Deagles fireinterval +1
HK MP5 push +1
Steyr push +1
Spas push +1
M79 push +30
Minigun dmg -1
Socom dmg +1
LAW push +20
HK MP5 spread +1
Ruger dmg +2
Don't ever use that "update avaible" ingame button please.Please let me know which files you modify in soldats folder so I can make the updater aware of them.
Unless you want to get all your previous files deleted.
Also, you can now climb straight walls "supermeatboy-like" - enojy
Just look at this demo... First alladin crouch bug now spiderman rotfl. In the final version.... This shit ruins every climb map again......... Very good job devs!
Also, you can now climb straight walls "supermeatboy-like" - enojy(http://forums.soldat.pl/index.php?action=dlattach;topic=42895.0;attach=30525;image)
LOLAlso, you can now climb straight walls "supermeatboy-like" - enojy(http://forums.soldat.pl/index.php?action=dlattach;topic=42895.0;attach=30525;image)
When I turn on my version 1.6.7 does not show information about 1.6.8. Why? ???
In 1.6.9 will be new models of weapons?
When I turn on my version 1.6.7 does not show information about 1.6.8. Why? ???
In 1.6.9 will be new models of weapons?
There should be a blue'ish button on top left screen of your soldat client when you start soldat (on the exit tab).
It used to be possible to do this kind of jump off of a wall if you could find a place where several polygons were connected at vertices which the player touched while jumping at the wall. You had to find a glitch spot and push yourself towards it, then allow the polybug function to thrust you back and out from the wall.Also, you can now climb straight walls "supermeatboy-like" - enojyhttp://forums.soldat.pl/index.php?action=dlattach;topic=42895.0;attach=30525;image
Good point, will change it to something easier to notice (will take 2 updates though)When I turn on my version 1.6.7 does not show information about 1.6.8. Why? ???
In 1.6.9 will be new models of weapons?
There should be a blue'ish button on top left screen of your soldat client when you start soldat (on the exit tab).
Damn, it is almost invisible!
In 1.6.9 will be new models of weapons?1.6.9 will probably have the new weapon mods.
We cannot force anyone to try the beta.Also, you can now climb straight walls "supermeatboy-like" - enojyJust look at this demo... First alladin crouch bug now spiderman rotfl. In the final version.... This shit ruins every climb map again......... Very good job devs!
instead of whining you should have tested the beta !
You got it going on. Are we going to have the weapons select menu (http://forums.soldat.pl/index.php?topic=43721.msg521984#msg521984) and default player interface (http://forums.soldat.pl/index.php?topic=43743.msg522263#msg522263) incorporated into the next release too? or just the default weapon graphics are taken care of?We will probably only add new default weapons graphics in the next version. I like the other mockups but they require more work implementation wise.
Fixed hits by bereta and m79. All changes as usual are irrelevant.I'm always curious about what people want to see in new versions. Send me a pm with stuff you are waiting for in a future version. We might even have some of your ideas on our 1.7 list ;)
I'm always curious about what people want to see in new versions. Send me a pm with stuff you are waiting for in a future version.
OffTopic
Ok I need to ask, where the hell you get that awesome style for windows? o_O
on topic: make full new installation(not patch) but before that backup your map,scenery,textures folders and tounts/profile files so you not gonna lose all maps and graphic
Does anyone else have an issue with installing new version of soldat?In which directory are you trying to install the game? This kind of error can sometimes be caused if the system doesn't have full control of the folder and doesn't have permission to read or write files correctly. Have you tried installing in C:\Soldat?
I tried it both ways, by patching and full installing new version and got an error that Windows can't get an access to files while opening soldat.exe
The previous version was installed on D:\Soldat Files\Soldat and same with the current one. I might give it a try to install on C:\ but I would prefer not to.Does anyone else have an issue with installing new version of soldat?In which directory are you trying to install the game? This kind of error can sometimes be caused if the system doesn't have full control of the folder and doesn't have permission to read or write files correctly. Have you tried installing in C:\Soldat?
I tried it both ways, by patching and full installing new version and got an error that Windows can't get an access to files while opening soldat.exe
Are installing in exactly the same spot? Maybe you have some antivirus software which checks for file changes and prevents running it?Previous version was installed in D:\Soldat Files\Soldat and after downloading the patch, it didn't work. Then I have created a folder in D:\Soldat Files\Soldat 1.6.8 and installed full version and still had same issue. I have checked my antivirus and added 'to accept connection FROM and TO' new soldat, but it didn't help.
I had black bars in firefox once and after a months or so my laptop died...You mean it's not connected with patch?
Maybe he can make a thread and write more detailed about it. I don't think this can be resolved easily.
procedure OnVote(ID: byte; canVote: boolean);
begin
if (canVote) then
begin
WriteConsole(0, 'Votes: ' + IntToStr(votes) + ' (' + IntToStr(CurrentVotes) + '%) / ' + IntToStr(requriedVotes) + ' (' + IntToStr(VoteLim) + '%)', $00FF00);
end
else
begin
WriteConsole(id, 'You have already voted', $FF0000);
end;
end;
Hello?...
Can you tell me what you changed with procedure "OnVote" in 1.6.8?Code: [Select]procedure OnVote(ID: byte; canVote: boolean);
begin
if (canVote) then
begin
WriteConsole(0, 'Votes: ' + IntToStr(votes) + ' (' + IntToStr(CurrentVotes) + '%) / ' + IntToStr(requriedVotes) + ' (' + IntToStr(VoteLim) + '%)', $00FF00);
end
else
begin
WriteConsole(id, 'You have already voted', $FF0000);
end;
end;
In previous versions of game we didn't have any problems with this script but in new version voting is not working...
I don't know much about server side issues but since the last update we get flamed arrow rambo bows instead of laws and sometimes flamers when we play TTW. Some tasks don't get weapons at all. Will there be a fix for this?
Hello?...
Can you tell me what you changed with procedure "OnVote" in 1.6.8?Code: [Select]procedure OnVote(ID: byte; canVote: boolean);
begin
if (canVote) then
begin
WriteConsole(0, 'Votes: ' + IntToStr(votes) + ' (' + IntToStr(CurrentVotes) + '%) / ' + IntToStr(requriedVotes) + ' (' + IntToStr(VoteLim) + '%)', $00FF00);
end
else
begin
WriteConsole(id, 'You have already voted', $FF0000);
end;
end;
In previous versions of game we didn't have any problems with this script but in new version voting is not working...
property OnVoteMap
Access mode: RW
Event handler type: TOnVoteMapEvent
Event handler declaration: procedure (Player: TActivePlayer; Map: string)
DescriptionEvent property called when a player hits F12 during a map vote. F11 (No) votes are ignored.
ExampleExample makes players say "Voted Yes!" when they hit F12.
+procedure OnVoteMessage(Player: TActivePlayer; Map: string);
begin
Player.Say('Voted Yes!');
end;
var
i: Byte;
begin
for i:=1 to 32 do
Players[i].OnVoteMap := @OnVoteMessage;
end.
If u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.
If u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.
I know how to use it, but i dont want to do it, because it is not fair.It's a bug that was left on as a feature, every competitive player uses it fair and square. Welcome to the 90's where games weren't baby tier.
I know how to use it, but i dont want to do it, because it is not fair.It's a bug that was left on as a feature, every competitive player uses it fair and square. Welcome to the 90's where games weren't baby tier.
Well even with this bug soldat is still a baby tier, its just a 2d, hard to compare it to games like quake.You're rly not getting the point.
Well even with this bug soldat is still a baby tier, its just a 2d, hard to compare it to games like quake.You're rly not getting the point.
Btw, what are you ppl talking about when you say "prone cancel"? Is this some bug I have never heard about?
It's a bug that was left on as a feature, every competitive player uses it fair and square. Welcome to the 90's where games weren't baby tier.I know how to use it, but i dont want to do it, because it is not fair.If u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.
It is as fair as anything else. It's just more advanced move.
what are you ppl talking about when you say "prone cancel"? Is this some bug I have never heard about?Oh, Toxie, Toxie...it's when you tap grenade throw or weapon swap to cancel the prone animations. It lets you stand up faster.
You are partialy right. The swap weapon button doesn't allow to perform this trick anymore, however, the nade button, or left mouse button still do work fine and allow you to pronecancel without any problems.No, I meant that there is no need to prone cancel by any means (i.e. grenade throw, weapon change, punch) because you no longer get stuck/lose momentum when you unprone close to the ground without prone-canceling.
There is a huge difference. I started using prone cancel recently and the way i move around the battlefield isn't comparable to what i was able to do without PC. The effect is clearly visible and to prove my point i can just point at Haste and all the "speedhack" messages he gets when i meet him on pub servers :dHonestly, when they updated it, I (like a lot of HnSers), assumed the change was equal to the effects of PC (maybe it was and there's been a change since?). I PCd with weapon change so, if weapon change PCs don't work, that may have added to it.
Not sure if Mr. % is troll or just dumb.Neither, most assuredly, but I'm not surprised you misunderstood.
...Thanks for the info.
- Fixed knife colliding against position where someone had died #390Sure, nice try, liars.
Can you be more specific what doesn't work?He's referring to this: http://bugs.soldat.pl/view.php?id=390
If you have some bugs you want to get fixed please mention them (links to the bugtracker are best).
He's referring to this: http://bugs.soldat.pl/view.php?id=390I'm pretty sure this happened to me in the newest soldat version.
I haven't played much since I reported it so I can't really tell if its fixed or not.
He's got a point actually, bugs #390 (http://bugs.soldat.pl/view.php?id=390) and now =http://bugs.soldat.pl/view.php?id=598#598 (http://=http://bugs.soldat.pl/view.php?id=598#598) practically killed Dodgeball mode (#598 affects all Survival modes, including CS). On the other hand there were beta tests, they should have tested it.
I guess devs and DB community should really test Survival mode in the next beta.
Can you be more specific what doesn't work?As i quoted and as JoTeMi said the bug is #390 (http://bugs.soldat.pl/view.php?id=390). I fixed it by script - victim was moved to spectate then back to team, so body and collider was disappearing. You said you fixed it but bug still exist lol. New bug is #598 (http://bugs.soldat.pl/view.php?id=598). I fixed it by script too - after join team, player is respawned and killed after short while (by that way, player's body will appear on map and thx to that he will not respawn). But one fix is colliding with another and i can't fix both bugs in enough satisfactory way.
I don't know much about server side issues but since the last update we get flamed arrow rambo bows instead of laws and sometimes flamers when we play TTW. Some tasks don't get weapons at all. Will there be a fix for this?
Falcon said something about this. When I am at home, we will look quickly further into this issue.
(...) I guess devs and DB community should really test Survival mode in the next beta.
(...) I guess devs and DB community should really test Survival mode in the next beta.
This. To anyone complaining devs got a version out with serious bugs affecting your gameplay - there aren't professional testers here testing every single thing. Betas were public for a reason, you can blame devs just as much as you can blame yourself. They don't break stuff intentionally, so when they do break something, it's up to the community to find the bugs and report them.
I have seen only one person testing online during Beta stage, and I've been there quite a few times. And we were both testing Scriptcore, not gameplay. Where were you then to fix your shit, so to speak?
Beside as far as I know only people on this forum known about beta and taking in account how much people are here I have no idea why the hell you write that players need to test it... oh wait. you didnt implement any way for informing players via launcher that there is something new... because its so hard to make popup menu system that would inform players about news and info... you know we have 2014 and such technology is beyond Soldat...That's a good point, though you didn't have to be so snarky about it. Soldat does have an update notification whenever a new version is released, but only for stable releases. Perhaps having one for betas would help.
function OnCommand(ID: Byte; Text: string): boolean;
begin
if Text = '/rage' then
begin
SetWeaponActive(ID, 1, false);
SetWeaponActive(ID, 2, false);
SetWeaponActive(ID, 3, true);
SetWeaponActive(ID, 4, true);
SetWeaponActive(ID, 5, false);
SetWeaponActive(ID, 6, true);
SetWeaponActive(ID, 7, false);
SetWeaponActive(ID, 8, false);
SetWeaponActive(ID, 9, true);
SetWeaponActive(ID, 10, false);
SetWeaponActive(ID, 11, false);
SetWeaponActive(ID, 12, false);
SetWeaponActive(ID, 13, false);
SetWeaponActive(ID, 14, true);
SetWeaponActive(ID, 15, false);
SetWeaponActive(ID, 16, false);
end;
end;
Unfortunatelly I am sorry to say that, but current vesrion is shit, not game. I reported fails with procedure OnStartVote, OnVote and OnVoteMap.
Experts say, that now everything is ok, and can't explain why my F12 script doesn't work now... My advise is simple: please stop update this game. It will be better for Soldat version than Yours changes.
Unfortunatelly I am sorry to say that, but current vesrion is shit, not game. I reported fails with procedure OnStartVote, OnVote and OnVoteMap.
Experts say, that now everything is ok, and can't explain why my F12 script doesn't work now... My advise is simple: please stop update this game. It will be better for Soldat version than Yours changes.
please get lost and never to return your input is none to zero
I've got great news for you, we're already working hard on changing grenade colors!Unfortunatelly I am sorry to say that, but current vesrion is shit, not game. I reported fails with procedure OnStartVote, OnVote and OnVoteMap.
Experts say, that now everything is ok, and can't explain why my F12 script doesn't work now... My advise is simple: please stop update this game. It will be better for Soldat version than Yours changes.
please get lost and never to return your input is none to zero
Thanks for professional answer. You solved all my problems. Good work!:-) In version 1.6.9 please change color of for example nades or socks:-)
Unfortunatelly I am sorry to say that, but current vesrion is shit, not game. I reported fails with procedure OnStartVote, OnVote and OnVoteMap.
Experts say, that now everything is ok, and can't explain why my F12 script doesn't work now... My advise is simple: please stop update this game. It will be better for Soldat version than Yours changes.
please get lost and never to return your input is none to zero
Thanks for professional answer. You solved all my problems. Good work!:-) In version 1.6.9 please change color of for example nades or socks:-)Stop acting like a kid and post your script here. We will show you what stupid thing you have made.
"Eating" Increases with having a shitty connection.
However even with a perfectly fine connection like mine, It still occurs way too much.
Just fix it and get it over with. It's probably the 1st priority in the game and has been complained about since i started playing which is a damn long time ago
Okay. So finally i played some 6.8.and....this is THE WORST ver i ever played. I didn't expect final relase could be like beta. Full of bugs, hits, problems with polys etc. The worst thing it this is netcode or something another what make game shietty. Its like i run over the flag, and take it 1 sec later. So idk i take it or i need to back. Or bug with death. Once per 5 kills i didn't have notise about 'You killed XYZ'. Just i shot to this guy. And his ragdoll fly away. Not even with blood.... the same when i died. I just get killed and i dont have a deadscreen and notise 'XYZ killed you'. And leter my camera get teleported to respawn. Its so fuckin' anoying. A lots of another bugs, i didn't write here but that are the biggest what make me i want to uninstal this game. 2nd is the eats are a lot bigger than in prev versions. Sometimes i see someone with 'godmode', cuz few nades and 2 laws and a lot of ammo cant kill him, and he just fly across map....
I just want to live to the times when Soldat will be without any anoying bugs and with anticheat, cuz time number of cheating ppl on gathers is so fuckin high...
When I asked exhunter about the same problem one month ago, he said, that everything is ok and there is no problem...suddenly U saw that was the problem ...
You are of course...the father of success? Be so polite and helpful also on private message and answer when sb ask U about sth ( not only on forum ) and dont confirm, that my questions are stupid and foolish...
90% players exactly know, that there is more errors and 1.6.8 is the worst version.
For all that thx for reaction, I.m waiting for 1.6.9 version. Can U also tell me what was wrong with script?
When I asked exhunter about the same problem one month ago, he said, that everything is ok and there is no problem...suddenly U saw that was the problem ...
You are of course...the father of success? Be so polite and helpful also on private message and answer when sb ask U about sth ( not only on forum ) and dont confirm, that my questions are stupid and foolish...
90% players exactly know, that there is more errors and 1.6.8 is the worst version.
For all that thx for reaction, I.m waiting for 1.6.9 version. Can U also tell me what was wrong with script?
hey idiot, saying that a version is the worst of all doesn't make any sense..look at the first versions you fool.
second, start checking betas if your shitty dodgeball or whatever your rubbish noob mode is supposed to be because its not an original supported gamemode..you might find bugs
third you are stupid and foolish for not testing anything before something gets released, who the fuck should care if you yourself don't?
end of story good bye the end
Hmmmm some user more clever than u explained me everything and a know all I need. So please stop spam,write poor comments and take mum for a walk or fix yours old commodore.:-)
Both Survival mode and knife throwing are integral part of Soldat's engine and we shouldn't have to test it every time new version comes out. That's not event he point. Main concern ppl seem to raise is that with every version we get couple of bugfixes and some new features that introduce handful of new bugs. What I'm hearing recently from players is that maybe devs should hold off adding new features and concentrate solely on fixing existing bugs so we may have a solid, bug free base on which we can build future releases.When I asked exhunter about the same problem one month ago, he said, that everything is ok and there is no problem...suddenly U saw that was the problem ...
You are of course...the father of success? Be so polite and helpful also on private message and answer when sb ask U about sth ( not only on forum ) and dont confirm, that my questions are stupid and foolish...
90% players exactly know, that there is more errors and 1.6.8 is the worst version.
For all that thx for reaction, I.m waiting for 1.6.9 version. Can U also tell me what was wrong with script?
hey idiot, saying that a version is the worst of all doesn't make any sense..look at the first versions you fool.
second, start checking betas if your shitty dodgeball or whatever your rubbish noob mode is supposed to be because its not an original supported gamemode..you might find bugs
third you are stupid and foolish for not testing anything before something gets released, who the fuck should care if you yourself don't?
end of story good bye the end
Could it have to do with lag? I never had such problems, except for times when I tried playing Soldat in some hotel with horrible wireless. It does not even have to do with the netcode. It's simply your connection I guess.Yes i have wireless. But. I didn't change anything in this. (possition of tp-link, the same with router. its cant be problem with my connection) The same with eating. I had hits sometimes with older versions but not like now. You cant think whatever you want, but its true. Worst ver ever.
Ps: for DutchFlame: saying 'worst version ever' i mean worst version since i playing soldat (1.6.3)
What exactly is it that you liked so much in 1.6.3?
Was it the weapon mode or what was it?
If you can be specific enough we could discuss how to improve future versions to maybe go back to how 1.6.3 was.
If you just say that the current version suck it doesn't help at all
In 1.7 version you really should increase "bink" in Barrett. I recently played and "bink" is too small. Really :-\F11; Barrett bink's good how it is.
In 1.7 version you really should increase "bink" in Barrett. I recently played and "bink" is too small. Really :-\F11; Barrett bink's good how it is.
Barret's bink should be maybe 70. Not more. I isn't very bad, but it is a little bit too small.
Bullshit. Is too small and start-up in barrett is too fast.In 1.7 version you really should increase "bink" in Barrett. I recently played and "bink" is too small. Really :-\F11; Barrett bink's good how it is.
I shoot few times (4-7 shoots) with auto weapons to player with barrett and... bink is so small that he can still hit me. Barrett is too strong in my opinion.Barrett's bink is fine; if you shoot someone as they're about to shoot, they'll miss by a lot because of bink. Each time you do hit them, their accuracy is fucked for 1.083s, which is a lot of time in this fast-paced game. I mean, if you had an on-target shot every second, it would be systematically impossible for the sniper to get a single shot even close to you. But that's the thing about bink, you need to actually hit them with a shot to fuck up their accuracy, so maybe y'all need to not miss so much.
Barret's bink should be maybe 70. Not more. I isn't very bad, but it is a little bit too small.The difference from 65 (1.083s) to 70 (1.16s) is peanuts. It's literally 0.083s; that's eight hundredths of a second.
IMO bad idea:
- sometimes people wanna play coops with multiple clients,
- if some guy got DC, he couldnt rejoin server because his ghost will be still there
Never saw something like that happen. An easy fix would be blocking multiple clients from a single HWID.
How is having an IRC tab a bad thing. Preset channels and clan channels gathers, w/e people would see the activity and get interested.
Obviously you haven't tried to get a public player to try to join a gather. It's a hassle
Well your point is pretty invalid because you dont play, or have even tried (recently).
they just wont.
and many will vouch for this.
People didn't use it because you couldn't join the only network that had Soldat related channels, Quakenet.
People didn't use it because you couldn't join the only network that had Soldat related channels, Quakenet.
I have the same issue, I cannot remember getting these issues before I reinstalled windows so I guess the drivers windows installs by default have some issues.Ok, I've just done what you said and got this:
Running Soldat inside a virtualbox with windows xp works without issues.
Could you tell me which driver and gpu you have. (windows key + r then write devmgmt.msc and press enter, then look for the "Display adapters", right click on each one in there and select properties and click on the driver tab in the window that opens)
Mine is:
Intel(R) HD Graphics 4600
Driver Date: 2015-03-16
Driver Version: 10.18.14.4170
Digital Signer: Microsoft Windows Hardware Compatibility Publisher
and
NVIDIA GeForce GT 730M
Driver Date: 2013-10-28
Driver Version: 9.18.13.2762
Digital Signer: Microsoft Windows Hardware Compatibility Publisher
But I think I'm using the Intel one for soldat (not sure)
People didn't use it because you couldn't join the only network that had Soldat related channels, Quakenet.