as I realized from the start that it's a complete failure.  And I won't submit a map for the contest either, as I feel a much better solution for the default maps are replacements, as it's easier and the majority of the default maps no longer suit the correct situation.

It's time for a default map makeover, remove some terrible maps such as ctf_B2b and ctf_Viet and replace them with much better maps such as ctf_Marionette or even ctf_Tabaet would be better.  They play, look, easier to navigate through, and the quality of the map itself is better as it isn't infested with polybugs.
Title: Re: ctf_Crown [Divison Remake WIP]
Post by: DarkCrusade on July 17, 2009, 03:29:49 pm
Lazybone! DonĀ“t mirror ctf_Division >:(
Title: Re: ctf_Crown [Divison Remake WIP]
Post by: Eagles_Arrows on July 17, 2009, 03:41:55 pm
Very round, which is not good.
Bottom route is too sprayable.
Does not look visually pleasing tbh.
Routes are too smooth and boring to navigate.
There's no way players can catch up with the flagger if the flagger takes low route.
Title: Re: ctf_Crown [Divison Remake WIP]
Post by: DarkCrusade on July 17, 2009, 04:46:30 pm
(http://img39.imageshack.us/img39/1858/divisionremake.png) (http://img39.imageshack.us/i/divisionremake.png/)


Sorry, but this was outstanding :)
Title: Re: ctf_Crown [Divison Remake WIP]
Post by: ~Niko~ on July 17, 2009, 06:17:05 pm
You people are obsessed with face-like maps, aren't you?

Make the map more spiky, I'd suggest starting again from scratch, bring something new.