Official Soldat Forums
Soldat Talk => General Discussions => Topic started by: Biscuiteer on September 04, 2009, 01:26:00 pm
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As quoted from EnEsCe's Blog (http://enesce.com/356/soldat/151-will-be-public-beta/)
Well it is about time for some news regarding Soldat 1.5.1.
As the title suggests, I have decided that Soldat 1.5.1 will be a Public Beta.
Despite the semi-failure of the 1.5.0 Public Beta (hey, it could have been worse), I feel that the number of fixes/changes/additions still really does need to be tested before hitting the highway. The private alpha F&F beta testing turned up very few new bugs, so things are looking smooth.
I know many people disliked the previous Public Beta, so I would like some feedback from you with any suggestions or improvements you may have regarding how to run this upcoming Public Beta compared to the previous one. Leave a comment in this post.
The Bug Tracker @ http://bugs.soldat.pl will be the primary bug report method. I will only allow BUG reports, and improvement suggestions for the stuff contained in the change log. For example, if the change log contains “-modified A is now B + 10%” , you may suggest “make it B + 5% +(B divided by A) because <explanation here>”. Presuming you supply reasoning. Full new suggestions will not be handled at this time, as they will only drastically slow down the release. The Official Soldat Forums will not have a public beta forum this time. The current content of the bug tracker will be cleared prior to beginning the public beta, so don’t bother posting stuff on it right now. When will the beta begin, you ask? When its ready™
The change log is not yet finalized, so I won’t post it early or give any specific details still. By now the only thing on your mind is probably “What about Access Violations in Demos?”… Well, I can’t really provide a definite answer to that at the moment. Recent testing has confirmed this problem to be triggered only in BattlEye enabled servers, so Sable, BattlEye’s Developer, is currently investigating it on his side.
Soldat 1.5.1 will introduce some fancy bits and pieces, such as the ‘Death of Spying’, extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more.
If you have ever considered registering your copy of Soldat, now is the time to do so. And if you use a shared/stolen key, you will also want to consider purchasing your own right now. Heed my words :)
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That is all for the moment, so please leave a comment with any kind of feedback or suggestions regarding how you would like to see the next Public Beta be run. Abusive or inappropriate comments will be removed.
This sounds fairly promising, hopefully it will go better than our last public beta :)
Thoughts?
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Soldat 1.5.1 will introduce some fancy bits and pieces, such as the ‘Death of Spying’, extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more.
so it's how I thought:
- mass of new features
- bugfixes are delayed to 1.5.2
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The success of this hinges on the degree to which it's advertised and the promise of a quick release, which were really the two major failures of 1.5.0's beta.
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I was hoping they just got rid of the least played maps and put new ones in, and fix the current bugs before they decided to add more features. damn
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I was starting to get worried 1.5.1 would never happen. Better is relative; it will probably be better than 1.5's, but by how much is the question.
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Soldat 1.5.1 will introduce some fancy bits and pieces, such as the ‘Death of Spying’, extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more.
so it's how I thought:
- mass of new features
- bugfixes are delayed to 1.5.2
That's what I'm mostly afraid of too.
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Sign me up for this shit!
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Soldat 1.5.1 will introduce some fancy bits and pieces, such as the ‘Death of Spying’, extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more.
so it's how I thought:
- mass of new features
- bugfixes are delayed to 1.5.2
Yeah, I'm probably gonna quit playing at 1.5 now.
When openSoldat arrives, I will come back.
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1.6
I thought it would be something similar.
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Dumbass...
Soldat 1.5.1 will introduce some fancy bits and pieces, such as the ‘Death of Spying’, extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more.
so it's how I thought:
- mass of new features
- bugfixes are delayed to 1.5.2
Why the hell do you THINK he's running a public beta, hey? He can't find any more bugs in his current localised beta team, so now he's getting the public to try and find any more of them.
This version will contain some bugfixes, but if you wanna make sure it contains more bugfixes than it currently does or should, you'd betta beta it. :D
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extra map features to provide exciting new gameplay elements, vastly improved interface customization via server-side scripting, truckloads of new Script Core features, and much much more
new features? hopefully they won't be as useless as the previous ones. Gameplay elements? what else is there, more useless voice radio commands? improved interface, like.. more modability?
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I bet it is stuff that I don't want changed.
We better be getting gamemodes or something.
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I bet it is stuff that I don't want changed.
We better be getting gamemodes or something.
hopefully so, it's about time that someone updated us. Im tired of being left in the dark, hoping for some sort of miracle to happen.
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I hope to see at least one of my thousands of ideas posted here since early 2007 used.
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i just want something that isn't useless, like the chat lobby. frankly, ive never touched 1.5 except for online play. other wise, id just be pwning bots on 1.4.2- id say it still beats 1.5 imo
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first we need more players...
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i just want something that isn't useless, like the chat lobby. frankly, ive never touched 1.5 except for online play. other wise, id just be pwning bots on 1.4.2- id say it still beats 1.5 imo
I was one of the first to recommend the chat system in the lobby. Though I do not fully count that.
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The chat lobby was actually a community suggestion. You can't pin that against EnEsCe.
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Hehe he's deleting my comments all the time.
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I amen't doing anything till the beta is finsihed and its fully released. I'm content with what I hear. MOAR game modes, would be sweet. Whats Death of Spying? Kill Cam?
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please no more new game modes, hold the flag was a sweet idea and you still see how it failed... just fix the bugs and if anyone wants new game modes, they can just script it in their servers.
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Whats Death of Spying? Kill Cam?
for survival gamers! ive been always waiting for it, fuck yeah
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Probably I won't be able to make it for public beta tests - I'm now working...other problem is that I don't have access to the internet right now (except my work)....
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Moar features! Moar useless bloat no one wants! Postpone bugfixes! Concentrate on maximizing respect.
EnEsCe, get lost.
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Bugs? What bugs?
It's soldat, there are no bugs!
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Everything is on purpose.
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Yea, you should read Mantis, everything weird is "it's meant to be this way"
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I'll learn to love the ScriptCore v3.
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I'll learn to love the ScriptCore v3.
Hell yea. Be sure to participate in the testing everybody!!
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I understand that many people want bug fixes to be the primary focus of the next version (indeed, I am one such person), but that doesn't mean that the addition of new features is necessarily a bad thing. So long as these new features don't considerably delay the version's release and don't contribute to a plethora of new bugs in themselves, they could very well be a good thing. I'm especially curious to see what the "extra map features to provide exciting new gameplay elements" are, and I'm definitely looking forward to the enhanced Script Core.
As long as the beta is thoroughly tested, we should be able to please everybody in the end. I'm considering the possibility of changing one or two of the SNAG (http://nagather.u13.net/) servers to beta servers when the time comes (assuming we have the requisite dedicated server release too), which I think will allow for a lot of bug-finding that ordinarily wouldn't occur if people were left to beta public servers. Hopefully the other popular gather providers will follow suit.
Aside from the beta itself, I'm disappointed that EnEsCe doesn't post announcements like these on the OFFICIAL FORUMS anymore. He's been avoiding this place like the plague since the ping controversy. I don't know if he's intimidated by the potential backlash he'll face or if he's bitter because he was removed as an admin, but regardless of the reason, his refusal to face the community is only hindering the mending of his image, damaging the fairly open relationship he seemed to once have with us, and leaving open the questions about his character that were raised when the whole issue reared its ugly head. I don't see what he is gaining by avoiding this community.
i just want something that isn't useless, like the chat lobby.
EnEsCe can't really be blamed for the time wasted in creating the chat lobby. It was a widely requested feature, and many people thought that it would be more popular than it is. I still feel that connecting it to QuakeNet, the hub of the Soldat IRC fanbase, rather than to its own private network, would have potentially allowed it to see a lot more usage. However, I do agree with you in general that useful features and bug fixes should have precedence over things that won't change much in terms of game play (e.g. exploding heads, which are somewhat cool but practically useless).
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I understand that many people want bug fixes to be the primary focus of the next version (indeed, I am one such person), but that doesn't mean that the addition of new features is necessarily a bad thing.
I want them as soon as possible. I for one am tired of gigantic patches every eon. Small, timely patches would be a much better idea, each new feature can be discussed, bugs can be taken care of, move on.
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You need to let more people into the production, bug testing, and editing team.
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There needs to be an option to auto-update from Soldat itself.
That way a new version can be released every two weeks. (Bug fix)
Things would be a lot more efficient that way!
We wouldn't have to put up with simple, yet annoying bugs for 6 months.
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Exactly, self-updating or atleast when you open up soldat letting you know theres a new patch/update for the game. And we wait more than 6 months...more like 6 years.
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Well... It would be more work, but it would give us a feeling we are constantly updating.
Although it sounds nice, I'm not convinced. Vote it on enesce's blog perhaps?
You would constantly have to adapt to the new update, and we would have to test every update before release.
From the players view it would be a yes, but from the overall ''what's best for soldat'' view, it would be a no.
I think we just don't like the current version enough to tolerate the wait
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You would constantly have to adapt to the new update, and we would have to test every update before release.
From the players view it would be a yes, but from the overall ''what's best for soldat'' view, it would be a no.
I think we -- no you are f**ked up. Adapting to a bugfix is hard yes every one of us knows it.
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or atleast when you open up soldat letting you know theres a new patch/update for the game.
We already have that.
(http://img43.imageshack.us/img43/9416/82637965.png)
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Fix all bugs please.
I just think what a newcomer player think about all these bugs in a simple game like Soldat. Fix it and grab new players, else not.
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We already have that.
(http://img43.imageshack.us/img43/9416/82637965.png)
It's kinda useless imo if there's a new version maybe every ~ 8-12 months.
Taking the time to code an autoupdater which e.g. compares the checksums of certain soldatfiles on your hdd with the ones on some official server and - if necessary - updates them, would be such a big step to a less buggy game. I can't understand why this way of updating (checking single files and updating) is not possible or would lead to big problems. I mean Soldat doesn't really have things like services, drivers, registry-entries and stuff - it's just the files afaik (.inis, .dlls, maps, scenery, textures, .exes, ...).
There are many tools (like J-Downloader, Load!, ...) which use this technique and it seems to me like the perfect way to provide fast bugfixes/new features and keep ur software up-2-date.
You could for example update every month on a certain day (like Xfire)...
Can someone explain to me what the disadvantages are?
...sry for my fucking english...
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You know what Soldat needs?
Separate patch files. Instead of going straight to a single data file!
And then an official update of the main data!
That way you can:
Have simple bug fixes, without the need for a new version!
Maybe even crazy new features that might ruin gameplay.
If it sucks, then don't include it in the official update!
(Looking through the directory, is there even a main data file? Couldn't see one)
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YOU know what Soldat needs?
Someone fixing bugs constantly, releasing new patches weekly and fixing the stupid bugs that come up. If they can't do that, I suggest we get some real programmers that will spend their time actually contributing to this game.
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You all have to understand several things.
Enesce got the job from MM to work on soldat for the benefit of the game, not the players.
Enesce will remove all the buggs he can, he is not stupid.
You can just wait, you'r whine about the buggs won't do any good.
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You all have to understand several things.
Enesce got the job from MM to work on soldat for the benefit of the game, not the players.
Enesce will remove all the buggs he can, he is not stupid.
You can just wait, you'r whine about the buggs won't do any good.
MM made the game FOR the players, becoming more experienced and having fun at the same time. The community is the first place EnEsCe should be in contact with. The community is the game.
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Yes, the game isn't just "TO BE THERE." It is for us, MM made it for us.
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I'm always support new features.
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Quoted MM on this post: http://forums.soldat.pl/index.php?topic=35119.msg421902#msg421902
''For me EnEsCe failed in the public relations realm but I do not blame him for that because really I don't care. What matters is if he delivers a new Soldat version or not. The game is all that matters in the end and never forget about that.''
and also
''Do not jump on the bandwagon too quickly. Stay away from drama and gossip. That's the realm of women. As Men we should concentrate on Truth, Respect of one another and making good Work. Learn to separate those that work hard on creating something and those that just talk. EnEsCe is making a fine job with the new version, so if you really care about the game, wait for Soldat 1.5.1.''
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I think we already went through this, but MM is disloyal, a fake, and a sexist (If that's the right secks-ism word, don't mistake that for SEXEEH)
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enesce showed neither truth nor respect, so what are we talking about here
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EnEsCe ruined the game creating much more bugs than b4.
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EnEsCe ruined the game creating much more bugs than b4.
proof it!
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EnEsCe ruined the game creating much more bugs than b4.
proof it!
No don't. Just stop discussing Enesce, it's stupid
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Oh God save us, a public beta! Well, atleast the community can be blamed instead of the developer if there are some fatal bugs left into the final release. And if there are any, remember kids: no hotfixes, wait for Soldat 1.5.2, release in 2011 ;]]
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No point talking about this...the more we talk the longer we must wait, the more bugs we report, the more we have to wait
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Some news by EnEsCe regarding public beta, looks like we missed it:
Public beta is 80% ready. 6 items left in my TODO list. Burned 9 hours coding today --> (Sep 30th) (http://twitter.com/EnEsCe/status/4499453833)
And more Soldat related:
Writing documentation for the new Script Core functions... really want to change it over to a Wiki specifically for the core. --> (Oct 7th) (http://twitter.com/EnEsCe/status/4678517568)
Also fixing the Soldat installer for Vista/Win7 permissions etc. --> (Oct 13th) (http://twitter.com/EnEsCe/status/4837241724)
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Soon my pretties, soon. --> (Oct 23rd) (http://twitter.com/EnEsCe/status/5095354244)
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1.5.1 full setup is 20mb... onoes! ;) Oct 22nd
Almost half the size as current one! :|
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1.5.1 full setup is 20mb... onoes! ;) Oct 22nd
Almost half the size as current one! :|
No, it's bigger. Isn't it?
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1.5.1 full setup is 20mb... onoes! ;) Oct 22nd
Almost half the size as current one! :|
No, it's bigger. Isn't it?
The current one is 13,9mb. Hope those new 6mb aren't only enesce yelling radio commands.. :-\