Official Content => Soldat Developer Log => Topic started by: Shoozza on March 23, 2014, 03:40:35 pm
Title: Devlog update (2014-03-23) Beta release, batteling with build scripts
Post by: Shoozza on March 23, 2014, 03:40:35 pm
Hello everyone!
I guess it's about time for me to write a devlog again.
I didn't hear so many people complaining about the lack of devlogs though.
Anyways, whis week skoskav removed bots from the player number column. He made the weapons more agnostic. I worked on the build scripts and fixed some bugs and issues with them. I also had to add some stuff so we can build patches again (remember the buildscripts have been rewritten). You can try the new beta I just released.
That said I'm still not really happy with the scripts at this point but I decided to just make them work good enough now and make them nice later.
And that's it for this week.
Title: Re: Devlog update (2014-03-23) Beta release, batteling with build scripts
Post by: 15th_account on March 23, 2014, 04:26:52 pm
They're all a bunch of Carl Sagans now. I even gave them turtleneck sweaters.
Just in time for the new series of cosmos
Title: Re: Devlog update (2014-03-23) Beta release, batteling with build scripts
Post by: Bonecrusher on March 24, 2014, 02:02:48 am
Not sure if it's just me but I can't bring myself to solo test beta version. Will have to set up a server and schedule testing times with willing players.
@up NEIL TYSON FTW Also this http://www.wimp.com/sloweddown/
Title: Re: Devlog update (2014-03-23) Beta release, batteling with build scripts
Post by: Akinaro on March 24, 2014, 04:58:03 am
I've set small server with (currently) two maps with new polygons: my ctf_Infinity with have loots of thsi new polys, and my recently updated ctf_Ash remake.
Map Test Server (soldat://93.186.195.58:23073) 93.186.195.58:23073
Its gonna be more for my testing, because its better to test map in normal server than on your PC, but feel free to check it :]