Official Soldat Forums

Soldat Talk => Game Improvements / Suggestions => Topic started by: -Major- on May 22, 2010, 04:36:22 pm

Title: team nade color
Post by: -Major- on May 22, 2010, 04:36:22 pm
so, what about having colors on nades? red for alpha, blue for bravo etc
Title: Re: team nade color
Post by: KYnetiK on May 22, 2010, 04:39:38 pm
I like it. Would be handy being able to determine whether that nade at your feet is going to boost you or dismember you. A good server option. F12
Title: Re: team nade color
Post by: Espadon on May 22, 2010, 04:44:12 pm
Turned off by default, sure. Do I think it's a good idea? No. Making everything convenient and predictable is bad.
Title: Re: team nade color
Post by: L[0ne]R on May 22, 2010, 04:56:07 pm
F11, I see absolutely no need for that. :/
Not even as an option. If every feature is added as "an option" - we'll end up with config file the size of Tolstoy's "War and Peace". Features that don't improve anything shouldn't be added in the first place.

Making everything convenient and predictable is bad.
Title: Re: team nade color
Post by: -Major- on May 22, 2010, 06:22:34 pm
F11, I see absolutely no need for that. :/
Not even as an option. If every feature is added as "an option" - we'll end up with config file the size of Tolstoy's "War and Peace". Features that don't improve anything shouldn't be added in the first place.

Making everything convenient and predictable is bad.
how doesn't it improve the game? Oo
and no.. you're supposed to have almost full control in the game (it is not a chaotic game), so making things easier to see wouldn't be bad.

or alternavtly, have nades in the gostek folder for each team. so you can change color or type of nade for the teams.
Title: Re: team nade color
Post by: Espadon on May 22, 2010, 06:56:25 pm
I just think that doing this is like taking the risk out of gambling. You people hate it when things don't go your way but complain about the game not being challenging enough at the same time.
Title: Re: team nade color
Post by: Centurion on May 23, 2010, 03:41:04 am
Hey, I've got another idea. Paint bravo bullets blue and alpha bullets red. You know... just to be sure who is shooting at you.
Title: Re: team nade color
Post by: Neosano on May 23, 2010, 03:45:16 am
Hey, I've got another idea. Paint bravo bullets blue and alpha bullets red. You know... just to be sure who is shooting at you.
ahahahhahaha


f11
Title: Re: team nade color
Post by: L[0ne]R on May 23, 2010, 01:48:24 pm
how doesn't it improve the game? Oo
and no.. you're supposed to have almost full control in the game (it is not a chaotic game), so making things easier to see wouldn't be bad.

or alternavtly, have nades in the gostek folder for each team. so you can change color or type of nade for the teams.
It actually IS a chaotic game to some extent. In every game there always are elements of risk, luck and unpredictability.
How does it not improve the game - different-colored nades take away some of those elements.

Why would you need to see which team the nade belongs to in the first place? If friendly fire is turned on - it won't matter whose nade it is. Even if it's off, what are you gonna do if the nade belongs to your teammate? Jump right on it to boost yourself? Cases when this would be useful would be rare because you have to be lucky for your teammate's nade to be in the right place and the right time. And if that does happen - in most cases your teammate will be close enough and you'll see that it's him throwing the grenade, so you won't need any colors to know whose nade it is.
Title: Re: team nade color
Post by: -Major- on May 23, 2010, 01:52:44 pm
how doesn't it improve the game? Oo
and no.. you're supposed to have almost full control in the game (it is not a chaotic game), so making things easier to see wouldn't be bad.

or alternavtly, have nades in the gostek folder for each team. so you can change color or type of nade for the teams.
It actually IS a chaotic game to some extent. In every game there always are elements of risk, luck and unpredictability.
How does it not improve the game - different-colored nades take away some of those elements.

Why would you need to see which team the nade belongs to in the first place? If friendly fire is turned on - it won't matter whose nade it is. Even if it's off, what are you gonna do if the nade belongs to your teammate? Jump right on it to boost yourself? Cases when this would be useful would be rare because you have to be lucky for your teammate's nade to be in the right place and the right time. And if that does happen - in most cases your teammate will be close enough and you'll see that it's him throwing the grenade, so you won't need any colors to know whose nade it is.
those situations occure like 2-3 times per map...
Title: Re: team nade color
Post by: L[0ne]R on May 23, 2010, 01:59:41 pm
Don't know, personally I don't remember many cases when I actually cared about whose nade it is. In the end it still comes down to aiming and dodging skills.

Besides, the main point still is:
In every game there always are elements of risk, luck and unpredictability.
How does it not improve the game - different-colored nades take away some of those elements.

It's not a bug or a problem - it's a challenge. Only problems and bugs should be fixed, and challenges should be left alone.
Title: Re: team nade color
Post by: Bistoufly on May 23, 2010, 03:02:59 pm
Even tho I understand why people say this is ridiculous.

I think I'm gonna F12 it. :)

It would be nice if more elements had separate folders for alpha and bravo team.
(Like nades and bullets.)
This way the choice is all yours. ;)
Title: Re: team nade color
Post by: DarkCrusade on May 23, 2010, 04:04:31 pm
This is just hilarious considering that you should be able to see whos nade is the one lying in front of you from judging the people around you. And if there are grenades by different people you just dodge them.

Stop making Soldat more complicated whilst telling yourself you are making it better because you ain't.
Title: Re: team nade color
Post by: Bonecrusher on May 23, 2010, 05:24:31 pm
Soldat is supposed to be equivalent to random war, during the war you wouldn't be able who had thrown the grenade :) F11
Title: Re: team nade color
Post by: Toxic Avenger on May 23, 2010, 05:53:25 pm
Ehrm WHAT?! F11.

ALL nades should kill you.
Title: Re: team nade color
Post by: Centurion on May 23, 2010, 06:33:16 pm
Don't turn soldat into gay parade where each teams shots and grenades are colored. Maybe color their urine too? When they /piss
Title: Re: team nade color
Post by: -Major- on May 23, 2010, 06:44:29 pm
Don't turn soldat into gay parade where each teams shots and grenades are colored. Maybe color their urine too? When they /piss
you don't get it, do you?
nades based on teams = more modding abilities. like having weapons gfx on teams = more modding abilities.
Title: Re: team nade color
Post by: Madow on May 23, 2010, 07:21:53 pm
No for me. It seems kinda pointless, the only thing that should distinguish different teams is their uniform and scoreboards (not kill logs). Plus it'd make the gameplay unnecessarily easier for some.
Title: Re: team nade color
Post by: Espadon on May 23, 2010, 07:24:10 pm
nades based on teams = more modding abilities. like having weapons gfx on teams = more modding abilities.

We don't need more things for 'easy pr0' mods to exploit.
Title: Re: team nade color
Post by: squiddy on May 23, 2010, 10:02:20 pm
Wow, I'd say F11 over and over again.

As pretty much people said, it ruins the unpredicability of the game.

During a war, no matter if the grenade comes from your friend or not, it will pretty much hurt you.

Soldat is a War-Based game; it should have lots - or at least a big part - of the aspects of a real war.

If you guys continue, you'll turn Soldat into a Killing-Rainbow.

F11 for sure.
Title: Re: team nade color
Post by: DarkCrusade on May 24, 2010, 03:50:09 am
you don't get it, do you?
nades based on teams = more modding abilities. like having weapons gfx on teams = more modding abilities.

You are so ridiculous when you try really hard to find arguments. So you now want now that there are weapons-gfx for team1 and team2? Oh, what then about a weapons.ini for team 1 and one for team 2, and team 1 will have nukes and team 2 vehicles!!
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 09:18:30 am
you don't get it, do you?
nades based on teams = more modding abilities. like having weapons gfx on teams = more modding abilities.

You are so ridiculous when you try really hard to find arguments. So you now want now that there are weapons-gfx for team1 and team2? Oh, what then about a weapons.ini for team 1 and one for team 2, and team 1 will have nukes and team 2 vehicles!!
lol, and you overexaggerate with everything all the time.
who the hell haven't wanted diffrent weapons from diffrent teams etc? my soldat is quite heavily modded already, but a few more mods wouldn't hurt ;o.

lol at people that doesn't even know that without friendly fire you can't damage your teammates. mebe try to play the game before you start arguing? ;o
Title: Re: team nade color
Post by: DarkCrusade on May 24, 2010, 09:48:44 am
Is there any sense or correct spelling in your post?

who the hell haven't wanted diffrent weapons from diffrent teams etc?

Me for example. Others who posted here don't want that either.

lol at people that doesn't even know that without friendly fire you can't damage your teammates. mebe try to play the game before you start arguing? ;o

Don't imply I don't play Soldat when you know so little..


People who tell people to stop arguing because they have an other opinion than them are exaggerating, not people telling you where this is going to end since you didn't even understand what I was talking about. Despite that it's no way to talk to people.
Right now it's like "This is my opinionn, isnt it gr8? Lol shut up and impent it alredie" and that's both annoying and hilarious.
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 09:57:27 am
if you don't want it, simply don't mod it?
A f**king "color for nick in vote kick :<<<<" suggestion (which only ruins the game) passes, why the hell doesn't this pass?

If you don't know nades doesn't hurt teammates you're either retarded or haven't played the game. (that is no joke, you ARE retarded if you haven't noticed that(decreased learning abilities))
Title: Re: team nade color
Post by: Espadon on May 24, 2010, 10:23:58 am
I just think it's your own fault if you keep deciding to randomly sit on nades. If you think nade boosting is really important, coordinate with a clanmate. Use vent if you have to.

I don't think people who mod their games so it's easier to play should be rewarded.

If Soldat is too hard for you maybe you should find an easier game.
Title: Re: team nade color
Post by: Dusty on May 24, 2010, 10:34:26 am
Lolek @ DC suddenly becoming the next banana-san

Major, as the über super Soldat master you are, you should know who has thrown which nade to your legs. It's really not that hard.
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 10:39:10 am
Lolek @ DC suddenly becoming the next banana-san

Major, as the über super Soldat master you are, you should know who has thrown which nade to your legs. It's really not that hard.
it's when there's like 5-6 nades in one place (like on vol), then you wonder if you should take the boost or not. if there's mainly teammates nades close to you, you should take the boost, otherwise you shouldn't.

Dusty..... I was never retarded like that -.-. DC is serious about what he says... you think I was serious suggesting a tournament where you must have aimbot? lol?
Title: Re: team nade color
Post by: DarkCrusade on May 24, 2010, 10:45:45 am
Saying that you need to implement something because there are >some situations< in which you cannot decide what's the best to do is like saying you need to have 50 metres high walls on bridges so that someone who wants to suicide can't jump off it.
Title: Re: team nade color
Post by: jerich on May 24, 2010, 10:57:04 am
It's really unnecessary imo.
Title: Re: team nade color
Post by: smiluu on May 24, 2010, 11:58:39 am
Why not make it optional? This passionate nade gambling can be left for people who truly like it that way and other way around.

So you now want now that there are weapons-gfx for team1 and team2? Oh, what then about a weapons.ini for team 1 and one for team 2, and team 1 will have nukes and team 2 vehicles!!
One nade.bmp is enough, if it as a feature would just color the nades according to team representative color.
Title: Re: team nade color
Post by: demoniac93 on May 24, 2010, 12:33:14 pm
Solution: Boost from a 2 legs' distance above the nades.
As in jump high, no need to code new shit for simple "issues".
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 12:56:16 pm
Solution: Boost from a 2 legs' distance above the nades.
As in jump high, no need to code new s**t for simple "issues".
lol, code new shit? all that is needed to be done is change the gfx location.
Title: Re: team nade color
Post by: DarkCrusade on May 24, 2010, 01:06:11 pm
This discussion is going nowhere. You don't listen. You don't stop. Yet you call everyone a newbie/troll/whatever what makes you a person which cannot be taken seriously, yes you even stated you don't want to be taken seriously. What about you grow up in some anime forum and things as they are?
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 01:26:09 pm
This discussion is going nowhere. You don't listen. You don't stop. Yet you call everyone a newbie/troll/whatever what makes you a person which cannot be taken seriously, yes you even stated you don't want to be taken seriously. What about you grow up in some anime forum and things as they are?
that means a lot comming from you.
Title: Re: team nade color
Post by: L[0ne]R on May 24, 2010, 03:40:16 pm
I'm afraid he's right, Major. You keep ignoring most of the arguments and keep coming up with more and more petty reasons instead of just trying to accept the reality.

I won't try to convince you any more, otherwise I'll end up quoting every 2nd post here. Everyone already said why this feature shouldn't be added. If you need an answer - just re-read other posts here and think if the price is worth the result.



DarkCrusade: you could be more polite though. Troll wars start mostly because you start bashing, yelling and insulting (even if the person deserves it). Even if you have good points - most people won't care about them if they're in a form of insults. Just keep that in mind.



Why not make it optional? This passionate nade gambling can be left for people who truly like it that way and other way around.
It's not just about liking or not liking - it's also about a fair game. Everyone should play under the same conditions, otherwise it wouldn't be fair. It's already not fair with those "easy pr0" mods and minimap being only for registered users, there's no need to add more of such "options".
They aren't really options because when it comes to playing against players with same level of skill - those with colored <everything> will have a clear advantage over you, so you'll have no choice but to turn your Soldat into rainbowy gayness too.
Title: Re: team nade color
Post by: Espadon on May 24, 2010, 03:47:07 pm
lol, when people use their rainbow gay easypr0 mod against you you'll come back to complain about how corrupted the meta is.

People need to stop trying to disguise their personal advantage agendas as 'game improvements.'
Title: Re: team nade color
Post by: -Major- on May 24, 2010, 04:51:20 pm
I'm afraid he's right, Major. You keep ignoring most of the arguments and keep coming up with more and more petty reasons instead of just trying to accept the reality.

I won't try to convince you any more, otherwise I'll end up quoting every 2nd post here. Everyone already said why this feature shouldn't be added. If you need an answer - just re-read other posts here and think if the price is worth the result.



DarkCrusade: you could be more polite though. Troll wars start mostly because you start bashing, yelling and insulting (even if the person deserves it). Even if you have good points - most people won't care about them if they're in a form of insults. Just keep that in mind.



Why not make it optional? This passionate nade gambling can be left for people who truly like it that way and other way around.
It's not just about liking or not liking - it's also about a fair game. Everyone should play under the same conditions, otherwise it wouldn't be fair. It's already not fair with those "easy pr0" mods and minimap being only for registered users, there's no need to add more of such "options".
They aren't really options because when it comes to playing against players with same level of skill - those with colored <everything> will have a clear advantage over you, so you'll have no choice but to turn your Soldat into rainbowy gayness too.
lol, it's not like I'm gonna change my opinion, and that is not what the suggestion forum is about.

also.... you think Q3 was pretty? ;o people aren't that even in skill that it would matter anyway.
Title: Re: team nade color
Post by: DarkCrusade on May 25, 2010, 02:43:35 pm
Stop implying that Soldat is Quake3, there are too many differences. Two dimensions ain't three.

Despite that, you aren't supposed to change your opinion but >understand< why people don't support >yours<. Isn't it pretty much like "Hey I gotz a new argument! ain't my suggestion pretti nao?!"? Yeah, it's kinda like that..
Title: Re: team nade color
Post by: -Major- on May 25, 2010, 02:44:34 pm
Stop implying that Soldat is Quake3, there are too many differences. Two dimensions ain't three.

Despite that, you aren't supposed to change your opinion but >understand< why people don't support >yours<. Isn't it pretty much like "Hey I gotz a new argument! ain't my suggestion pretti nao?!"? Yeah, it's kinda like that..
it's the same both ways.
Title: Re: team nade color
Post by: demoniac93 on May 25, 2010, 02:48:23 pm
Stop implying that Soldat is Quake3, there are too many differences. Two dimensions ain't three.

Despite that, you aren't supposed to change your opinion but >understand< why people don't support >yours<. Isn't it pretty much like "Hey I gotz a new argument! ain't my suggestion pretti nao?!"? Yeah, it's kinda like that..
it's the same both ways.

That's like saying "The same difference".
Stop contradicting your own actions.
This is what it comes down to: No way in hell do we need shit like this in the game.
Title: Re: team nade color
Post by: darDar on July 05, 2010, 06:05:23 am
wow Major- but ive really never heart such a crap .. no offense...
Title: Re: team nade color
Post by: -Major- on July 05, 2010, 06:11:15 am
how far down in the suggestion forum did you dig? Oo