Official Soldat Forums

Official Content => Soldat Developer Log => Topic started by: 14th_account on November 10, 2013, 02:52:31 pm

Title: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: 14th_account on November 10, 2013, 02:52:31 pm
(http://skoskav.org/etc/soldat/dev/devlog/20131110/jump.jpg)

* Shoozza did a billion changes regarding build scripts and automation. He split up projects so they're not all in one big mess. He also ripped out All-Seeing Eye integration, TeamSpeak integration and some other unneeded stuff because because nobody was using it, and it probably didn't work anymore. He also updated some stuff including the network libraries.

* FryFry cleaned up a bit of rendering code, but more is to come.

* I worked mainly on completing the new background/platform polygons I announced last week. But I also cleaned up and optimized some collision checks and rendering code.

* Something tangible that was done this week are some tweaks I made for the jumps. I fixed the "fake jumps" that was possible if you pressed Jump quickly followed by a direction key; they now make you side jump instead. I also fixed this animation bug: http://forums.soldat.pl/index.php?topic=43082

* I made it easier to do smaller vertical jumps by releasing the Jump key early.

* And I think I've made it possible for climbers that got their panties in a bunch over the movement changes in 1.6.6 to be able to replicate the behavior of 1.6.5. We'll probably give out a private beta to our local run/climb expert to sign off on.
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: nosejj on November 10, 2013, 03:10:04 pm
Almost there! Anti-cheat and Soldat will finally be perfect. B)
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: duz on November 10, 2013, 03:11:12 pm
Good. But I'm not right about the fake jump fix.
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: xmRipper on November 10, 2013, 03:17:18 pm
So we can't use ASE port anymore to get server info, right?
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: 14th_account on November 10, 2013, 03:24:01 pm
Shoozza should answer this, but I know that we will still support the regular REFRESHX thingamajig.
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: kicikici on November 10, 2013, 04:02:06 pm
Glad to hear about hard work on movement system. Can't wait for test!
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: homerofgods on November 10, 2013, 04:43:14 pm
Very good!
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: Shoozza on November 11, 2013, 06:24:21 am
So we can't use ASE port anymore to get server info, right?
Yeah ASE support was removed (their servers went down in 2008), did you use it for something special?
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: zakath on November 11, 2013, 11:09:24 am
So we can't use ASE port anymore to get server info, right?
Yeah ASE support was removed (their servers went down in 2008), did you use it for something special?

A lot of php status scripts used ASE
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: CheeSeMan. on November 11, 2013, 02:15:49 pm
Sounding awesome! Keep it up :) pretty much what nosejj said Anti cheat and were there!
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: DutchFlame on November 11, 2013, 05:56:44 pm
Sounding awesome! Keep it up :) pretty much what nosejj said Anti cheat and were there!
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: Arrow/Freeman on November 16, 2013, 05:24:02 am
hurra hurra : )
Title: Re: Devlog update (2013-11-10) Exciting code cleanup! Also jump tweaks!
Post by: Bonecrusher on November 16, 2013, 05:57:21 am
Looking forward to jump changes as you really had to pay attention to what keys you were pressing after the change even when it came to the easiest jumps. Code cleanup is always a good thing, also I always wanted to see teamspeak working with soldat but it never did(only on enesces preview video).