Official Soldat Forums

Soldat Maps & Mapmaking => Default Map Discussion => Topic started by: Suowarrior on January 01, 2010, 01:03:56 pm

Title: Lagrange
Post by: Suowarrior on January 01, 2010, 01:03:56 pm
Original

(http://i46.tinypic.com/vd22qh.png)
Title: Re: Lagrange
Post by: numgun on January 02, 2010, 07:30:06 pm
This one could use some improvement. A cosmetic overhaul and perhaps some more trenches and 2 floor bunkers/houses or some tiny caves to give some level to this map. And especially get rid of the bush scenery on the left most side.
Title: Re: Lagrange
Post by: L[0ne]R on January 02, 2010, 08:47:53 pm
This map is kind of straight-forward and boring. The middle part is spray heaven.
I agree pretty much with everything numgun mentioned.
Title: Re: Lagrange
Post by: Biggles on January 02, 2010, 09:51:40 pm
This one could use some improvement. A cosmetic overhaul and perhaps some more trenches and 2 floor bunkers/houses or some tiny caves to give some level to this map. And especially get rid of the bush scenery on the left most side.

This map couldn't just use some improvments, it has nothing except that it's probably the only default map without jet..
Title: Re: Lagrange
Post by: L[0ne]R on January 02, 2010, 09:54:38 pm
I remember long ago (1.2-1.3 maybe) there was a no-jet map similar to this one, but in the middle there was a hill. You could move between left and right side of the map either by climbing a hill, or moving through the tunnels under that hill.
Unfortunately I don't remember what it was called, but as far  as I remember it was rather good. Maybe it should be put back?
Title: Re: Lagrange
Post by: Blue-ninja on January 02, 2010, 09:55:22 pm
This map was everything soldat was in the very beginning, a run-and-gun game that was very resource-friendly on old computers.

So instead of just tossing the map away, take into account numgun's suggestion and fix this map's looks. The layout also do need some tweaking, but never one that needs poly-islands floating above the land or something.
Title: Re: Lagrange
Post by: duz on January 03, 2010, 10:50:54 am
Where's VirtualTT to remake this map?
Title: Re: Lagrange
Post by: DarkCrusade on January 03, 2010, 12:29:15 pm
Where's VirtualTT to remake this map?

He´s just taking a nap I guess, soon back to follow your orders ...

This one could use some improvement. A cosmetic overhaul and perhaps some more trenches and 2 floor bunkers/houses or some tiny caves to give some level to this map. And especially get rid of the bush scenery on the left most side.

Very good suggestions indeed. When playing this map I never recognized how ugly this map actually is.
Title: Re: Lagrange
Post by: Dusty on January 03, 2010, 12:49:59 pm
When playing this map I never recognized how ugly this map actually is.

... This is exactly why good old maps should be left untouched.
Title: Re: Lagrange
Post by: biohazard on January 03, 2010, 01:03:24 pm
When playing this map I never recognized how ugly this map actually is.

... This is exactly why good old maps should be left untouched.

You got the point there, old maps are ugly, mostly bad made, and some oldest are like virgins waiting for the very first touch, but we got used to it and we make them become hellafunning to play.
When we see that guy campering, we remember ourselves, sometimes we do a smile remembering old glory days, remembering how innocent we were.
I think Lagrande is supposed to fit in that layout, ofc sometimes remakes come in good time, but please, do not destroy this map.

Where's VirtualTT to remake this map?

You rly got the point there. VirtualTT is great mapper, he can rmk any ugly map in a piece of art, but with those new specifications for low-end comps... well... its hard to think much about art.
Title: Re: Lagrange
Post by: duz on January 03, 2010, 03:40:54 pm
You rly got the point there. VirtualTT is great mapper, he can rmk any ugly map in a piece of art, but with those new specifications for low-end comps... well... its hard to think much about art.
He's a good TW mapper, on this map we need this type of work, maybe...
Title: Re: Lagrange
Post by: DarkCrusade on January 03, 2010, 04:31:32 pm
VTT is used to .PNG scenery which he all creates himself. This won´t turn out good for low-end computers.
Title: Re: Lagrange
Post by: STM1993 on January 03, 2010, 05:30:24 pm
I'm thinking the ceiling should be made "only players collide" for the sake of the LAW, as well as the removal of the bush scenery on the left-most side of the map. The bonuses don't look very balanced - they're all cramped on the right side of the map.

I don't think this map is that ugly until you look at the whole map in polyworks or the minimap, but can be better.
Title: Re: Lagrange
Post by: Boots on January 03, 2010, 05:33:48 pm
it's an original. doesn't need changing. I remember the days when I first started, running at bots with a saw..
Title: Re: Lagrange
Post by: Suowarrior on January 03, 2010, 05:36:37 pm
No caves, no polyislands. Just look update, with some clearer polygon placing.
Title: Re: Lagrange
Post by: Poop on January 05, 2010, 01:34:34 pm
This one could use some improvement. A cosmetic overhaul and perhaps some more trenches and 2 floor bunkers/houses or some tiny caves to give some level to this map. And especially get rid of the bush scenery on the left most side.

This map couldn't just use some improvments, it has nothing except that it's probably the only default map without jet..

And that alone is the whole point of the map and what gives it the unique gameplay.
Title: Re: Lagrange
Post by: As de Espada on April 25, 2012, 04:03:51 pm
With the new beta came new discussion. The brazilian players are more devoted to TM, and this map is just screaming for a visual update (and all the trenches should be debugged lol). I know that there are awesome TW mapmakers here in the forums. They'll just need to restrain the .png scenerys.

So, anyone wants to remake this?
keep this in mind:
No caves, no polyislands. Just look update, with some clearer polygon placing.
Title: Re: Lagrange
Post by: Laser Guy on April 25, 2012, 08:31:37 pm
THIS is one of the maps I played most in the very beginning. Don't know why but it had that "something" I loved very much in Soldat. Please do not change the layout, or at least don't do any major changes in it. As for scenery/shading, sure, don't see a problem with that, but again, not too much, don't make it eyecandy, balance it out between retro look and a better one.
Title: Re: Lagrange
Post by: homerofgods on April 26, 2012, 08:28:55 am
Do the necessary changes, but call it Lagrange2
Title: Re: Lagrange
Post by: As de Espada on April 26, 2012, 11:12:05 am
If it goes oficial, it will be back to Lagrange (see dropdown2, death2, etc), and the layout will not be changed
Title: Re: Lagrange
Post by: Vucgy92 on April 27, 2012, 08:19:32 am
I love Lagrange and it must stay cause its the only official no-fly map. And its cool. It could have a fix with the spawns I get every time stuck with my parachute in the roof" and fall-damage myself on Realistic. And a graphic boost would be awesome.
Title: Re: Lagrange
Post by: jrgp on April 27, 2012, 11:32:17 pm
I love Lagrange and it must stay cause its the only official no-fly map. And its cool. It could have a fix with the spawns I get every time stuck with my parachute in the roof" and fall-damage myself on Realistic. And a graphic boost would be awesome.

I honestly hate this map. The polygons/scenery are absolute shit, the map is an eyesore to look at, and the gameplay is crap and the complete lack of jets is severely crippling and defeats the point of Soldat.
Title: Re: Lagrange
Post by: Vucgy92 on April 28, 2012, 08:12:16 am
I love Lagrange and it must stay cause its the only official no-fly map. And its cool. It could have a fix with the spawns I get every time stuck with my parachute in the roof" and fall-damage myself on Realistic. And a graphic boost would be awesome.

I honestly hate this map. The polygons/scenery are absolute shit, the map is an eyesore to look at, and the gameplay is crap and the complete lack of jets is severely crippling and defeats the point of Soldat.
Its something like TW ... Get a law/mortar strike set up a MG , snipe from a hill and so on...
Title: Re: Lagrange
Post by: jrgp on April 28, 2012, 05:15:47 pm
I love Lagrange and it must stay cause its the only official no-fly map. And its cool. It could have a fix with the spawns I get every time stuck with my parachute in the roof" and fall-damage myself on Realistic. And a graphic boost would be awesome.

I honestly hate this map. The polygons/scenery are absolute shit, the map is an eyesore to look at, and the gameplay is crap and the complete lack of jets is severely crippling and defeats the point of Soldat.
Its something like TW ... Get a law/mortar strike set up a MG , snipe from a hill and so on...

You're disregarding the fact that almost all TW matches are works of art; Lagrange is anything but.

In addition, does Lagrange mean Lag Range or is it a reference to the ZZ Top song, La Grange? Neither really portray it in a positive light.
Title: Re: Lagrange
Post by: Vucgy92 on April 29, 2012, 12:51:19 pm
In addition, does Lagrange mean Lag Range or is it a reference to the ZZ Top song, La Grange? Neither really portray it in a positive light.
Maybe Lan(g) Range lang(ger) - long  and Range.
Title: Re: Lagrange
Post by: Viral on March 10, 2013, 08:30:23 am
Since the new version of soldat is about to go live I'd like to suggest my remake of Lagrange.

 http://tms.jrgp.org/2010/?map=1770 (http://tms.jrgp.org/2010/?map=1770)
http://forums.soldat.pl/index.php?topic=42397.0 (http://forums.soldat.pl/index.php?topic=42397.0)
Title: Re: Lagrange
Post by: homerofgods on March 10, 2013, 08:54:10 am
F12