NEW VERSION
tw_craterv2
By steppenwo1f
__________________
Re-edition of tw_crater.
(http://tms.jrgp.org/2010/index.php?overview=1563) (http://tms.jrgp.org/2010/?overview=1563)
(^Click To Enlarge^)
Screenshots:
(http://tms.jrgp.org/t/1563:sc1) (http://tms.jrgp.org/2010/?act=download&sa=scr&scn=1&map=1563) (http://tms.jrgp.org/t/1563:sc2) (http://tms.jrgp.org/2010/?act=download&sa=scr&scn=2&map=1563) (http://tms.jrgp.org/t/1563:sc3) (http://tms.jrgp.org/2010/?act=download&sa=scr&scn=3&map=1563)
________________________________________
It's symmetrical, post-apocalyptical map.
- At the bottom of middle the crater is lava.
- Healplaces are marked by medkit on wall.
- Wires are placed on hurting polygons.
- Map & bunkers backgrounds are made by me.
Map info
- Polygon count: 1750
- Scenery count: 301
- Spawn points: 24
- Waypoints: 489
- Medikits: 10
- Grenades: 12
- Weather: rain
Changes:
- map is shorter (shortened grass part between spawn and 1st bunker)
- mid crater is much smaller
- map is flatter
- many polybugs repaired (i hope so)
- added 1 spawn from air for each team
- modified scenery
- added some animated scenery
- deleted colliders from trees (only broken trunks collides)
- modified vertical tunnels in bunkers to facilitate moving
- reduced amount of hurting polygons
- added waypoints
- increased medkit/grenades amount
________________________________________
Download (http://tms.jrgp.org/2010/?download=1563) (http://tms.jrgp.org/2010/?act=image_download_count&id=1563) / Rate on TMS (http://tms.jrgp.org/2010/?map=1563)
________________________________________
See more maps by steppenwo1f (http://tms.jrgp.org/2010/?user=518) (http://tms.jrgp.org/2010/?act=image_user_maps_count&id=518)
Hosted by jrgp's Soldat Mapping Showcase (http://tms.jrgp.org/2010/).
older version below
tw_crater
by steppenwo1f
(http://tms.jrgp.org/2010/index.php?overview=1514) (http://tms.jrgp.org/2010/index.php?overview=1514)
I did that map after i heard complaining about old, boring maps on Leo's TW.
That's not my first map, but first for TW. Yes, I know it's big ;)
It's symmetrical, post-apocalyptical map. Middle of biggest crater is lava. Smaller craters don't hurt. in some trees there are Bullet Colliding polys to avoid too intense spray/snipe spray. Also some roofs has hurting wires.
Map & bunkers & crater backgrounds are made by me.
Map not waypointed (if it would be needed i can do it).
I would be glad if you have any notices what to fix or if it's ok.
I would be happy if that map could be on Leo's TW. But before i want hear ppl opinions.
(http://tms.jrgp.org/t/1514:sc1:150x112) (http://tms.jrgp.org/2010/index.php?action=download&sa=scr&map=1514&scn=1) (http://tms.jrgp.org/t/1514:sc2:150x112)
(http://tms.jrgp.org/2010/index.php?action=download&sa=scr&map=1514&scn=2) (http://tms.jrgp.org/t/1514:sc3:150x112) (http://tms.jrgp.org/2010/index.php?action=download&sa=scr&map=1514&scn=3)
DOWNLOAD (older version) (http://tms.jrgp.org/2010/index.php?download=1514) (http://tms.jrgp.org/2010/?act=image_download_count&id=1514)
map on jrgp (http://tms.jrgp.org/2010/?map=1514)
Hosted by jrgp's