Official Soldat Forums
Soldat Maps & Mapmaking => Default Map Discussion => Topic started by: Keron Cyst on November 17, 2012, 02:15:35 pm
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I've noticed some dumb behavior on a few maps. Are any of these worth fixing? Anyone wanna point anything out that really irks 'em, like repeatedly jumping bots at a certain part of a map?
ctf_Crucifix, in my first play of it, had Bravo bots all cluster to the right end. Is this a regular experience of other players too?
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Experience? Of course.. but there are so many things that could cause such behaviour.
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Nope. There are only
two three: combat, and bad waypointing, and obscure tiny-foothold mapping. And these bots were not affected by combat and the flag area is a moderately long plain strip of land, so those are not the problem.
Getting the PolyWorks installer going... hopefully this will allow it to work off of Win7.
Edit: wow, I get a bunch of runtime errors the moment I try to pan around the map, eventually crashing the program. How do I do this? Setting the Soldat directory did nothing, not even to detect scenery-gfx.
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Polyworks will work on win7, have you checked out the huge thread in mapping help?
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CTF_ASH there is a 50% to 50% chance that the bots will get the flag and just sit with it , or at middle the flagger will just jump on the terrace up and down.